Player Matchup

Arachne
Arachne
DJ_Danz930
Arachne
Level 106
God Stats
4W - 3L
1,845 SR
Queue Stats
24W - 37L
1,517 Elo+
Party 1
Achilles
Achilles
Gekudo
Achilles
Level 120
God Stats
3W - 1L
1,723 SR
Queue Stats
50W - 86L
1,517 Elo+
Party 1
Bacchus
Bacchus
LT__Moy
Bacchus
Level 149
God Stats
8W - 5L
1,227 SR
Queue Stats
96W - 92L
1,548 Elo+
Solo
Artemis
Artemis
RCTBubaBlue
Artemis
Level 67
God Stats
7W - 11L
1,523 SR
Queue Stats
86W - 91L
1,511 Elo+
Solo
Tiamat
Tiamat
y0Jxstt
Tiamat
Level 145
God Stats
105W - 134L
1,514 SR
Queue Stats
263W - 339L
1,482 Elo+
Party 1
Team Averages
Level 117
1,566 SR
1,515 Elo+

VS

Team Averages
Level 94
1,572 SR
1,452 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
CASPY19
Thor
Level 109
God Stats
7W - 6L
1,851 SR
Queue Stats
132W - 116L
1,524 Elo+
Solo
Ares
Ares
Piercingers
Ares
Level 37
God Stats
1W - 2L
1,282 SR
Queue Stats
2W - 5L
1,315 Elo+
Solo
Hades
Hades
ZarotiX
Hades
Level 108
God Stats
85W - 50L
1,726 SR
Queue Stats
162W - 154L
1,372 Elo+
Solo
Sol
Sol
vortex456
Sol
Level 63
God Stats
1W - 6L
1,500 SR
Queue Stats
48W - 39L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DJ_Danz930
Arachne
6
1 / 0 / 1
3,419
684
804
3,985
1,393
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Achilles
Gekudo
Achilles
6
1 / 1 / 0
3,444
689
2,862
4,509
2,151
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Bacchus
LT__Moy
Bacchus
6
1 / 0 / 1
3,414
683
1,975
2,873
2,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
RCTBubaBlue
Artemis
6
1 / 0 / 1
3,699
740
2,364
2,009
698
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Tiamat
y0Jxstt
Tiamat
6
1 / 0 / 1
3,591
718
2,140
2,758
1,267
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
6
0 / 1 / 1
3,371
674
2,004
4,841
3,397
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thor
CASPY19
Thor
2
0 / 0 / 0
2,615
523
0
556
174
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

5
0 / 0 / 0
3,299
660
854
4,079
2,006
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hades
ZarotiX
Hades
5
0 / 2 / 0
3,227
645
2,038
4,268
1,585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

5
0 / 2 / 0
2,959
592
775
2,934
735
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
1
5
Kills
0
1
Deaths
5
4
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
0
1
1
0.5
L
Thor
CASPY19
Thor
0
0
0
0
W
Arachne
DJ_Danz930
Arachne
1
0
1
1.5
W
Achilles
Gekudo
Achilles
1
1
0
1
W
Bacchus
LT__Moy
Bacchus
1
0
1
1.5
L
0
0
0
0
W
Artemis
RCTBubaBlue
Artemis
1
0
1
1.5
L
Hades
ZarotiX
Hades
0
2
0
0
L
0
2
0
0
W
Tiamat
y0Jxstt
Tiamat
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,145
Damage
5,671
16,134
Taken
16,678
7,570
Mitigated
7,897
5,328
Healing
5,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
2,004
78
0
2,227
4,841
3,397
0
0
4,841
0
13,079
L
Thor
CASPY19
Thor
0
0
0
0
556
174
0
0
556
0
4,131
W
Arachne
DJ_Danz930
Arachne
804
416
0
879
3,985
1,393
0
139
3,810
0
16,072
W
Achilles
Gekudo
Achilles
2,862
1,023
0
1,616
4,509
2,151
0
0
4,121
0
13,954
W
Bacchus
LT__Moy
Bacchus
1,975
416
0
680
2,873
2,061
0
579
2,294
12,317
0
L
854
133
0
1,314
4,079
2,006
0
966
3,113
3,301
855
W
Artemis
RCTBubaBlue
Artemis
2,364
1,167
0
1,067
2,009
698
0
730
1,279
0
18,663
L
Hades
ZarotiX
Hades
2,038
372
40
1,498
4,268
1,585
0
1,862
2,128
13,604
0
L
775
214
0
705
2,934
735
0
1,009
1,925
12,363
1,872
W
Tiamat
y0Jxstt
Tiamat
2,140
492
0
1,086
2,758
1,267
0
1,899
859
13,958
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,567
Gold Earned
15,471
135
Minions Killed
86
0
Camps Cleared
0
520,502
Distance Traveled
419,110
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
3,371
674
21
4
0
102,384
0
L
Thor
2,615
523
8
2
0
30,683
0
W
Arachne
3,419
684
31
6
0
135,020
1
W
Achilles
3,444
689
20
4
0
89,510
0
W
Bacchus
3,414
683
27
5
0
103,576
0
L
Ares
3,299
660
3
1
0
104,180
2
W
Artemis
3,699
740
24
5
0
98,379
0
L
Hades
3,227
645
26
5
0
86,968
0
L
Sol
2,959
592
28
6
0
94,895
0
W
Tiamat
3,591
718
33
7
0
94,017
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role