Player Matchup

Izanami
Izanami
DLeopard
Izanami
Level 22
God Stats
2W - 1L
1,847 SR
Queue Stats
18W - 37L
1,405 Elo+
Party 1
Zhong Kui
Zhong Kui
GeneralWays
Zhong Kui
Level 107
God Stats
15W - 16L
1,540 SR
Queue Stats
507W - 499L
1,540 Elo+
Solo
Ne Zha
Ne Zha
TITN_Atlas
Ne Zha
Level 120
God Stats
0W - 4L
1,500 SR
Queue Stats
75W - 107L
1,457 Elo+
Party 1
Cthulhu
Cthulhu
TITN_Hyperion
Cthulhu
Level 123
God Stats
1W - 1L
1,783 SR
Queue Stats
70W - 96L
1,459 Elo+
Party 1
Surtr
Surtr
uuKEYTONuu
Surtr
Level 147
God Stats
1W - 3L
1,528 SR
Queue Stats
182W - 193L
1,490 Elo+
Party 1
Team Averages
Level 104
1,639 SR
1,470 Elo+

VS

Team Averages
Level 96
1,512 SR
1,486 Elo+
Tyr
Tyr
 
Tyr
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
DieDancer
Heimdallr
Level 132
God Stats
3W - 1L
1,843 SR
Queue Stats
31W - 37L
1,386 Elo+
Solo
Loki
Loki
ElBaniquilador
Loki
Level 67
God Stats
1W - 1L
1,115 SR
Queue Stats
19W - 17L
1,499 Elo+
Party 2
Geb
Geb
TioJackOfficial
Geb
Level 148
God Stats
3W - 0L
1,602 SR
Queue Stats
56W - 80L
1,457 Elo+
Party 2
Zhong Kui
Zhong Kui
xiCreeDx
Zhong Kui
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,587 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DLeopard
Izanami
15
3 / 2 / 2
9,034
602
5,619
8,837
4,197
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Zhong Kui
GeneralWays
Zhong Kui
11
0 / 3 / 0
6,959
464
4,169
9,730
7,897
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
TITN_Atlas
Ne Zha
14
0 / 2 / 1
7,201
480
5,208
14,242
6,916
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
11
2 / 4 / 2
7,477
498
6,650
13,418
11,633
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Surtr
12
2 / 4 / 0
7,334
489
10,454
18,801
22,379
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
14
1 / 2 / 4
8,535
569
11,220
21,035
14,382
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Heimdallr
DieDancer
Heimdallr
15
4 / 3 / 4
8,995
600
10,105
9,688
3,882
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
2 / 1 / 3
8,004
534
4,149
10,198
3,779
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
3 / 1 / 6
7,938
529
5,196
12,872
10,374
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Zhong Kui
xiCreeDx
Zhong Kui
15
5 / 0 / 1
8,778
585
11,026
9,911
9,981
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
33
7
Kills
15
15
Deaths
7
5
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
1
2
4
1.5
L
Izanami
DLeopard
Izanami
3
2
2
2
W
Heimdallr
DieDancer
Heimdallr
4
3
4
2
W
2
1
3
3.5
L
Zhong Kui
GeneralWays
Zhong Kui
0
3
0
0
L
Ne Zha
TITN_Atlas
Ne Zha
0
2
1
0.25
L
Cthulhu
2
4
2
0.75
W
3
1
6
6
L
Surtr
2
4
0
0.5
W
Zhong Kui
xiCreeDx
Zhong Kui
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,100
Damage
41,696
65,028
Taken
63,704
53,022
Mitigated
42,398
15,298
Healing
31,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
11,220
2,429
0
10,696
21,035
14,382
0
2,385
17,579
0
81,016
L
Izanami
DLeopard
Izanami
5,619
3,479
0
2,095
8,837
4,197
2,884
1,064
7,773
0
71,524
W
Heimdallr
DieDancer
Heimdallr
10,105
6,729
0
3,960
9,688
3,882
1,404
2,025
7,663
0
64,659
W
4,149
922
0
6,354
10,198
3,779
0
1,382
8,692
0
66,405
L
Zhong Kui
GeneralWays
Zhong Kui
4,169
290
0
3,128
9,730
7,897
0
5,479
4,251
40,819
850
L
Ne Zha
TITN_Atlas
Ne Zha
5,208
1,147
0
3,840
14,242
6,916
0
2,953
11,289
0
71,098
L
Cthulhu
6,650
626
0
1,788
13,418
11,633
0
3,203
10,215
37,206
0
W
5,196
715
0
2,844
12,872
10,374
0
2,664
10,031
29,774
0
L
Surtr
10,454
4,165
0
4,447
18,801
22,379
21
2,955
15,846
1,778
50,674
W
Zhong Kui
xiCreeDx
Zhong Kui
11,026
2,767
0
7,483
9,911
9,981
434
2,373
7,226
70,570
2,763

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,005
Gold Earned
42,250
446
Minions Killed
473
0
Camps Cleared
0
1,434,677
Distance Traveled
1,517,151
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
8,535
569
130
9
0
289,083
2
L
Izanami
9,034
602
129
9
0
308,253
0
W
Heimdallr
8,995
600
82
5
0
281,178
0
W
Loki
8,004
534
117
8
0
340,414
0
L
Zhong Kui
6,959
464
83
6
0
236,759
2
L
Ne Zha
7,201
480
102
7
0
316,913
0
L
Cthulhu
7,477
498
60
4
0
317,377
8
W
Geb
7,938
529
23
2
0
333,621
1
L
Surtr
7,334
489
72
5
0
255,375
0
W
Zhong Kui
8,778
585
121
8
0
272,855
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role