Player Matchup

Athena
Athena
AvatarVenom
Athena
Level 87
God Stats
4W - 1L
1,707 SR
Queue Stats
20W - 6L
1,730 Elo+
Party 2
Loki
Loki
JohnathonBravo
Loki
Level 76
God Stats
2W - 0L
1,740 SR
Queue Stats
29W - 9L
1,762 Elo+
Party 2
Vulcan
Vulcan
TossMySalad69
Vulcan
Level 53
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 48L
1,452 Elo+
Solo
Cu Chulainn
Cu Chulainn
killemmike
Cu Chulainn
Level 85
God Stats
16W - 15L
1,596 SR
Queue Stats
92W - 82L
1,550 Elo+
Solo
Anhur
Anhur
polkapine
Anhur
Level 119
God Stats
1W - 0L
1,773 SR
Queue Stats
90W - 58L
1,562 Elo+
Solo
Team Averages
Level 84
1,663 SR
1,611 Elo+

VS

Team Averages
Level 95
1,704 SR
1,532 Elo+
Lancelot
Lancelot
CosmicBaconCat
Lancelot
Level 63
God Stats
5W - 3L
1,655 SR
Queue Stats
152W - 141L
1,524 Elo+
Solo
Surtr
Surtr
HabibiDan
Surtr
Level 96
God Stats
2W - 1L
1,821 SR
Queue Stats
18W - 11L
1,561 Elo+
Solo
Anubis
Anubis
Jared9876545
Anubis
Level 141
God Stats
3W - 6L
1,310 SR
Queue Stats
183W - 176L
1,519 Elo+
Solo
Ares
Ares
LyDognut
Ares
Level 69
God Stats
4W - 1L
1,944 SR
Queue Stats
27W - 28L
1,509 Elo+
Party 1
Ullr
Ullr
maChad
Ullr
Level 107
God Stats
2W - 1L
1,790 SR
Queue Stats
68W - 69L
1,545 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
13
0 / 2 / 10
7,762
554
5,573
11,316
10,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

15
10 / 0 / 2
8,991
642
8,540
13,181
4,921
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
6 / 0 / 3
9,654
690
14,247
4,550
1,649
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cu Chulainn
killemmike
Cu Chulainn
14
0 / 1 / 2
8,473
605
8,769
12,751
11,058
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anhur
polkapine
Anhur
15
4 / 1 / 1
8,640
617
9,347
10,964
4,242
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
13
3 / 3 / 0
6,969
498
5,858
13,159
4,997
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Surtr
HabibiDan
Surtr
12
0 / 3 / 1
6,886
492
8,242
15,603
16,370
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anubis
12
0 / 7 / 0
6,674
477
5,072
12,138
5,285
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ares
12
0 / 4 / 2
6,779
484
4,128
14,117
10,092
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ullr
maChad
Ullr
13
1 / 3 / 1
7,179
513
5,466
10,071
2,803
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
8
20
Kills
4
4
Deaths
20
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Athena
0
2
10
2.5
L
Lancelot
3
3
0
1
L
Surtr
HabibiDan
Surtr
0
3
1
0.17
L
Anubis
0
7
0
0
W
10
0
2
11
L
Ares
0
4
2
0.25
W
6
0
3
7.5
W
Cu Chulainn
killemmike
Cu Chulainn
0
1
2
1
L
Ullr
maChad
Ullr
1
3
1
0.5
W
Anhur
polkapine
Anhur
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,476
Damage
28,766
52,762
Taken
65,088
32,386
Mitigated
39,547
17,527
Healing
15,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
5,573
1,921
0
4,337
11,316
10,516
0
3,465
7,810
20,893
662
L
Lancelot
5,858
1,297
0
3,842
13,159
4,997
0
6,107
6,700
0
50,604
L
Surtr
HabibiDan
Surtr
8,242
2,327
0
5,372
15,603
16,370
5
2,422
13,181
857
52,000
L
Anubis
5,072
505
0
2,771
12,138
5,285
0
6,152
5,684
64,032
124
W
8,540
2,455
0
4,840
13,181
4,921
0
1,864
11,276
0
66,127
L
Ares
4,128
569
0
1,978
14,117
10,092
0
5,276
8,777
26,684
0
W
14,247
5,656
0
1,000
4,550
1,649
0
2,308
2,242
78,342
631
W
Cu Chulainn
killemmike
Cu Chulainn
8,769
1,598
0
3,327
12,751
11,058
0
386
11,578
12,792
71,549
L
Ullr
maChad
Ullr
5,466
1,991
0
1,311
10,071
2,803
0
1,012
9,059
0
65,833
W
Anhur
polkapine
Anhur
9,347
5,817
0
4,023
10,964
4,242
216
2,106
8,858
0
85,389

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,520
Gold Earned
34,487
556
Minions Killed
426
0
Camps Cleared
0
1,475,658
Distance Traveled
1,394,447
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
7,762
554
30
2
0
302,477
0
L
Lancelot
6,969
498
81
6
0
334,333
3
L
Surtr
6,886
492
86
6
0
276,087
0
L
Anubis
6,674
477
131
9
0
245,180
0
W
Loki
8,991
642
104
7
0
316,692
0
L
Ares
6,779
484
30
2
0
276,222
2
W
Vulcan
9,654
690
142
10
0
329,161
3
W
Cu Chulainn
8,473
605
151
11
0
264,910
0
L
Ullr
7,179
513
98
7
0
262,625
1
W
Anhur
8,640
617
129
9
0
262,418
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role