Player Matchup

Surtr
Surtr
GeometricDuck
Surtr
Level 123
God Stats
42W - 40L
1,484 SR
Queue Stats
245W - 236L
1,436 Elo+
Party 3
Arachne
Arachne
chelaxz
Arachne
Level 154
God Stats
2W - 2L
1,500 SR
Queue Stats
181W - 165L
1,409 Elo+
Solo
Anubis
Anubis
dhogie10
Anubis
Level 78
God Stats
97W - 65L
1,669 SR
Queue Stats
111W - 84L
1,549 Elo+
Party 1
Atlas
Atlas
kingemmet
Atlas
Level 73
God Stats
21W - 9L
1,677 SR
Queue Stats
231W - 217L
1,419 Elo+
Party 3
Rama
Rama
turnNpray
Rama
Level 85
God Stats
9W - 8L
1,502 SR
Queue Stats
83W - 75L
1,462 Elo+
Party 1
Team Averages
Level 103
1,566 SR
1,455 Elo+

VS

Team Averages
Level 102
1,510 SR
1,495 Elo+
Osiris
Osiris
 
Osiris
Level 53
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
Noodood
Nu Wa
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 87L
1,561 Elo+
Party 2
Artemis
Artemis
NosoyGabito
Artemis
Level 144
God Stats
8W - 15L
1,463 SR
Queue Stats
451W - 445L
1,471 Elo+
Solo
Xing Tian
Xing Tian
TheJiggster35
Xing Tian
Level 125
God Stats
61W - 70L
1,433 SR
Queue Stats
524W - 492L
1,468 Elo+
Solo
Hun Batz
Hun Batz
dumbodahlin
Hun Batz
Level 122
God Stats
3W - 6L
1,656 SR
Queue Stats
202W - 204L
1,474 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 0
8,072
577
9,420
11,643
13,102
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Arachne
chelaxz
Arachne
13
5 / 3 / 3
7,681
549
7,378
11,749
5,756
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
dhogie10
Anubis
15
3 / 1 / 2
8,895
635
9,582
6,584
3,526
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.75x the amount of Magical Lifesteal you have.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Atlas
kingemmet
Atlas
10
0 / 1 / 4
6,462
462
6,949
9,562
7,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Rama
14
5 / 2 / 0
8,590
614
6,951
11,335
4,109
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
13
1 / 3 / 1
7,375
527
5,521
14,388
14,329
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Nu Wa
Noodood
Nu Wa
10
0 / 5 / 0
5,821
416
1,845
10,548
2,924
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
NosoyGabito
Artemis
13
1 / 4 / 2
7,432
531
7,006
10,805
3,805
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
TheJiggster35
Xing Tian
11
2 / 1 / 1
7,114
508
5,889
12,667
9,214
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hun Batz
dumbodahlin
Hun Batz
13
3 / 3 / 1
7,003
500
5,815
11,680
4,889
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
12
16
Kills
7
7
Deaths
16
9
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
1
3
1
0.5
W
3
0
0
3
L
Nu Wa
Noodood
Nu Wa
0
5
0
0
L
Artemis
NosoyGabito
Artemis
1
4
2
0.5
L
Xing Tian
TheJiggster35
Xing Tian
2
1
1
2.5
W
Arachne
chelaxz
Arachne
5
3
3
2.17
W
Anubis
dhogie10
Anubis
3
1
2
4
L
Hun Batz
dumbodahlin
Hun Batz
3
3
1
1.17
W
Atlas
kingemmet
Atlas
0
1
4
2
W
Rama
5
2
0
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,280
Damage
26,076
50,873
Taken
60,088
33,767
Mitigated
35,161
13,944
Healing
13,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
5,521
2,558
0
5,374
14,388
14,329
0
381
12,909
0
52,942
W
9,420
3,465
0
3,464
11,643
13,102
0
74
11,569
692
52,782
L
Nu Wa
Noodood
Nu Wa
1,845
536
0
2,745
10,548
2,924
0
5,564
4,984
36,857
0
L
Artemis
NosoyGabito
Artemis
7,006
3,035
0
3,090
10,805
3,805
0
1,416
9,389
0
63,963
L
Xing Tian
TheJiggster35
Xing Tian
5,889
555
0
1,279
12,667
9,214
0
6,606
6,016
22,045
0
W
Arachne
chelaxz
Arachne
7,378
6,351
0
1,400
11,749
5,756
0
1,659
10,090
0
56,140
W
Anubis
dhogie10
Anubis
9,582
741
0
3,934
6,584
3,526
265
1,528
5,056
94,654
2,896
L
Hun Batz
dumbodahlin
Hun Batz
5,815
1,709
0
745
11,680
4,889
0
2,813
8,820
0
51,736
W
Atlas
kingemmet
Atlas
6,949
3,213
0
1,041
9,562
7,274
36
3,330
6,232
27,369
0
W
Rama
6,951
6,404
0
4,105
11,335
4,109
788
1,143
10,192
0
64,790

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,700
Gold Earned
34,745
457
Minions Killed
395
0
Camps Cleared
0
1,373,318
Distance Traveled
1,295,543
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
7,375
527
105
8
0
242,000
6
W
Surtr
8,072
577
85
6
0
258,536
0
L
Nu Wa
5,821
416
59
4
0
228,633
3
L
Artemis
7,432
531
105
8
0
229,806
0
L
Xing Tian
7,114
508
28
2
0
288,662
3
W
Arachne
7,681
549
72
5
0
328,692
0
W
Anubis
8,895
635
158
11
0
248,273
5
L
Hun Batz
7,003
500
98
7
0
306,442
0
W
Atlas
6,462
462
26
2
0
289,490
5
W
Rama
8,590
614
116
8
0
248,327
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role