Player Matchup

Odin
Odin
Accured_Fluffy69
Odin
Level 148
God Stats
5W - 6L
1,537 SR
Queue Stats
372W - 410L
1,521 Elo+
Party 2
Freya
Freya
ElizFlo
Freya
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,524 Elo+
Party 3
Kukulkan
Kukulkan
FreezedKenny
Kukulkan
Level 164
God Stats
3W - 3L
1,561 SR
Queue Stats
176W - 168L
1,489 Elo+
Party 3
Ymir
Ymir
Runekingthor1
Ymir
Level 119
God Stats
3W - 3L
1,768 SR
Queue Stats
356W - 340L
1,478 Elo+
Party 2
Sobek
Sobek
zkipp3r
Sobek
Level 142
God Stats
1W - 2L
1,508 SR
Queue Stats
163W - 150L
1,502 Elo+
Party 3
Team Averages
Level 144
1,575 SR
1,503 Elo+

VS

Team Averages
Level 116
1,551 SR
1,515 Elo+
Terra
Terra
AnonymousFapper
Terra
Level 47
God Stats
19W - 17L
1,635 SR
Queue Stats
68W - 60L
1,491 Elo+
Party 1
Gilgamesh
Gilgamesh
ChaosGreatsword
Gilgamesh
Level 146
God Stats
6W - 1L
1,584 SR
Queue Stats
156W - 140L
1,480 Elo+
Party 1
Chang'e
Chang'e
MusicBoxEra1993
Chang'e
Level 172
God Stats
27W - 25L
1,571 SR
Queue Stats
178W - 153L
1,548 Elo+
Solo
Nut
Nut
S 1 B 3 R I A N
Nut
Level 148
God Stats
6W - 11L
1,466 SR
Queue Stats
167W - 156L
1,579 Elo+
Solo
Achilles
Achilles
jokuh
Achilles
Level 69
God Stats
31W - 27L
1,498 SR
Queue Stats
91W - 86L
1,475 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 0
7,049
504
4,678
10,547
4,506
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Freya
ElizFlo
Freya
11
0 / 2 / 0
6,365
455
2,918
6,278
2,216
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kukulkan
FreezedKenny
Kukulkan
12
0 / 4 / 0
6,892
492
3,643
8,183
2,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
1 / 1 / 0
8,002
572
7,676
9,821
6,824
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sobek
zkipp3r
Sobek
10
0 / 2 / 1
6,301
450
3,414
11,752
9,504
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 3
7,283
520
4,015
5,175
3,696
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
ChaosGreatsword
Gilgamesh
12
1 / 0 / 5
6,846
489
4,937
11,240
6,060
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
4 / 1 / 2
8,707
622
10,609
9,867
3,673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

14
5 / 0 / 1
7,653
547
6,599
6,564
3,045
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Achilles
jokuh
Achilles
12
1 / 1 / 0
6,362
454
6,938
16,045
13,770
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
22
2
Kills
11
11
Deaths
2
1
Assists
11
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
W
0
0
3
1.5
W
Gilgamesh
ChaosGreatsword
Gilgamesh
1
0
5
3.5
L
Freya
ElizFlo
Freya
0
2
0
0
L
Kukulkan
FreezedKenny
Kukulkan
0
4
0
0
W
4
1
2
5
L
1
1
0
1
W
5
0
1
5.5
W
Achilles
jokuh
Achilles
1
1
0
1
L
Sobek
zkipp3r
Sobek
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,329
Damage
33,098
46,581
Taken
48,891
25,513
Mitigated
30,244
13,801
Healing
22,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,678
904
0
4,465
10,547
4,506
0
2,597
7,950
0
50,996
W
4,015
208
1,914
1,692
5,175
3,696
0
2,079
2,782
18,073
1,523
W
Gilgamesh
ChaosGreatsword
Gilgamesh
4,937
1,547
0
1,900
11,240
6,060
0
1,837
9,323
0
62,596
L
Freya
ElizFlo
Freya
2,918
592
0
2,218
6,278
2,216
0
2,101
4,177
40,119
0
L
Kukulkan
FreezedKenny
Kukulkan
3,643
849
0
250
8,183
2,463
0
6,299
1,884
51,825
151
W
10,609
158
200
5,880
9,867
3,673
420
3,542
6,325
74,426
3,202
L
7,676
1,568
0
3,178
9,821
6,824
0
0
8,842
52,752
2,987
W
6,599
4,571
0
3,950
6,564
3,045
130
1,998
4,375
0
79,946
W
Achilles
jokuh
Achilles
6,938
1,518
0
7,356
16,045
13,770
0
5,945
9,245
0
34,105
L
Sobek
zkipp3r
Sobek
3,414
225
0
3,690
11,752
9,504
0
3,302
8,450
14,233
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,609
Gold Earned
36,851
400
Minions Killed
406
0
Camps Cleared
0
1,334,656
Distance Traveled
1,384,588
7
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
7,049
504
94
7
0
321,390
0
W
Terra
7,283
520
37
3
0
268,569
7
W
Gilgamesh
6,846
489
89
6
0
329,282
3
L
Freya
6,365
455
113
8
0
246,974
0
L
Kukulkan
6,892
492
90
6
0
243,163
4
W
Chang'e
8,707
622
113
8
0
279,113
2
L
Ymir
8,002
572
96
7
0
226,556
0
W
Nut
7,653
547
125
9
0
237,526
1
W
Achilles
6,362
454
42
3
0
270,098
5
L
Sobek
6,301
450
7
1
0
296,573
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role