Player Matchup

Cabrakan
Cabrakan
Bronze II
IloveJesusChrist
Cabrakan
Bronze II
Level 52
God Stats
23W - 39L
1,393 SR
Queue Stats
99W - 166L
585 MMR
Solo
Bellona
Bellona
Bronze I
bird420
Bellona
Bronze I
Level 46
God Stats
14W - 19L
1,600 SR
Queue Stats
44W - 67L
794 MMR
Party 1
Kukulkan
Kukulkan
Bronze I
shorty420
Kukulkan
Bronze I
Level 55
God Stats
1W - 6L
1,141 SR
Queue Stats
32W - 55L
766 MMR
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 51
1,378 SR
715 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 92
1,436 SR
891 MMR
Chaac
Chaac
Bronze I
 
Chaac
Bronze I
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cliodhna
Cliodhna
Bronze I
Itz Jababy
Cliodhna
Bronze I
Level 85
God Stats
1W - 1L
1,538 SR
Queue Stats
32W - 61L
393 MMR
Solo
Anubis
Anubis
Silver IV
SuperDadd414
Anubis
Silver IV
Level 92
God Stats
12W - 15L
1,269 SR
Queue Stats
78W - 123L
778 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
5,300
379
0
0
0
Bellona
bird420
Bellona
16
4 / 2 / 2
9,887
706
9,354
14,738
15,951
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
shorty420
Kukulkan
15
2 / 5 / 3
9,787
699
8,015
10,068
4,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bans
AchillesAthenaKuzenboHou YiAphrodite

VS

Bans
Baron SamediArachneAh Muzen CabCthulhuNeith
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
15
3 / 2 / 3
9,917
708
7,380
15,701
16,586
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cliodhna
Itz Jababy
Cliodhna
15
1 / 2 / 3
10,061
719
4,021
9,236
6,097
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
16
3 / 2 / 2
10,789
771
9,635
8,782
4,139
Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
15
6
Kills
7
7
Deaths
6
5
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
3
2
3
2.25
L
0
0
0
0
W
Cliodhna
Itz Jababy
Cliodhna
1
2
3
1.25
W
Anubis
3
2
2
2
L
Bellona
bird420
Bellona
4
2
2
2.5
L
Kukulkan
shorty420
Kukulkan
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,369
Damage
21,036
24,806
Taken
33,719
20,147
Mitigated
26,822
3,702
Healing
10,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
7,380
627
0
5,879
15,701
16,586
1,511
3,925
11,492
1,074
32,723
L
0
0
0
0
0
0
0
0
0
0
0
W
Cliodhna
Itz Jababy
Cliodhna
4,021
294
0
1,836
9,236
6,097
547
3,089
5,864
0
37,720
W
Anubis
9,635
137
628
2,480
8,782
4,139
908
1,969
6,407
46,911
2,119
L
Bellona
bird420
Bellona
9,354
2,051
0
2,264
14,738
15,951
0
6,353
8,326
0
22,801
L
Kukulkan
shorty420
Kukulkan
8,015
318
0
1,438
10,068
4,196
0
3,499
6,555
43,643
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,974
Gold Earned
30,767
110
Minions Killed
162
0
Camps Cleared
0
535,033
Distance Traveled
803,355
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,917
708
46
3
0
268,088
3
L
Cabrakan
5,300
379
0
0
0
0
0
W
Cliodhna
10,061
719
58
4
0
290,934
1
W
Anubis
10,789
771
58
4
0
244,333
2
L
Bellona
9,887
706
26
2
0
286,970
0
L
Kukulkan
9,787
699
84
6
0
248,063
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role