Player Matchup

Ra
Ra
Cortaxio
Ra
Level 158
God Stats
6W - 2L
1,575 SR
Queue Stats
117W - 125L
1,486 Elo+
Party 2
Anubis
Anubis
DeuceDinero23
Anubis
Level 170
God Stats
8W - 2L
1,886 SR
Queue Stats
597W - 574L
1,542 Elo+
Solo
Bellona
Bellona
DovaTheLiono
Bellona
Level 127
God Stats
9W - 7L
1,588 SR
Queue Stats
127W - 117L
1,617 Elo+
Solo
Ne Zha
Ne Zha
WeevilTeeth
Ne Zha
Level 129
God Stats
1W - 0L
1,725 SR
Queue Stats
18W - 17L
1,530 Elo+
Party 2
Ishtar
Ishtar
intryx
Ishtar
Level 146
God Stats
5W - 5L
1,544 SR
Queue Stats
72W - 84L
1,512 Elo+
Party 2
Team Averages
Level 146
1,664 SR
1,538 Elo+

VS

Team Averages
Level 135
1,370 SR
1,580 Elo+
Anubis
Anubis
 
Anubis
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
DeleBelly
Kali
Level 124
God Stats
1W - 5L
1,269 SR
Queue Stats
88W - 85L
1,602 Elo+
Party 1
Achilles
Achilles
Phreshmags
Achilles
Level 137
God Stats
3W - 4L
1,467 SR
Queue Stats
82W - 78L
1,596 Elo+
Party 1
Ra
Ra
Rapheeki
Ra
Level 128
God Stats
2W - 7L
1,390 SR
Queue Stats
78W - 75L
1,601 Elo+
Party 1
Nut
Nut
TheThanMan
Nut
Level 128
God Stats
0W - 2L
1,224 SR
Queue Stats
88W - 86L
1,601 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 3
6,817
620
5,587
4,267
1,639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
4 / 0 / 1
6,256
569
4,141
4,848
3,027
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bellona
DovaTheLiono
Bellona
12
4 / 2 / 3
7,154
650
8,055
12,772
11,448
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ne Zha
12
1 / 2 / 4
6,107
555
4,952
9,989
4,688
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ishtar
intryx
Ishtar
11
1 / 2 / 1
6,008
546
5,218
9,339
3,696
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
10
1 / 4 / 1
6,076
552
5,525
10,411
4,393
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kali
11
4 / 1 / 0
5,908
537
4,836
9,797
3,729
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Achilles
Phreshmags
Achilles
9
0 / 1 / 2
5,522
502
3,197
7,510
4,959
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
1 / 4 / 0
5,814
529
2,194
7,495
1,756
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

10
0 / 2 / 2
5,740
522
5,398
6,865
2,728
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
11
12
Kills
6
7
Deaths
12
12
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
1
4
1
0.38
W
2
1
3
3.5
L
Kali
4
1
0
4
W
4
0
1
4.5
W
Bellona
DovaTheLiono
Bellona
4
2
3
2.75
L
Achilles
Phreshmags
Achilles
0
1
2
1
L
1
4
0
0.25
L
0
2
2
0.5
W
Ne Zha
1
2
4
1.5
W
Ishtar
intryx
Ishtar
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,953
Damage
21,150
41,215
Taken
42,078
24,498
Mitigated
17,565
13,604
Healing
13,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
5,525
331
0
4,421
10,411
4,393
0
1,444
8,502
39,490
0
W
5,587
428
1,041
1,284
4,267
1,639
0
495
3,720
55,168
0
L
Kali
4,836
2,174
0
3,571
9,797
3,729
0
622
8,968
0
38,509
W
4,141
329
0
2,563
4,848
3,027
0
671
4,177
33,748
0
W
Bellona
DovaTheLiono
Bellona
8,055
2,025
0
3,402
12,772
11,448
0
5,172
7,454
0
40,042
L
Achilles
Phreshmags
Achilles
3,197
304
0
2,638
7,510
4,959
0
2,193
5,317
0
14,589
L
2,194
111
432
1,135
7,495
1,756
0
4,599
2,785
41,602
0
L
5,398
2,936
0
915
6,865
2,728
0
759
6,106
0
55,779
W
Ne Zha
4,952
958
0
1,748
9,989
4,688
600
1,024
8,806
0
56,582
W
Ishtar
intryx
Ishtar
5,218
2,497
0
3,566
9,339
3,696
0
0
9,339
0
47,576

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,342
Gold Earned
29,060
368
Minions Killed
327
0
Camps Cleared
0
1,194,598
Distance Traveled
1,123,445
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,076
552
76
7
0
172,193
0
W
Ra
6,817
620
108
10
0
262,419
2
L
Kali
5,908
537
54
5
0
274,082
0
W
Anubis
6,256
569
36
3
0
203,127
3
W
Bellona
7,154
650
75
7
0
242,752
2
L
Achilles
5,522
502
16
1
0
254,518
2
L
Ra
5,814
529
85
8
0
222,548
0
L
Nut
5,740
522
96
9
0
200,104
0
W
Ne Zha
6,107
555
73
7
0
283,494
0
W
Ishtar
6,008
546
76
7
0
202,806
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role