Player Matchup

Eset
Eset
Gberryb
Eset
Level 121
God Stats
2W - 2L
1,491 SR
Queue Stats
30W - 24L
1,625 Elo+
Solo
Surtr
Surtr
RaveWave
Surtr
Level 119
God Stats
5W - 4L
1,500 SR
Queue Stats
22W - 25L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
getwrecktkidz
Hou Yi
Level 103
God Stats
6W - 1L
1,500 SR
Queue Stats
36W - 36L
1,500 Elo+
Party 2
Team Averages
Level 114
1,497 SR
1,542 Elo+

VS

Team Averages
Level 113
1,555 SR
1,381 Elo+
Ymir
Ymir
DirtySouthGAboi
Ymir
Level 69
God Stats
0W - 1L
1,666 SR
Queue Stats
0W - 3L
1,243 Elo+
Party 1
Ra
Ra
Dragoxvii
Ra
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,377 Elo+
Party 1
Ne Zha
Ne Zha
ZCastorsupremoZ
Ne Zha
Level 121
God Stats
1W - 2L
1,500 SR
Queue Stats
206W - 219L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
Gberryb
Eset
16
0 / 2 / 12
9,996
769
11,320
7,800
3,438
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Surtr
RaveWave
Surtr
15
6 / 1 / 8
10,455
804
10,663
15,059
16,145
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

17
8 / 1 / 5
10,617
817
11,716
9,427
3,905
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 3
8,552
658
4,639
12,441
13,692
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

14
2 / 5 / 2
9,296
715
9,362
11,422
5,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
2 / 7 / 0
9,035
695
7,606
15,394
6,321
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
9
14
Kills
4
4
Deaths
14
25
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
2
3
0.75
L
2
5
2
0.6
W
Eset
Gberryb
Eset
0
2
12
3
W
Surtr
RaveWave
Surtr
6
1
8
10
L
2
7
0
0.29
W
8
1
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,699
Damage
21,607
32,286
Taken
39,257
23,488
Mitigated
25,207
7,253
Healing
5,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,639
212
288
328
12,441
13,692
0
2,974
8,638
14,397
0
L
9,362
1,442
1,648
2,375
11,422
5,194
186
2,537
8,390
40,807
0
W
Eset
Gberryb
Eset
11,320
780
390
1,677
7,800
3,438
1,128
2,558
5,204
47,013
1,534
W
Surtr
RaveWave
Surtr
10,663
2,849
0
3,677
15,059
16,145
329
6,913
8,098
1,515
30,490
L
7,606
1,408
0
1,079
15,394
6,321
213
5,494
8,921
0
33,374
W
11,716
4,861
0
1,509
9,427
3,905
1,098
4,626
4,634
0
30,635

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,068
Gold Earned
26,883
162
Minions Killed
155
0
Camps Cleared
0
657,264
Distance Traveled
682,263
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,552
658
22
2
0
240,576
2
L
Ra
9,296
715
93
7
0
210,760
2
W
Eset
9,996
769
91
7
0
212,245
0
W
Surtr
10,455
804
34
3
0
243,272
2
L
Ne Zha
9,035
695
40
3
0
230,927
0
W
Hou Yi
10,617
817
37
3
0
201,747
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role