Player Matchup

Ah Muzen Cab
Ah Muzen Cab
BrotherPerri
Ah Muzen Cab
Level 84
God Stats
1W - 1L
1,537 SR
Queue Stats
2W - 2L
1,489 Elo+
Party 2
Vamana
Vamana
Ghetto Cowboy31
Vamana
Level 125
God Stats
2W - 2L
1,493 SR
Queue Stats
2W - 2L
1,489 Elo+
Party 2
Set
Set
HiFluffy420
Set
Level 96
God Stats
3W - 5L
1,723 SR
Queue Stats
390W - 384L
1,518 Elo+
Party 3
Poseidon
Poseidon
Matthui
Poseidon
Level 111
God Stats
9W - 8L
1,708 SR
Queue Stats
191W - 176L
1,600 Elo+
Solo
Jormungandr
Jormungandr
RubiesandGold
Jormungandr
Level 158
God Stats
4W - 5L
1,334 SR
Queue Stats
474W - 477L
1,517 Elo+
Party 3
Team Averages
Level 115
1,559 SR
1,523 Elo+

VS

Team Averages
Level 74
1,484 SR
1,597 Elo+
Vulcan
Vulcan
DPort Aliens
Vulcan
Level 61
God Stats
0W - 1L
1,464 SR
Queue Stats
3W - 1L
1,829 Elo+
Party 1
Zeus
Zeus
I Bag Threes
Zeus
Level 64
God Stats
0W - 1L
1,289 SR
Queue Stats
3W - 1L
1,829 Elo+
Party 1
Fenrir
Fenrir
Neo-Arcano
Fenrir
Level 102
God Stats
16W - 30L
1,468 SR
Queue Stats
524W - 619L
1,435 Elo+
Solo
Janus
Janus
RichIsAbot
Janus
Level 74
God Stats
17W - 18L
1,536 SR
Queue Stats
119W - 120L
1,486 Elo+
Solo
Khepri
Khepri
WiriWiri
Khepri
Level 69
God Stats
2W - 3L
1,664 SR
Queue Stats
156W - 191L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BrotherPerri
Ah Muzen Cab
15
3 / 2 / 2
8,264
826
4,658
7,417
3,076
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
2 / 1 / 3
8,546
855
4,788
11,672
10,752
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
3 / 3 / 1
7,786
779
5,200
9,288
6,529
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Poseidon
Matthui
Poseidon
16
0 / 1 / 5
8,391
839
6,923
7,208
2,735
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
RubiesandGold
Jormungandr
15
3 / 3 / 5
8,423
842
10,393
13,487
12,364
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
14
1 / 1 / 3
7,637
764
4,949
4,570
1,874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

16
3 / 3 / 3
8,842
884
12,364
8,195
3,737
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
Neo-Arcano
Fenrir
14
3 / 3 / 3
8,112
811
8,715
10,854
5,277
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
15
3 / 3 / 3
8,363
836
9,896
8,497
3,786
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Khepri
WiriWiri
Khepri
13
0 / 1 / 3
7,518
752
2,694
9,006
6,587
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
25
11
Kills
10
10
Deaths
11
16
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
BrotherPerri
Ah Muzen Cab
3
2
2
2
L
Vulcan
1
1
3
2.5
W
2
1
3
3.5
W
3
3
1
1.17
L
3
3
3
1.5
W
Poseidon
Matthui
Poseidon
0
1
5
2.5
L
Fenrir
Neo-Arcano
Fenrir
3
3
3
1.5
L
Janus
3
3
3
1.5
W
Jormungandr
RubiesandGold
Jormungandr
3
3
5
1.83
L
Khepri
WiriWiri
Khepri
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,962
Damage
38,618
49,072
Taken
41,122
35,456
Mitigated
21,261
7,745
Healing
8,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
BrotherPerri
Ah Muzen Cab
4,658
1,001
16
242
7,417
3,076
784
5,579
1,650
0
15,883
L
Vulcan
4,949
1,280
0
500
4,570
1,874
0
1,626
2,702
20,106
412
W
4,788
2,433
0
3,697
11,672
10,752
975
6,673
4,230
0
23,829
W
5,200
1,256
0
1,410
9,288
6,529
0
5,121
3,899
0
11,913
L
12,364
1,804
0
1,688
8,195
3,737
392
3,723
4,247
35,177
0
W
Poseidon
Matthui
Poseidon
6,923
577
0
866
7,208
2,735
647
3,533
3,547
39,487
962
L
Fenrir
Neo-Arcano
Fenrir
8,715
1,521
0
2,763
10,854
5,277
0
2,631
7,871
0
18,444
L
Janus
9,896
200
0
732
8,497
3,786
275
3,940
4,248
30,054
0
W
Jormungandr
RubiesandGold
Jormungandr
10,393
2,149
0
1,514
13,487
12,364
42
6,953
5,898
25,146
1,693
L
Khepri
WiriWiri
Khepri
2,694
141
907
1,939
9,006
6,587
292
3,289
5,423
11,810
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,410
Gold Earned
40,472
238
Minions Killed
217
0
Camps Cleared
0
997,492
Distance Traveled
950,756
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
8,264
826
27
3
0
208,812
0
L
Vulcan
7,637
764
43
4
0
170,058
0
W
Vamana
8,546
855
56
6
0
208,584
0
W
Set
7,786
779
22
2
0
187,859
2
L
Zeus
8,842
884
78
8
0
176,786
0
W
Poseidon
8,391
839
92
9
0
214,200
0
L
Fenrir
8,112
811
25
3
0
219,415
0
L
Janus
8,363
836
58
6
0
190,346
1
W
Jormungandr
8,423
842
41
4
0
178,037
1
L
Khepri
7,518
752
13
1
0
194,151
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role