Player Matchup

Rama
Rama
Diamond III
 
Rama
Diamond III
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Awilix
Awilix
Diamond IV
AmigitoxD
Awilix
Diamond IV
Level 133
God Stats
16W - 20L
1,587 SR
Queue Stats
126W - 114L
2,260 MMR
Solo
Thoth
Thoth
Diamond IV
UniQue
Thoth
Diamond IV
Level 128
God Stats
3W - 3L
1,684 SR
Queue Stats
54W - 24L
2,358 MMR
Party 2
Bacchus
Bacchus
Diamond II
Zekr40ui
Bacchus
Diamond II
Level 234
God Stats
14W - 6L
1,799 SR
Queue Stats
426W - 377L
2,269 MMR
Party 2
Fafnir
Fafnir
Diamond IV
maнev
Fafnir
Diamond IV
Level 234
God Stats
10W - 9L
1,958 SR
Queue Stats
168W - 134L
2,286 MMR
Party 1
Team Averages
Diamond III
Diamond III
Average Tier
Level 176
1,705 SR
2,135 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 143
1,613 SR
2,147 MMR
Ra
Ra
Diamond II
 
Ra
Diamond II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Odin
Odin
Diamond II
BATMΛN
Odin
Diamond II
Level 227
God Stats
4W - 1L
1,500 SR
Queue Stats
497W - 444L
2,382 MMR
Party 3
Gilgamesh
Gilgamesh
Diamond I
Engstromm
Gilgamesh
Diamond I
Level 172
God Stats
3W - 1L
1,751 SR
Queue Stats
70W - 35L
2,355 MMR
Solo
Achilles
Achilles
Diamond III
LáraCroft
Achilles
Diamond III
Level 87
God Stats
3W - 1L
1,662 SR
Queue Stats
43W - 23L
2,240 MMR
Party 3
Neith
Neith
Masters
Riebu
Neith
Masters
Level 67
God Stats
31W - 23L
1,652 SR
Queue Stats
134W - 121L
2,259 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
11
1 / 1 / 1
5,483
548
2,559
4,618
1,473
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Awilix
AmigitoxD
Awilix
8
1 / 0 / 3
4,774
477
3,716
5,360
2,019
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thoth
UniQue
Thoth
12
2 / 1 / 0
6,199
620
3,470
3,699
1,219
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
Zekr40ui
Bacchus
10
2 / 1 / 1
5,826
583
4,330
5,866
6,449
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fafnir
maнev
Fafnir
10
1 / 0 / 1
5,734
573
2,411
5,736
5,321
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
AgniThorThanatos

VS

Bans
Hun BatzLancelotKuzenbo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
13
1 / 1 / 0
6,554
655
2,290
2,966
1,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Odin
BATMΛN
Odin
10
0 / 0 / 1
5,785
579
1,950
4,662
3,114
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gilgamesh
Engstromm
Gilgamesh
10
1 / 2 / 1
5,507
551
3,033
7,913
3,347
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Achilles
LáraCroft
Achilles
10
1 / 2 / 0
5,508
551
4,624
9,086
5,771
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Neith
Riebu
Neith
9
0 / 2 / 1
4,967
497
3,583
4,989
1,709
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
6
7
Kills
3
3
Deaths
7
6
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
1
1
1
1.5
W
Ra
 
Ra
1
1
0
1
L
Awilix
AmigitoxD
Awilix
1
0
3
2.5
W
Odin
BATMΛN
Odin
0
0
1
0.5
W
Gilgamesh
Engstromm
Gilgamesh
1
2
1
0.75
W
Achilles
LáraCroft
Achilles
1
2
0
0.5
W
Neith
Riebu
Neith
0
2
1
0.25
L
Thoth
UniQue
Thoth
2
1
0
2
L
Bacchus
Zekr40ui
Bacchus
2
1
1
2.5
L
Fafnir
maнev
Fafnir
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,486
Damage
15,480
25,279
Taken
29,616
16,481
Mitigated
14,971
9,250
Healing
11,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
2,559
1,793
0
1,619
4,618
1,473
0
0
4,618
0
49,519
W
Ra
 
Ra
2,290
268
824
1,373
2,966
1,030
0
1,795
945
58,719
606
L
Awilix
AmigitoxD
Awilix
3,716
1,696
0
1,418
5,360
2,019
0
334
5,026
0
27,391
W
Odin
BATMΛN
Odin
1,950
121
0
2,085
4,662
3,114
0
701
3,961
0
27,127
W
Gilgamesh
Engstromm
Gilgamesh
3,033
1,289
0
2,602
7,913
3,347
0
1,691
5,958
0
44,807
W
Achilles
LáraCroft
Achilles
4,624
1,787
0
3,261
9,086
5,771
0
2,859
5,553
0
30,446
W
Neith
Riebu
Neith
3,583
1,703
0
914
4,989
1,709
176
1,564
3,425
0
40,529
L
Thoth
UniQue
Thoth
3,470
173
0
1,075
3,699
1,219
0
1,736
1,963
50,648
1,114
L
Bacchus
Zekr40ui
Bacchus
4,330
704
0
2,627
5,866
6,449
0
0
5,866
26,673
1,999
L
Fafnir
maнev
Fafnir
2,411
336
0
2,511
5,736
5,321
0
156
5,580
13,069
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,016
Gold Earned
28,321
346
Minions Killed
351
0
Camps Cleared
0
991,595
Distance Traveled
1,086,058
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
5,483
548
105
11
0
196,661
0
W
Ra
6,554
655
119
12
0
247,472
2
L
Awilix
4,774
477
50
5
0
180,151
2
W
Odin
5,785
579
42
4
0
216,864
3
W
Gilgamesh
5,507
551
66
7
0
237,290
0
W
Achilles
5,508
551
52
5
0
201,401
4
W
Neith
4,967
497
72
7
0
183,031
0
L
Thoth
6,199
620
113
11
0
212,928
0
L
Bacchus
5,826
583
67
7
0
203,522
2
L
Fafnir
5,734
573
11
1
0
198,333
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role