Player Matchup

Sol
Sol
Gershy_Boy
Sol
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 51L
1,448 Elo+
Party 1
Tsukuyomi
Tsukuyomi
XKingpin92x
Tsukuyomi
Level 39
God Stats
4W - 3L
1,524 SR
Queue Stats
36W - 48L
1,419 Elo+
Party 1
Sun Wukong
Sun Wukong
dninjaFTW03
Sun Wukong
Level 48
God Stats
7W - 3L
1,716 SR
Queue Stats
60W - 73L
1,479 Elo+
Party 1
Hachiman
Hachiman
grainmill
Hachiman
Level 49
God Stats
3W - 6L
1,198 SR
Queue Stats
100W - 98L
1,467 Elo+
Party 2
Cabrakan
Cabrakan
reithbarpet
Cabrakan
Level 68
God Stats
3W - 1L
1,781 SR
Queue Stats
145W - 142L
1,467 Elo+
Party 2
Team Averages
Level 50
1,544 SR
1,456 Elo+

VS

Team Averages
Level 91
1,543 SR
1,475 Elo+
Ao Kuang
Ao Kuang
JMNY2243
Ao Kuang
Level 102
God Stats
5W - 5L
1,254 SR
Queue Stats
23W - 21L
1,444 Elo+
Solo
Ares
Ares
Moxx974
Ares
Level 102
God Stats
4W - 3L
1,624 SR
Queue Stats
628W - 583L
1,468 Elo+
Solo
Loki
Loki
RedRaven10
Loki
Level 64
God Stats
3W - 2L
1,837 SR
Queue Stats
61W - 61L
1,473 Elo+
Solo
Olorun
Olorun
kaIaka_shacal
Olorun
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
316W - 306L
1,466 Elo+
Solo
Martichoras
Martichoras
slipsygipsy901
Martichoras
Level 84
God Stats
0W - 2L
1,500 SR
Queue Stats
117W - 109L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 3
10,056
559
11,581
12,661
5,275
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tsukuyomi
XKingpin92x
Tsukuyomi
14
1 / 7 / 7
8,377
465
8,696
16,240
6,799
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sun Wukong
dninjaFTW03
Sun Wukong
14
1 / 5 / 0
9,176
510
13,590
19,703
12,242
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hachiman
grainmill
Hachiman
15
5 / 3 / 7
9,390
522
18,063
15,288
6,570
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cabrakan
reithbarpet
Cabrakan
16
7 / 3 / 7
11,147
619
8,833
17,083
23,976
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
JMNY2243
Ao Kuang
16
7 / 1 / 3
9,874
549
15,973
23,351
23,868
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ares
Moxx974
Ares
11
0 / 5 / 5
7,678
427
5,689
15,703
15,094
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

17
7 / 3 / 2
9,915
551
11,051
17,682
7,306
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

16
2 / 1 / 3
9,644
536
7,323
16,180
7,074
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Martichoras
slipsygipsy901
Martichoras
14
4 / 6 / 3
8,340
463
13,737
18,524
8,110
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
36
16
Kills
20
20
Deaths
16
24
Assists
16
Player
Kills
Deaths
Assists
KDA
W
2
2
3
1.75
L
Ao Kuang
JMNY2243
Ao Kuang
7
1
3
8.5
L
Ares
Moxx974
Ares
0
5
5
0.5
L
7
3
2
2.67
W
Tsukuyomi
XKingpin92x
Tsukuyomi
1
7
7
0.64
W
Sun Wukong
dninjaFTW03
Sun Wukong
1
5
0
0.2
W
Hachiman
grainmill
Hachiman
5
3
7
2.83
L
2
1
3
3.5
W
Cabrakan
reithbarpet
Cabrakan
7
3
7
3.5
L
Martichoras
slipsygipsy901
Martichoras
4
6
3
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,763
Damage
53,773
80,975
Taken
91,440
54,862
Mitigated
61,452
25,504
Healing
31,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,581
3,096
0
6,894
12,661
5,275
2,724
5,725
6,936
67,689
6,038
L
Ao Kuang
JMNY2243
Ao Kuang
15,973
7,007
0
9,907
23,351
23,868
521
2,519
20,832
65,731
5,271
L
Ares
Moxx974
Ares
5,689
1,196
341
3,025
15,703
15,094
0
3,421
12,282
25,751
815
L
11,051
3,957
0
8,558
17,682
7,306
0
3,348
14,334
0
98,267
W
Tsukuyomi
XKingpin92x
Tsukuyomi
8,696
2,018
0
4,703
16,240
6,799
314
3,670
12,570
0
51,218
W
Sun Wukong
dninjaFTW03
Sun Wukong
13,590
3,980
0
6,237
19,703
12,242
142
11,951
7,752
0
74,100
W
Hachiman
grainmill
Hachiman
18,063
10,091
0
5,892
15,288
6,570
840
3,261
12,027
0
66,208
L
7,323
4,248
244
5,057
16,180
7,074
935
7,332
8,848
66,220
11,490
W
Cabrakan
reithbarpet
Cabrakan
8,833
1,367
237
1,541
17,083
23,976
0
3,521
13,562
26,091
1,046
L
Martichoras
slipsygipsy901
Martichoras
13,737
4,475
0
4,137
18,524
8,110
0
5,169
13,355
0
66,236

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,146
Gold Earned
45,451
388
Minions Killed
471
0
Camps Cleared
0
1,662,056
Distance Traveled
1,530,895
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,056
559
118
7
0
325,023
0
L
Ao Kuang
9,874
549
94
5
0
313,858
0
L
Ares
7,678
427
30
2
0
262,734
1
L
Loki
9,915
551
128
7
0
336,917
2
W
Tsukuyomi
8,377
465
68
4
0
364,582
0
W
Sun Wukong
9,176
510
97
5
0
299,020
0
W
Hachiman
9,390
522
80
4
0
321,181
0
L
Olorun
9,644
536
129
7
0
320,295
1
W
Cabrakan
11,147
619
25
1
0
352,250
0
L
Martichoras
8,340
463
90
5
0
297,091
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role