Player Matchup

Gilgamesh
Gilgamesh
BaeCamchito
Gilgamesh
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,376 Elo+
Solo
Vulcan
Vulcan
Lone rider16485
Vulcan
Level 68
God Stats
2W - 4L
1,410 SR
Queue Stats
83W - 75L
1,457 Elo+
Solo
Khepri
Khepri
Perpendiqular
Khepri
Level 128
God Stats
5W - 2L
1,596 SR
Queue Stats
189W - 177L
1,534 Elo+
Solo
Mercury
Mercury
TheGregapus
Mercury
Level 68
God Stats
3W - 4L
1,589 SR
Queue Stats
190W - 193L
1,444 Elo+
Solo
Apollo
Apollo
metalcox
Apollo
Level 87
God Stats
2W - 2L
1,500 SR
Queue Stats
50W - 35L
1,546 Elo+
Solo
Team Averages
Level 98
1,519 SR
1,471 Elo+

VS

Team Averages
Level 136
1,535 SR
1,500 Elo+
Bastet
Bastet
 
Bastet
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
 
The Morrigan
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
 
Ymir
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Guissbr
King Arthur
Level 158
God Stats
5W - 5L
1,534 SR
Queue Stats
58W - 70L
1,485 Elo+
Party 1
Skadi
Skadi
silverVenum532
Skadi
Level 106
God Stats
13W - 8L
1,639 SR
Queue Stats
244W - 228L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BaeCamchito
Gilgamesh
7
1 / 0 / 0
4,365
728
3,637
6,418
4,587
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

7
0 / 0 / 0
3,858
643
1,944
1,859
576
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

7
1 / 1 / 2
4,184
697
1,312
4,053
2,248
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Mercury
TheGregapus
Mercury
5
0 / 1 / 0
3,314
552
491
5,396
1,822
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Apollo
metalcox
Apollo
7
2 / 0 / 1
4,137
690
2,104
1,996
731
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
6
2 / 1 / 0
3,817
636
2,530
4,447
1,542
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Morrigan
 
The Morrigan
7
0 / 0 / 0
3,690
615
1,268
2,280
623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Ymir
 
Ymir
2
0 / 0 / 0
2,822
470
0
684
325
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

King Arthur
Guissbr
King Arthur
7
0 / 1 / 0
3,880
647
3,051
6,416
3,955
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

6
0 / 2 / 0
3,424
571
2,040
3,265
966
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
2
4
Kills
2
2
Deaths
4
3
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
2
1
0
2
L
The Morrigan
 
The Morrigan
0
0
0
0
L
Ymir
 
Ymir
0
0
0
0
W
Gilgamesh
BaeCamchito
Gilgamesh
1
0
0
1
L
King Arthur
Guissbr
King Arthur
0
1
0
0
W
0
0
0
0
W
1
1
2
2
W
Mercury
TheGregapus
Mercury
0
1
0
0
W
Apollo
metalcox
Apollo
2
0
1
2.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,488
Damage
8,889
19,722
Taken
17,092
9,964
Mitigated
7,411
5,438
Healing
2,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
2,530
1,032
0
1,002
4,447
1,542
0
593
3,854
0
19,433
L
The Morrigan
 
The Morrigan
1,268
275
0
500
2,280
623
0
1,367
707
18,942
551
L
Ymir
 
Ymir
0
0
0
88
684
325
0
0
684
1,807
0
W
Gilgamesh
BaeCamchito
Gilgamesh
3,637
1,091
0
1,942
6,418
4,587
0
0
6,418
0
23,828
L
King Arthur
Guissbr
King Arthur
3,051
510
0
1,050
6,416
3,955
0
0
5,956
0
23,112
W
1,944
1,189
0
741
1,859
576
0
381
1,478
18,230
1,548
W
1,312
52
0
848
4,053
2,248
0
0
4,053
12,403
0
W
Mercury
TheGregapus
Mercury
491
205
0
982
5,396
1,822
0
841
4,555
0
17,585
W
Apollo
metalcox
Apollo
2,104
1,387
0
925
1,996
731
0
0
1,996
0
23,846
L
2,040
642
0
264
3,265
966
0
1,061
2,204
0
19,204

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,858
Gold Earned
17,633
181
Minions Killed
135
0
Camps Cleared
0
624,637
Distance Traveled
500,011
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
3,817
636
31
5
0
128,516
0
L
The Morrigan
3,690
615
34
6
0
126,162
0
L
Ymir
2,822
470
4
1
0
31,593
0
W
Gilgamesh
4,365
728
45
8
0
130,396
0
L
King Arthur
3,880
647
35
6
0
109,501
0
W
Vulcan
3,858
643
40
7
0
117,106
1
W
Khepri
4,184
697
15
3
0
119,755
2
W
Mercury
3,314
552
34
6
0
148,725
0
W
Apollo
4,137
690
47
8
0
108,655
0
L
Skadi
3,424
571
31
5
0
104,239
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role