Player Matchup

Ishtar
Ishtar
AWildUPSMan
Ishtar
Level 144
God Stats
1W - 5L
1,421 SR
Queue Stats
99W - 102L
1,498 Elo+
Solo
Izanami
Izanami
Reece dkelly
Izanami
Level 84
God Stats
10W - 19L
1,285 SR
Queue Stats
122W - 120L
1,490 Elo+
Party 1
Baron Samedi
Baron Samedi
TB Brennan
Baron Samedi
Level 58
God Stats
5W - 2L
1,761 SR
Queue Stats
46W - 46L
1,407 Elo+
Party 1
Mercury
Mercury
hasain
Mercury
Level 58
God Stats
1W - 3L
1,500 SR
Queue Stats
14W - 24L
1,463 Elo+
Solo
King Arthur
King Arthur
jjscotting
King Arthur
Level 88
God Stats
3W - 6L
1,602 SR
Queue Stats
128W - 131L
1,504 Elo+
Party 1
Team Averages
Level 86
1,514 SR
1,472 Elo+

VS

Team Averages
Level 118
1,571 SR
1,455 Elo+
Achilles
Achilles
DJBlicky
Achilles
Level 147
God Stats
4W - 0L
1,500 SR
Queue Stats
123W - 130L
1,449 Elo+
Party 2
Skadi
Skadi
Huddaz
Skadi
Level 108
God Stats
14W - 7L
1,669 SR
Queue Stats
199W - 186L
1,438 Elo+
Party 3
Shiva
Shiva
JR13758
Shiva
Level 129
God Stats
31W - 18L
1,579 SR
Queue Stats
191W - 177L
1,466 Elo+
Party 2
Chronos
Chronos
hidifry
Chronos
Level 86
God Stats
6W - 7L
1,715 SR
Queue Stats
38W - 40L
1,432 Elo+
Party 3
Thanatos
Thanatos
maleficflame
Thanatos
Level 122
God Stats
7W - 7L
1,394 SR
Queue Stats
88W - 90L
1,489 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
11
1 / 0 / 1
5,946
595
3,882
4,591
1,632
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Izanami
Reece dkelly
Izanami
9
1 / 2 / 0
4,906
491
4,258
7,347
2,442
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
TB Brennan
Baron Samedi
9
1 / 3 / 1
5,340
534
3,807
8,967
5,396
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Mercury
hasain
Mercury
10
1 / 2 / 0
5,290
529
2,779
7,465
2,701
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

King Arthur
jjscotting
King Arthur
9
0 / 5 / 0
5,356
536
4,299
10,898
4,544
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DJBlicky
Achilles
10
2 / 0 / 3
5,914
591
5,791
6,586
4,729
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Skadi
Huddaz
Skadi
10
2 / 2 / 3
5,095
510
7,143
6,063
2,081
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Shiva
JR13758
Shiva
13
4 / 0 / 1
7,110
711
6,659
8,907
4,902
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos
hidifry
Chronos
10
1 / 1 / 0
5,435
544
782
4,546
1,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
maleficflame
Thanatos
11
3 / 1 / 2
6,083
608
3,898
9,941
4,397
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
21
4
Kills
12
12
Deaths
4
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ishtar
1
0
1
1.5
W
Achilles
DJBlicky
Achilles
2
0
3
3.5
W
Skadi
Huddaz
Skadi
2
2
3
1.75
W
Shiva
JR13758
Shiva
4
0
1
4.5
L
Izanami
Reece dkelly
Izanami
1
2
0
0.5
L
Baron Samedi
TB Brennan
Baron Samedi
1
3
1
0.5
L
Mercury
hasain
Mercury
1
2
0
0.5
W
Chronos
hidifry
Chronos
1
1
0
1
L
King Arthur
jjscotting
King Arthur
0
5
0
0
W
Thanatos
maleficflame
Thanatos
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,025
Damage
24,273
39,268
Taken
36,043
16,715
Mitigated
17,552
9,828
Healing
14,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
3,882
1,949
0
1,714
4,591
1,632
0
319
4,272
0
49,897
W
Achilles
DJBlicky
Achilles
5,791
1,267
351
3,057
6,586
4,729
0
1,514
5,072
0
21,168
W
Skadi
Huddaz
Skadi
7,143
3,508
0
750
6,063
2,081
0
2,174
3,889
0
40,021
W
Shiva
JR13758
Shiva
6,659
2,293
0
2,239
8,907
4,902
0
0
8,907
1,239
57,238
L
Izanami
Reece dkelly
Izanami
4,258
2,732
0
2,240
7,347
2,442
0
0
7,347
0
39,385
L
Baron Samedi
TB Brennan
Baron Samedi
3,807
703
226
2,348
8,967
5,396
0
0
8,967
17,247
0
L
Mercury
hasain
Mercury
2,779
1,617
0
841
7,465
2,701
0
463
7,002
0
29,542
W
Chronos
hidifry
Chronos
782
55
0
1,171
4,546
1,443
0
0
4,546
34,417
0
L
King Arthur
jjscotting
King Arthur
4,299
756
0
2,459
10,898
4,544
0
250
10,648
0
37,402
W
Thanatos
maleficflame
Thanatos
3,898
1,582
0
6,952
9,941
4,397
0
119
9,822
0
49,401

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,838
Gold Earned
29,637
296
Minions Killed
330
0
Camps Cleared
0
963,209
Distance Traveled
1,046,991
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
5,946
595
84
8
0
192,446
1
W
Achilles
5,914
591
30
3
0
231,043
0
W
Skadi
5,095
510
55
6
0
173,616
2
W
Shiva
7,110
711
99
10
0
215,534
6
L
Izanami
4,906
491
58
6
0
178,888
0
L
Baron Samedi
5,340
534
30
3
0
190,318
2
L
Mercury
5,290
529
49
5
0
227,653
0
W
Chronos
5,435
544
63
6
0
200,203
3
L
King Arthur
5,356
536
75
8
0
173,904
0
W
Thanatos
6,083
608
83
8
0
226,595
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role