Player Matchup

Hun Batz
Hun Batz
Dmncc
Hun Batz
Level 158
God Stats
4W - 4L
1,840 SR
Queue Stats
75W - 63L
1,560 Elo+
Party 2
Pele
Pele
Hotgeorge255
Pele
Level 105
God Stats
6W - 7L
1,449 SR
Queue Stats
136W - 131L
1,386 Elo+
Solo
Hachiman
Hachiman
KhanBrayyan
Hachiman
Level 22
God Stats
1W - 2L
1,576 SR
Queue Stats
20W - 24L
1,379 Elo+
Party 1
Sylvanus
Sylvanus
Mintybird
Sylvanus
Level 137
God Stats
0W - 2L
1,726 SR
Queue Stats
79W - 69L
1,552 Elo+
Party 2
Janus
Janus
Thejekutor55
Janus
Level 46
God Stats
3W - 5L
1,109 SR
Queue Stats
20W - 25L
1,374 Elo+
Party 1
Team Averages
Level 94
1,540 SR
1,450 Elo+

VS

Team Averages
Level 119
1,546 SR
1,530 Elo+
Medusa
Medusa
Colinial
Medusa
Level 126
God Stats
19W - 11L
1,446 SR
Queue Stats
201W - 190L
1,473 Elo+
Solo
Baba Yaga
Baba Yaga
DaMangoo
Baba Yaga
Level 108
God Stats
4W - 0L
1,705 SR
Queue Stats
118W - 108L
1,592 Elo+
Party 3
Xbalanque
Xbalanque
GetSmokedForFree
Xbalanque
Level 101
God Stats
46W - 36L
1,538 SR
Queue Stats
252W - 226L
1,526 Elo+
Solo
Nemesis
Nemesis
LaPulgà
Nemesis
Level 139
God Stats
4W - 3L
1,427 SR
Queue Stats
165W - 165L
1,519 Elo+
Party 3
Bellona
Bellona
YohnnyWeez
Bellona
Level 119
God Stats
3W - 1L
1,614 SR
Queue Stats
118W - 117L
1,538 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Dmncc
Hun Batz
13
2 / 2 / 1
7,969
531
8,991
15,828
19,318
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
4 / 5 / 1
8,150
543
7,237
16,218
7,837
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hachiman
KhanBrayyan
Hachiman
14
1 / 1 / 0
6,978
465
4,017
10,171
4,185
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sylvanus
Mintybird
Sylvanus
12
0 / 2 / 1
7,031
469
4,222
13,886
12,806
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

12
0 / 3 / 0
6,671
445
2,791
10,969
3,438
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Colinial
Medusa
14
0 / 3 / 1
8,516
568
7,126
12,960
5,052
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baba Yaga
DaMangoo
Baba Yaga
14
4 / 2 / 4
9,229
615
10,526
8,160
3,179
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xbalanque
16
2 / 0 / 1
8,639
576
9,091
8,140
3,654
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nemesis
LaPulgà
Nemesis
17
7 / 1 / 3
9,214
614
10,352
9,936
4,803
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bellona
YohnnyWeez
Bellona
14
0 / 1 / 9
8,546
570
7,086
9,689
7,378
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
31
7
Kills
13
13
Deaths
7
3
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Medusa
Colinial
Medusa
0
3
1
0.17
W
Baba Yaga
DaMangoo
Baba Yaga
4
2
4
3
L
Hun Batz
Dmncc
Hun Batz
2
2
1
1.25
W
Xbalanque
2
0
1
2.5
L
4
5
1
0.9
L
Hachiman
KhanBrayyan
Hachiman
1
1
0
1
W
Nemesis
LaPulgà
Nemesis
7
1
3
8.5
L
Sylvanus
Mintybird
Sylvanus
0
2
1
0.25
L
0
3
0
0
W
Bellona
YohnnyWeez
Bellona
0
1
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,258
Damage
44,181
67,072
Taken
48,885
47,584
Mitigated
24,066
18,194
Healing
10,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Colinial
Medusa
7,126
2,694
0
3,051
12,960
5,052
501
0
12,087
0
63,857
W
Baba Yaga
DaMangoo
Baba Yaga
10,526
397
0
2,068
8,160
3,179
118
2,515
5,275
61,126
1,078
L
Hun Batz
Dmncc
Hun Batz
8,991
2,171
0
4,591
15,828
19,318
0
673
15,069
0
59,723
W
Xbalanque
9,091
788
0
1,864
8,140
3,654
505
1,286
6,854
0
77,745
L
7,237
1,811
0
2,180
16,218
7,837
0
1,130
14,962
0
78,999
L
Hachiman
KhanBrayyan
Hachiman
4,017
2,102
0
3,153
10,171
4,185
0
106
10,065
0
61,314
W
Nemesis
LaPulgà
Nemesis
10,352
5,185
0
1,291
9,936
4,803
0
854
8,966
0
82,065
L
Sylvanus
Mintybird
Sylvanus
4,222
766
2,102
5,485
13,886
12,806
0
2,097
11,607
32,598
711
L
2,791
0
0
683
10,969
3,438
0
5,717
4,472
48,243
0
W
Bellona
YohnnyWeez
Bellona
7,086
1,524
0
2,687
9,689
7,378
0
1,710
7,931
408
34,281

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,799
Gold Earned
44,144
445
Minions Killed
506
0
Camps Cleared
0
1,464,575
Distance Traveled
1,579,518
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,516
568
108
7
0
252,442
1
W
Baba Yaga
9,229
615
106
7
0
303,857
0
L
Hun Batz
7,969
531
98
7
0
235,085
3
W
Xbalanque
8,639
576
125
8
0
295,691
0
L
Pele
8,150
543
119
8
0
329,548
0
L
Hachiman
6,978
465
97
6
0
288,095
0
W
Nemesis
9,214
614
111
7
0
380,438
0
L
Sylvanus
7,031
469
45
3
0
300,389
0
L
Janus
6,671
445
86
6
0
311,458
0
W
Bellona
8,546
570
56
4
0
347,090
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role