Player Matchup

Surtr
Surtr
Diamond III
 
Surtr
Diamond III
Level 233
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Diamond IV
DThomas62
Bacchus
Diamond IV
Level 170
God Stats
2W - 2L
1,731 SR
Queue Stats
127W - 108L
2,117 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Diamond II
KJtheGreat
Ah Muzen Cab
Diamond II
Level 205
God Stats
9W - 9L
1,688 SR
Queue Stats
339W - 326L
2,257 MMR
Solo
Ao Kuang
Ao Kuang
Diamond IV
OriginReformed
Ao Kuang
Diamond IV
Level 181
God Stats
0W - 1L
1,761 SR
Queue Stats
284W - 259L
2,218 MMR
Solo
Jing Wei
Jing Wei
Diamond II
TheBIackEye
Jing Wei
Diamond II
Level 238
God Stats
11W - 5L
1,821 SR
Queue Stats
116W - 75L
2,334 MMR
Party 1
Team Averages
Diamond III
Diamond III
Average Tier
Level 205
1,700 SR
2,085 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 143
1,642 SR
2,080 MMR
Rama
Rama
Diamond III
 
Rama
Diamond III
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Artio
Artio
Diamond II
BATMΛN
Artio
Diamond II
Level 227
God Stats
8W - 4L
1,714 SR
Queue Stats
497W - 444L
2,291 MMR
Party 2
Hel
Hel
Diamond II
JustinClay
Hel
Diamond II
Level 127
God Stats
19W - 5L
1,898 SR
Queue Stats
70W - 55L
2,251 MMR
Party 3
Susano
Susano
Diamond III
LáraCroft
Susano
Diamond III
Level 87
God Stats
3W - 2L
1,703 SR
Queue Stats
43W - 23L
2,149 MMR
Party 2
Sun Wukong
Sun Wukong
Diamond I
cSpadez
Sun Wukong
Diamond I
Level 149
God Stats
4W - 3L
1,395 SR
Queue Stats
122W - 101L
2,211 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
8
0 / 4 / 0
4,943
494
4,311
10,333
5,728
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bacchus
DThomas62
Bacchus
8
0 / 3 / 0
4,791
479
3,817
9,247
8,093
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ah Muzen Cab
KJtheGreat
Ah Muzen Cab
11
1 / 2 / 0
5,467
547
3,096
6,704
2,291
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mystical Earring

Mystical Earring

+15
Mp 5

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ao Kuang
9
0 / 4 / 1
4,866
487
2,679
9,837
3,094
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Jing Wei
TheBIackEye
Jing Wei
10
0 / 2 / 0
5,065
507
4,787
6,285
1,932
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bans
ThanatosAthenaThoth

VS

Bans
OdinEsetKuzenbo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
12
2 / 0 / 2
6,258
626
5,598
5,413
2,111
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artio
BATMΛN
Artio
12
1 / 0 / 4
6,910
691
3,220
6,653
5,105
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

12
1 / 1 / 4
6,749
675
5,084
5,554
2,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Susano
LáraCroft
Susano
12
6 / 0 / 6
6,668
667
6,139
7,170
2,746
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
cSpadez
Sun Wukong
12
5 / 0 / 3
7,236
724
10,620
7,936
4,754
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
34
1
Kills
15
15
Deaths
1
1
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
0
4
0
0
W
Rama
 
Rama
2
0
2
3
W
Artio
BATMΛN
Artio
1
0
4
3
L
Bacchus
DThomas62
Bacchus
0
3
0
0
W
1
1
4
3
L
Ah Muzen Cab
KJtheGreat
Ah Muzen Cab
1
2
0
0.5
W
Susano
LáraCroft
Susano
6
0
6
9
L
Ao Kuang
0
4
1
0.13
L
Jing Wei
TheBIackEye
Jing Wei
0
2
0
0
W
Sun Wukong
cSpadez
Sun Wukong
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,690
Damage
30,661
42,406
Taken
32,726
21,138
Mitigated
16,994
11,761
Healing
15,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
4,311
1,812
0
3,005
10,333
5,728
0
0
10,333
947
27,063
W
Rama
 
Rama
5,598
4,055
0
2,859
5,413
2,111
480
1,155
4,258
0
56,806
W
Artio
BATMΛN
Artio
3,220
281
139
2,928
6,653
5,105
0
1,774
4,879
24,738
3,528
L
Bacchus
DThomas62
Bacchus
3,817
349
0
1,924
9,247
8,093
0
3,133
6,114
14,415
0
W
5,084
357
537
2,753
5,554
2,278
0
1,386
4,168
62,221
1,239
L
Ah Muzen Cab
KJtheGreat
Ah Muzen Cab
3,096
689
0
660
6,704
2,291
0
2,865
3,839
0
45,962
W
Susano
LáraCroft
Susano
6,139
2,017
0
3,998
7,170
2,746
0
1,178
5,992
0
44,124
L
Ao Kuang
2,679
766
0
4,179
9,837
3,094
0
494
9,343
31,746
0
L
Jing Wei
TheBIackEye
Jing Wei
4,787
3,861
0
1,993
6,285
1,932
0
1,164
5,121
0
40,003
W
Sun Wukong
cSpadez
Sun Wukong
10,620
2,451
0
2,581
7,936
4,754
0
1,331
6,605
0
56,409

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,132
Gold Earned
33,821
289
Minions Killed
460
0
Camps Cleared
0
1,011,934
Distance Traveled
1,093,629
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
4,943
494
53
5
0
176,834
1
W
Rama
6,258
626
123
12
0
174,895
1
W
Artio
6,910
691
34
3
0
227,370
2
L
Bacchus
4,791
479
19
2
0
221,894
2
W
Hel
6,749
675
124
12
0
206,860
2
L
Ah Muzen Cab
5,467
547
75
8
0
191,904
2
W
Susano
6,668
667
68
7
0
267,576
2
L
Ao Kuang
4,866
487
66
7
0
220,461
1
L
Jing Wei
5,065
507
76
8
0
200,841
0
W
Sun Wukong
7,236
724
111
11
0
216,928
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role