Player Matchup

Atlas
Atlas
Judaene
Atlas
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 4
The Morrigan
The Morrigan
KarolPath
The Morrigan
Level 29
God Stats
3W - 17L
1,526 SR
Queue Stats
302W - 311L
1,369 Elo+
Party 2
Chaac
Chaac
Sintax error960
Chaac
Level 49
God Stats
8W - 4L
1,790 SR
Queue Stats
152W - 152L
1,405 Elo+
Party 2
Thanatos
Thanatos
TsunamicScroll4
Thanatos
Level 24
God Stats
22W - 22L
1,484 SR
Queue Stats
169W - 180L
1,286 Elo+
Party 2
Nut
Nut
xXxVIPGAMERxXx
Nut
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 4
Team Averages
Level 34
1,560 SR
1,412 Elo+

VS

Team Averages
Level 40
1,558 SR
1,396 Elo+
Nemesis
Nemesis
AtYourNexus
Nemesis
Level 47
God Stats
24W - 21L
1,608 SR
Queue Stats
34W - 27L
1,539 Elo+
Solo
Cupid
Cupid
BudgetGamer2513
Cupid
Level 52
God Stats
6W - 6L
1,643 SR
Queue Stats
141W - 139L
1,390 Elo+
Party 3
King Arthur
King Arthur
ImmutableGnome
King Arthur
Level 32
God Stats
3W - 9L
1,500 SR
Queue Stats
97W - 117L
1,371 Elo+
Party 3
Xing Tian
Xing Tian
Oscarb1234
Xing Tian
Level 45
God Stats
6W - 6L
1,563 SR
Queue Stats
58W - 74L
1,337 Elo+
Party 1
Nu Wa
Nu Wa
xoxoBumJess
Nu Wa
Level 23
God Stats
25W - 30L
1,479 SR
Queue Stats
42W - 52L
1,345 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Judaene
Atlas
10
0 / 4 / 4
6,850
489
6,182
11,238
9,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

The Morrigan
KarolPath
The Morrigan
13
0 / 3 / 0
7,098
507
3,512
8,754
3,129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

12
0 / 3 / 0
7,059
504
5,229
12,017
7,205
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
10
1 / 5 / 0
6,470
462
4,126
12,010
4,235
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
4 / 4 / 0
7,497
536
8,349
10,035
3,788
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AtYourNexus
Nemesis
15
11 / 0 / 2
9,067
648
9,407
11,416
5,223
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
2 / 3 / 4
6,985
499
4,446
8,612
3,614
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

King Arthur
ImmutableGnome
King Arthur
13
2 / 1 / 3
7,936
567
6,781
12,732
12,351
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Xing Tian
Oscarb1234
Xing Tian
12
3 / 1 / 5
7,685
549
6,730
12,820
9,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
1 / 0 / 2
7,911
565
6,690
4,948
1,543
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
35
5
Kills
19
19
Deaths
5
4
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Nemesis
AtYourNexus
Nemesis
11
0
2
12
W
2
3
4
1.33
W
King Arthur
ImmutableGnome
King Arthur
2
1
3
3.5
L
Atlas
Judaene
Atlas
0
4
4
0.5
L
The Morrigan
KarolPath
The Morrigan
0
3
0
0
W
Xing Tian
Oscarb1234
Xing Tian
3
1
5
5.5
L
0
3
0
0
L
Thanatos
1
5
0
0.2
L
4
4
0
1
W
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,398
Damage
34,054
54,054
Taken
50,528
27,372
Mitigated
32,031
14,264
Healing
11,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
AtYourNexus
Nemesis
9,407
5,056
0
3,192
11,416
5,223
714
860
10,556
0
79,723
W
4,446
2,748
116
2,825
8,612
3,614
675
2,331
6,281
0
41,249
W
King Arthur
ImmutableGnome
King Arthur
6,781
880
0
1,225
12,732
12,351
145
404
12,328
0
51,754
L
Atlas
Judaene
Atlas
6,182
2,943
30
2,053
11,238
9,015
0
2,929
8,229
12,646
0
L
The Morrigan
KarolPath
The Morrigan
3,512
944
0
1,019
8,754
3,129
0
3,131
5,283
60,521
4,114
W
Xing Tian
Oscarb1234
Xing Tian
6,730
1,143
0
2,078
12,820
9,300
48
3,133
9,687
25,535
3,489
L
5,229
1,159
0
3,418
12,017
7,205
634
455
11,412
0
48,371
L
Thanatos
4,126
2,020
0
5,822
12,010
4,235
13
2,233
9,557
0
38,525
L
8,349
6,090
0
1,922
10,035
3,788
0
2,716
7,209
0
44,074
W
6,690
2,733
0
2,377
4,948
1,543
162
1,844
3,104
54,392
537

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,974
Gold Earned
39,584
337
Minions Killed
377
0
Camps Cleared
0
1,170,310
Distance Traveled
1,338,521
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
9,067
648
120
9
0
324,298
0
W
Cupid
6,985
499
55
4
0
233,068
0
W
King Arthur
7,936
567
77
6
0
249,721
2
L
Atlas
6,850
489
8
1
0
241,259
0
L
The Morrigan
7,098
507
115
8
0
250,601
1
W
Xing Tian
7,685
549
32
2
0
284,492
0
L
Chaac
7,059
504
82
6
0
214,355
0
L
Thanatos
6,470
462
58
4
0
211,901
0
L
Nut
7,497
536
74
5
0
252,194
0
W
Nu Wa
7,911
565
93
7
0
246,942
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role