Player Matchup

Thoth
Thoth
Silver V
 
Thoth
Silver V
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chaac
Chaac
Bronze I
 
Chaac
Bronze I
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Da Ji
Da Ji
Bronze I
GodGiftedDrip
Da Ji
Bronze I
Level 61
God Stats
1W - 2L
1,152 SR
Queue Stats
26W - 58L
756 MMR
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 82
1,384 SR
1,252 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 75
1,298 SR
734 MMR
Neith
Neith
Silver III
FishontheSofa
Neith
Silver III
Level 84
God Stats
67W - 98L
1,449 SR
Queue Stats
217W - 239L
833 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Bronze I
Itz Jababy
Morgan Le Fay
Bronze I
Level 85
God Stats
0W - 1L
1,225 SR
Queue Stats
32W - 61L
393 MMR
Solo
Cthulhu
Cthulhu
Silver IV
auhuxx
Cthulhu
Silver IV
Level 55
God Stats
21W - 25L
1,221 SR
Queue Stats
400W - 395L
975 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
14
5 / 0 / 2
7,997
889
5,342
4,419
1,558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
 
Chaac
12
2 / 3 / 4
6,859
762
6,473
8,964
8,832
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
1 / 1 / 6
6,738
749
4,013
5,233
3,076
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
AchillesHeraBastetBacchusAh Puch

VS

Bans
GilgameshScyllaDiscordiaJanusBaron Samedi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 2
7,089
788
4,482
6,861
2,613
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morgan Le Fay
Itz Jababy
Morgan Le Fay
11
0 / 3 / 3
6,286
698
3,944
6,926
2,784
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cthulhu
auhuxx
Cthulhu
9
1 / 3 / 2
6,220
691
3,983
7,181
3,953
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
10
8
Kills
3
4
Deaths
8
12
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
5
0
2
6
W
Chaac
 
Chaac
2
3
4
1.33
L
2
2
2
1.5
W
1
1
6
4
L
Morgan Le Fay
Itz Jababy
Morgan Le Fay
0
3
3
0.5
L
Cthulhu
auhuxx
Cthulhu
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,828
Damage
12,409
18,616
Taken
20,968
13,466
Mitigated
9,350
4,161
Healing
3,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
5,342
47
0
1,000
4,419
1,558
468
1,851
2,340
38,337
193
W
Chaac
 
Chaac
6,473
700
0
2,048
8,964
8,832
319
3,352
5,142
0
16,711
L
4,482
1,190
0
1,002
6,861
2,613
261
1,865
4,875
0
17,587
W
4,013
279
0
1,113
5,233
3,076
0
1,748
3,303
0
15,423
L
Morgan Le Fay
Itz Jababy
Morgan Le Fay
3,944
503
0
1,476
6,926
2,784
0
2,101
4,614
17,436
698
L
Cthulhu
auhuxx
Cthulhu
3,983
114
231
1,082
7,181
3,953
0
1,376
5,750
11,353
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,594
Gold Earned
19,595
108
Minions Killed
85
0
Camps Cleared
0
546,497
Distance Traveled
480,945
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
7,997
889
64
7
0
186,459
1
W
Chaac
6,859
762
19
2
0
179,236
2
L
Neith
7,089
788
38
4
0
165,669
0
W
Da Ji
6,738
749
25
3
0
180,802
0
L
Morgan Le Fay
6,286
698
36
4
0
161,030
1
L
Cthulhu
6,220
691
11
1
0
154,246
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role