Player Matchup

Tsukuyomi
Tsukuyomi
GetAcedGaming
Tsukuyomi
Level 14
God Stats
0W - 2L
1,278 SR
Queue Stats
4W - 4L
1,604 Elo+
Party 1
Athena
Athena
JustKnowBruh
Athena
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,615 Elo+
Party 1
Chronos
Chronos
jhawty
Chronos
Level 141
God Stats
1W - 2L
1,408 SR
Queue Stats
8W - 7L
1,615 Elo+
Party 1
Team Averages
Level 61
1,395 SR
1,611 Elo+

VS

Team Averages
Level 79
1,514 SR
1,527 Elo+
Ymir
Ymir
IILoveFeett
Ymir
Level 88
God Stats
11W - 11L
1,395 SR
Queue Stats
206W - 211L
1,533 Elo+
Party 2
Atlas
Atlas
Stanknutt
Atlas
Level 104
God Stats
6W - 5L
1,610 SR
Queue Stats
220W - 240L
1,531 Elo+
Party 2
Cerberus
Cerberus
adamthetude
Cerberus
Level 46
God Stats
13W - 7L
1,537 SR
Queue Stats
368W - 373L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
GetAcedGaming
Tsukuyomi
12
0 / 8 / 1
8,176
629
8,802
13,479
5,081
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Athena
11
0 / 8 / 1
7,650
588
6,923
19,085
13,931
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chronos
jhawty
Chronos
14
1 / 4 / 0
9,190
707
14,125
11,122
4,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 0 / 9
10,961
843
10,567
11,281
8,640
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Atlas
Stanknutt
Atlas
15
1 / 1 / 15
9,997
769
12,017
13,839
11,199
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
adamthetude
Cerberus
16
11 / 2 / 9
11,585
891
14,223
20,424
9,772
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
53
1
Kills
20
20
Deaths
3
2
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
GetAcedGaming
Tsukuyomi
0
8
1
0.06
W
8
0
9
12.5
L
Athena
0
8
1
0.06
W
Atlas
Stanknutt
Atlas
1
1
15
8.5
W
Cerberus
adamthetude
Cerberus
11
2
9
7.75
L
Chronos
jhawty
Chronos
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,850
Damage
36,807
43,686
Taken
45,544
23,078
Mitigated
29,611
3,551
Healing
17,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
GetAcedGaming
Tsukuyomi
8,802
1,176
0
777
13,479
5,081
0
9,413
3,510
0
32,683
W
10,567
1,250
0
3,628
11,281
8,640
1,331
6,276
4,884
39,238
1,679
L
Athena
6,923
2,312
0
1,226
19,085
13,931
0
15,280
2,579
10,809
0
W
Atlas
Stanknutt
Atlas
12,017
3,299
645
2,992
13,839
11,199
565
3,407
7,788
35,547
1,126
W
Cerberus
adamthetude
Cerberus
14,223
684
272
10,319
20,424
9,772
389
10,788
6,854
52,852
4,022
L
Chronos
jhawty
Chronos
14,125
4,148
0
1,548
11,122
4,066
0
8,300
2,150
42,626
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,016
Gold Earned
32,543
121
Minions Killed
222
0
Camps Cleared
0
653,969
Distance Traveled
721,908
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
8,176
629
43
3
0
224,356
0
W
Ymir
10,961
843
55
4
0
223,193
0
L
Athena
7,650
588
18
1
0
198,182
0
W
Atlas
9,997
769
57
4
0
261,489
0
W
Cerberus
11,585
891
110
8
0
237,226
0
L
Chronos
9,190
707
60
5
0
231,431
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role