Player Matchup

Bellona
Bellona
Beebo870
Bellona
Level 44
God Stats
3W - 6L
1,216 SR
Queue Stats
88W - 88L
1,438 Elo+
Solo
Hercules
Hercules
NickB1015
Hercules
Level 121
God Stats
7W - 5L
1,808 SR
Queue Stats
107W - 97L
1,542 Elo+
Party 1
Sylvanus
Sylvanus
NotDavon34
Sylvanus
Level 44
God Stats
0W - 2L
1,500 SR
Queue Stats
30W - 41L
1,530 Elo+
Party 1
Rama
Rama
c3r0o
Rama
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 13L
1,551 Elo+
Party 1
Janus
Janus
oJarodd
Janus
Level 105
God Stats
8W - 12L
1,631 SR
Queue Stats
88W - 89L
1,517 Elo+
Solo
Team Averages
Level 76
1,531 SR
1,516 Elo+

VS

Team Averages
Level 98
1,648 SR
1,524 Elo+
Athena
Athena
Gartism
Athena
Level 26
God Stats
8W - 9L
1,535 SR
Queue Stats
11W - 10L
1,588 Elo+
Party 2
Neith
Neith
ILikeMaple
Neith
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
100W - 89L
1,452 Elo+
Solo
Bakasura
Bakasura
Quilamar
Bakasura
Level 129
God Stats
5W - 2L
1,635 SR
Queue Stats
62W - 57L
1,548 Elo+
Solo
Cabrakan
Cabrakan
SAOjaguar
Cabrakan
Level 141
God Stats
3W - 1L
1,824 SR
Queue Stats
43W - 43L
1,501 Elo+
Party 2
Ix Chel
Ix Chel
Stormagedon2god
Ix Chel
Level 89
God Stats
4W - 1L
1,745 SR
Queue Stats
145W - 143L
1,533 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Beebo870
Bellona
11
0 / 1 / 0
5,999
461
1,863
10,481
8,038
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hercules
NickB1015
Hercules
10
2 / 5 / 2
5,901
454
7,986
15,194
6,745
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sylvanus
NotDavon34
Sylvanus
10
1 / 1 / 4
6,438
495
4,398
9,316
6,188
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rama
c3r0o
Rama
12
1 / 1 / 3
6,661
512
5,947
8,478
3,601
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
oJarodd
Janus
11
2 / 1 / 1
6,450
496
4,062
4,157
1,607
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Gartism
Athena
10
0 / 1 / 2
6,491
499
1,823
8,789
6,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
12
0 / 3 / 0
6,620
509
7,763
9,433
3,536
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bakasura
Quilamar
Bakasura
14
4 / 1 / 3
7,985
614
8,046
14,820
7,611
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Cabrakan
SAOjaguar
Cabrakan
14
2 / 0 / 0
8,662
666
7,147
6,101
4,458
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
3 / 1 / 2
8,055
620
6,443
6,942
3,060
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
16
6
Kills
9
9
Deaths
6
10
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Bellona
Beebo870
Bellona
0
1
0
0
W
Athena
Gartism
Athena
0
1
2
1
W
Neith
0
3
0
0
L
Hercules
NickB1015
Hercules
2
5
2
0.6
L
Sylvanus
NotDavon34
Sylvanus
1
1
4
3
W
Bakasura
Quilamar
Bakasura
4
1
3
5.5
W
Cabrakan
SAOjaguar
Cabrakan
2
0
0
2
W
3
1
2
4
L
Rama
c3r0o
Rama
1
1
3
2.5
L
Janus
oJarodd
Janus
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,256
Damage
31,222
47,626
Taken
46,085
26,179
Mitigated
25,230
18,846
Healing
19,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Beebo870
Bellona
1,863
287
0
4,237
10,481
8,038
0
5,058
5,383
0
36,493
W
Athena
Gartism
Athena
1,823
232
0
2,836
8,789
6,565
0
2,000
6,663
11,489
0
W
Neith
7,763
2,672
0
2,351
9,433
3,536
96
1,199
8,234
0
63,759
L
Hercules
NickB1015
Hercules
7,986
3,001
0
4,655
15,194
6,745
0
4,749
9,283
0
40,839
L
Sylvanus
NotDavon34
Sylvanus
4,398
1,101
3,539
3,788
9,316
6,188
0
2,700
6,044
20,465
0
W
Bakasura
Quilamar
Bakasura
8,046
6,000
0
6,809
14,820
7,611
756
1,647
13,115
0
51,327
W
Cabrakan
SAOjaguar
Cabrakan
7,147
1,084
0
3,110
6,101
4,458
448
408
5,693
65,991
3,972
W
6,443
1,263
1,608
2,800
6,942
3,060
46
2,837
3,920
55,178
1,307
L
Rama
c3r0o
Rama
5,947
4,131
0
2,127
8,478
3,601
0
579
7,885
0
51,951
L
Janus
oJarodd
Janus
4,062
352
0
500
4,157
1,607
0
1,450
2,412
49,226
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,449
Gold Earned
37,813
336
Minions Killed
485
0
Camps Cleared
0
1,266,111
Distance Traveled
1,332,121
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
5,999
461
71
5
0
214,450
0
W
Athena
6,491
499
13
1
0
268,580
0
W
Neith
6,620
509
113
9
0
239,822
0
L
Hercules
5,901
454
51
4
0
291,866
0
L
Sylvanus
6,438
495
18
1
0
258,840
5
W
Bakasura
7,985
614
99
8
0
320,493
2
W
Cabrakan
8,662
666
132
10
0
243,727
0
W
Ix Chel
8,055
620
128
10
0
259,499
2
L
Rama
6,661
512
100
8
0
230,053
0
L
Janus
6,450
496
96
7
0
270,902
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role