Player Matchup

Ganesha
Ganesha
COOONNNEER
Ganesha
Level 93
God Stats
9W - 5L
1,678 SR
Queue Stats
41W - 36L
1,599 Elo+
Party 3
Arachne
Arachne
Dexamphetamine4
Arachne
Level 98
God Stats
45W - 42L
1,704 SR
Queue Stats
80W - 70L
1,583 Elo+
Solo
Sun Wukong
Sun Wukong
Maulinator327
Sun Wukong
Level 152
God Stats
1W - 1L
1,770 SR
Queue Stats
52W - 46L
1,552 Elo+
Party 2
Anhur
Anhur
luckytshirts
Anhur
Level 105
God Stats
8W - 8L
1,592 SR
Queue Stats
68W - 62L
1,592 Elo+
Party 3
Hel
Hel
xJustGutsx
Hel
Level 159
God Stats
1W - 2L
1,752 SR
Queue Stats
58W - 47L
1,558 Elo+
Party 2
Team Averages
Level 121
1,699 SR
1,577 Elo+

VS

Team Averages
Level 160
1,616 SR
1,526 Elo+
Osiris
Osiris
Augdunn
Osiris
Level 157
God Stats
2W - 1L
1,548 SR
Queue Stats
127W - 120L
1,553 Elo+
Party 1
Poseidon
Poseidon
Broseppe
Poseidon
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 8L
1,555 Elo+
Party 1
Anhur
Anhur
Gardenz
Anhur
Level 69
God Stats
13W - 10L
1,437 SR
Queue Stats
142W - 140L
1,487 Elo+
Solo
Chaac
Chaac
TOPDOGOFTHEPACK
Chaac
Level 180
God Stats
2W - 1L
1,658 SR
Queue Stats
72W - 76L
1,538 Elo+
Party 1
Bacchus
Bacchus
Tekkadan562
Bacchus
Level 287
God Stats
4W - 4L
1,937 SR
Queue Stats
122W - 136L
1,496 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
COOONNNEER
Ganesha
12
0 / 4 / 2
7,532
443
4,541
15,233
11,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
3 / 0 / 0
8,593
505
4,297
13,729
6,895
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
Maulinator327
Sun Wukong
16
0 / 1 / 0
9,783
575
11,207
17,738
16,589
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

14
0 / 4 / 3
7,827
460
4,986
13,210
4,391
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 3 / 0
7,696
453
4,774
13,143
4,839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Augdunn
Osiris
17
0 / 0 / 1
9,592
564
12,261
16,853
20,191
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poseidon
Broseppe
Poseidon
15
3 / 0 / 3
9,094
535
13,321
7,654
2,758
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
Gardenz
Anhur
15
2 / 3 / 6
9,019
531
8,952
13,090
4,628
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
3 / 0 / 3
9,458
556
7,785
13,933
10,308
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bacchus
Tekkadan562
Bacchus
13
4 / 0 / 5
8,833
520
7,230
13,906
16,255
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
30
3
Kills
12
12
Deaths
3
5
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Osiris
Augdunn
Osiris
0
0
1
0.5
W
Poseidon
Broseppe
Poseidon
3
0
3
4.5
L
Ganesha
COOONNNEER
Ganesha
0
4
2
0.25
L
3
0
0
3
W
Anhur
Gardenz
Anhur
2
3
6
1.67
L
Sun Wukong
Maulinator327
Sun Wukong
0
1
0
0
W
3
0
3
4.5
W
Bacchus
Tekkadan562
Bacchus
4
0
5
6.5
L
0
4
3
0.38
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,805
Damage
49,549
73,053
Taken
65,436
44,336
Mitigated
54,140
23,648
Healing
21,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
Augdunn
Osiris
12,261
4,565
0
8,596
16,853
20,191
0
0
16,853
65
89,342
W
Poseidon
Broseppe
Poseidon
13,321
2,048
0
1,569
7,654
2,758
651
2,832
4,822
81,283
1,857
L
Ganesha
COOONNNEER
Ganesha
4,541
149
0
2,470
15,233
11,622
0
6,678
8,223
18,122
1,934
L
4,297
3,051
0
4,209
13,729
6,895
0
1,767
11,808
0
92,247
W
Anhur
Gardenz
Anhur
8,952
5,380
0
4,965
13,090
4,628
748
1,909
11,181
0
75,847
L
Sun Wukong
Maulinator327
Sun Wukong
11,207
3,280
0
5,964
17,738
16,589
0
1,087
16,571
0
94,742
W
7,785
1,175
0
4,001
13,933
10,308
0
2,407
11,526
0
106,151
W
Bacchus
Tekkadan562
Bacchus
7,230
531
0
2,863
13,906
16,255
37
2,259
11,647
30,689
2,315
L
4,986
1,557
0
2,777
13,210
4,391
0
2,244
10,958
0
60,977
L
4,774
0
1,694
6,534
13,143
4,839
0
7,359
5,216
58,061
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,431
Gold Earned
45,996
537
Minions Killed
588
0
Camps Cleared
0
1,658,529
Distance Traveled
1,814,771
7
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
9,592
564
146
9
0
353,925
5
W
Poseidon
9,094
535
143
8
0
356,581
0
L
Ganesha
7,532
443
2
0
0
306,538
0
L
Arachne
8,593
505
139
8
0
373,991
0
W
Anhur
9,019
531
106
6
0
325,525
5
L
Sun Wukong
9,783
575
176
10
0
312,437
4
W
Chaac
9,458
556
155
9
0
400,320
2
W
Bacchus
8,833
520
38
2
0
378,420
7
L
Anhur
7,827
460
111
7
0
328,947
3
L
Hel
7,696
453
109
6
0
336,616
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role