Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
GRnoire
Surtr
Level 185
God Stats
8W - 9L
1,344 SR
Queue Stats
68W - 66L
1,535 Elo+
Party 2
Cthulhu
Cthulhu
King Resaix
Cthulhu
Level 69
God Stats
0W - 2L
1,265 SR
Queue Stats
97W - 101L
1,509 Elo+
Party 1
Nu Wa
Nu Wa
jkan5
Nu Wa
Level 68
God Stats
6W - 9L
1,641 SR
Queue Stats
85W - 77L
1,611 Elo+
Party 1
Izanami
Izanami
radjirito
Izanami
Level 89
God Stats
2W - 2L
1,500 SR
Queue Stats
76W - 77L
1,563 Elo+
Party 2
Team Averages
Level 95
1,450 SR
1,544 Elo+

VS

Team Averages
Level 152
1,596 SR
1,558 Elo+
Chang'e
Chang'e
JORGE GOX
Chang'e
Level 182
God Stats
57W - 54L
1,506 SR
Queue Stats
603W - 654L
1,506 Elo+
Solo
Thor
Thor
Obernyx
Thor
Level 207
God Stats
4W - 1L
1,862 SR
Queue Stats
43W - 47L
1,543 Elo+
Solo
Vulcan
Vulcan
Sydefects
Vulcan
Level 127
God Stats
28W - 19L
1,648 SR
Queue Stats
70W - 54L
1,641 Elo+
Solo
Set
Set
Tobitantin
Set
Level 120
God Stats
11W - 12L
1,406 SR
Queue Stats
118W - 126L
1,582 Elo+
Solo
Chernobog
Chernobog
saetharian
Chernobog
Level 122
God Stats
13W - 16L
1,558 SR
Queue Stats
800W - 776L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
10
0 / 2 / 1
5,631
1,126
1,999
3,445
1,169
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Surtr
GRnoire
Surtr
10
1 / 2 / 0
6,059
1,212
4,450
6,195
5,692
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
King Resaix
Cthulhu
11
0 / 3 / 1
5,886
1,177
4,772
7,900
7,167
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Nu Wa
jkan5
Nu Wa
11
0 / 1 / 1
5,884
1,177
4,573
2,985
1,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
radjirito
Izanami
11
0 / 1 / 1
6,104
1,221
4,273
5,238
2,070
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

327

VS

Team 2 Tickets

378

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
JORGE GOX
Chang'e
11
1 / 0 / 6
6,390
1,278
4,213
2,919
1,063
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Thor
Obernyx
Thor
11
2 / 0 / 4
6,549
1,310
4,982
3,966
1,558
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Vulcan
Sydefects
Vulcan
12
2 / 0 / 6
7,057
1,411
5,217
3,997
1,528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 1 / 8
6,500
1,300
3,727
5,924
3,151
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Chernobog
saetharian
Chernobog
12
3 / 0 / 5
7,019
1,404
6,491
4,572
1,840
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
38
1
Kills
9
9
Deaths
1
4
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
 
Cliodhna
0
2
1
0.25
L
Surtr
GRnoire
Surtr
1
2
0
0.5
W
Chang'e
JORGE GOX
Chang'e
1
0
6
4
L
Cthulhu
King Resaix
Cthulhu
0
3
1
0.17
W
Thor
Obernyx
Thor
2
0
4
4
W
Vulcan
Sydefects
Vulcan
2
0
6
5
W
1
1
8
5
L
Nu Wa
jkan5
Nu Wa
0
1
1
0.5
L
Izanami
radjirito
Izanami
0
1
1
0.5
W
Chernobog
saetharian
Chernobog
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,067
Damage
24,630
25,763
Taken
21,378
17,228
Mitigated
9,140
1,523
Healing
4,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
 
Cliodhna
1,999
56
0
307
3,445
1,169
0
832
2,613
0
3,953
L
Surtr
GRnoire
Surtr
4,450
1,250
0
513
6,195
5,692
0
1,820
4,375
218
7,887
W
Chang'e
JORGE GOX
Chang'e
4,213
0
1,020
1,097
2,919
1,063
0
1,002
1,677
12,172
0
L
Cthulhu
King Resaix
Cthulhu
4,772
119
0
453
7,900
7,167
0
3,399
4,501
16,337
0
W
Thor
Obernyx
Thor
4,982
163
0
0
3,966
1,558
0
1,125
2,582
0
10,631
W
Vulcan
Sydefects
Vulcan
5,217
2,689
0
630
3,997
1,528
0
2,012
1,852
32,050
128
W
3,727
1,163
0
154
5,924
3,151
0
2,504
3,299
0
9,820
L
Nu Wa
jkan5
Nu Wa
4,573
1,823
0
250
2,985
1,130
0
1,648
1,337
19,092
466
L
Izanami
radjirito
Izanami
4,273
2,238
0
0
5,238
2,070
0
1,731
3,507
0
19,275
W
Chernobog
saetharian
Chernobog
6,491
4,246
0
1,942
4,572
1,840
0
2,221
2,270
0
26,504

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,564
Gold Earned
33,515
114
Minions Killed
163
3
Camps Cleared
5
495,436
Distance Traveled
573,405
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
5,631
1,126
6
1
0
69,410
0
L
Surtr
6,059
1,212
10
2
0
97,161
0
W
Chang'e
6,390
1,278
18
4
1
120,222
0
L
Cthulhu
5,886
1,177
26
5
0
115,403
0
W
Thor
6,549
1,310
8
2
0
110,776
0
W
Vulcan
7,057
1,411
65
13
1
123,837
0
W
Set
6,500
1,300
19
4
1
123,547
0
L
Nu Wa
5,884
1,177
32
6
2
104,651
0
L
Izanami
6,104
1,221
40
8
1
108,811
0
W
Chernobog
7,019
1,404
53
11
2
95,023
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role