Player Matchup

Atlas
Atlas
MrPlatypus93
Atlas
Level 88
God Stats
4W - 2L
1,629 SR
Queue Stats
38W - 35L
1,507 Elo+
Party 3
Hun Batz
Hun Batz
Propperflopper
Hun Batz
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 33L
1,522 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
RAFAPT3
Morgan Le Fay
Level 126
God Stats
4W - 4L
1,659 SR
Queue Stats
109W - 96L
1,512 Elo+
Solo
Xbalanque
Xbalanque
Steo zq
Xbalanque
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 14L
1,552 Elo+
Party 3
Cthulhu
Cthulhu
xtopandyx
Cthulhu
Level 156
God Stats
2W - 0L
1,500 SR
Queue Stats
131W - 123L
1,492 Elo+
Party 3
Team Averages
Level 133
1,558 SR
1,517 Elo+

VS

Team Averages
Level 94
1,585 SR
1,555 Elo+
Athena
Athena
AGS730
Athena
Level 159
God Stats
2W - 1L
1,500 SR
Queue Stats
407W - 390L
1,592 Elo+
Party 1
Artemis
Artemis
RCTBubaBlue
Artemis
Level 67
God Stats
7W - 11L
1,577 SR
Queue Stats
86W - 91L
1,523 Elo+
Solo
Bastet
Bastet
SnipingLbCh
Bastet
Level 51
God Stats
1W - 1L
1,792 SR
Queue Stats
123W - 123L
1,523 Elo+
Party 2
Ra
Ra
TaKeoBuquet
Ra
Level 66
God Stats
21W - 16L
1,760 SR
Queue Stats
309W - 270L
1,567 Elo+
Party 2
Zhong Kui
Zhong Kui
amt00046000
Zhong Kui
Level 126
God Stats
0W - 2L
1,295 SR
Queue Stats
123W - 127L
1,573 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 0 / 11
9,360
493
11,893
17,432
17,018
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hun Batz
18
8 / 1 / 7
10,899
574
16,177
18,956
9,007
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Morgan Le Fay
RAFAPT3
Morgan Le Fay
17
3 / 2 / 3
9,934
523
12,436
10,986
4,924
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xbalanque
Steo zq
Xbalanque
18
3 / 0 / 7
10,745
566
9,613
8,475
4,525
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
xtopandyx
Cthulhu
18
3 / 2 / 1
11,156
587
14,926
13,714
12,866
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
AGS730
Athena
14
2 / 1 / 3
9,448
497
7,741
22,688
27,268
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
RCTBubaBlue
Artemis
17
0 / 4 / 0
10,009
527
3,864
9,422
3,493
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bastet
13
0 / 4 / 1
7,597
400
4,644
19,882
7,946
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

16
3 / 3 / 0
9,296
489
13,117
14,846
7,035
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
amt00046000
Zhong Kui
15
0 / 5 / 1
9,651
508
12,557
25,293
20,667
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
10
17
Kills
5
5
Deaths
17
29
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Athena
AGS730
Athena
2
1
3
3.5
W
0
0
11
5.5
W
Hun Batz
8
1
7
11.5
W
Morgan Le Fay
RAFAPT3
Morgan Le Fay
3
2
3
2.25
L
Artemis
RCTBubaBlue
Artemis
0
4
0
0
L
Bastet
0
4
1
0.13
W
Xbalanque
Steo zq
Xbalanque
3
0
7
6.5
L
3
3
0
1
L
Zhong Kui
amt00046000
Zhong Kui
0
5
1
0.1
W
Cthulhu
xtopandyx
Cthulhu
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,045
Damage
41,923
69,563
Taken
92,131
48,340
Mitigated
66,409
20,745
Healing
34,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
AGS730
Athena
7,741
2,045
0
1,991
22,688
27,268
19
8,396
13,678
25,840
0
W
11,893
4,305
0
4,852
17,432
17,018
0
7,662
9,322
42,409
2,688
W
Hun Batz
16,177
3,886
0
9,166
18,956
9,007
0
7,102
11,468
0
94,866
W
Morgan Le Fay
RAFAPT3
Morgan Le Fay
12,436
1,121
0
1,237
10,986
4,924
0
6,024
4,595
87,415
0
L
Artemis
RCTBubaBlue
Artemis
3,864
734
0
1,668
9,422
3,493
803
916
8,492
0
97,067
L
Bastet
4,644
1,374
0
9,711
19,882
7,946
0
6,568
12,960
0
51,516
W
Xbalanque
Steo zq
Xbalanque
9,613
4,142
0
4,119
8,475
4,525
172
1,744
6,653
0
106,095
L
13,117
1,283
1,823
5,086
14,846
7,035
0
6,625
7,857
87,369
0
L
Zhong Kui
amt00046000
Zhong Kui
12,557
1,666
0
14,436
25,293
20,667
357
13,336
10,491
81,023
3,522
W
Cthulhu
xtopandyx
Cthulhu
14,926
1,143
0
1,371
13,714
12,866
0
8,767
4,906
80,184
2,922

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,094
Gold Earned
46,001
640
Minions Killed
596
0
Camps Cleared
0
1,984,774
Distance Traveled
1,916,686
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
9,448
497
34
2
0
440,488
0
W
Atlas
9,360
493
45
2
0
404,768
0
W
Hun Batz
10,899
574
121
6
0
431,945
5
W
Morgan Le Fay
9,934
523
150
8
0
379,720
8
L
Artemis
10,009
527
163
9
0
350,703
3
L
Bastet
7,597
400
89
5
0
422,233
0
W
Xbalanque
10,745
566
167
9
0
394,087
0
L
Ra
9,296
489
153
8
0
389,665
0
L
Zhong Kui
9,651
508
157
8
0
313,597
0
W
Cthulhu
11,156
587
157
8
0
374,254
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role