Player Matchup

Kukulkan
Kukulkan
Bronze III
xFsnt
Kukulkan
Bronze III
Level 99
God Stats
3W - 2L
1,500 SR
Queue Stats
11W - 8L
1,474 MMR
Party 1
Anhur
Anhur
Bronze III
xJaseR
Anhur
Bronze III
Level 127
God Stats
1W - 1L
1,304 SR
Queue Stats
10W - 8L
1,443 MMR
Party 1
Vamana
Vamana
Bronze III
xNullz
Vamana
Bronze III
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 8L
1,443 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 108
1,435 SR
1,453 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 92
1,612 SR
1,428 MMR
Hachiman
Hachiman
Bronze III
Dro7
Hachiman
Bronze III
Level 61
God Stats
8W - 4L
1,641 SR
Queue Stats
34W - 32L
1,400 MMR
Party 2
King Arthur
King Arthur
Bronze III
Kakarot809
King Arthur
Bronze III
Level 107
God Stats
1W - 1L
1,506 SR
Queue Stats
2W - 1L
1,455 MMR
Party 2
Zeus
Zeus
Gold II
She So Bad
Zeus
Gold II
Level 107
God Stats
7W - 9L
1,689 SR
Queue Stats
110W - 128L
1,428 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
xFsnt
Kukulkan
13
0 / 4 / 2
8,680
620
5,248
8,810
3,822
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Anhur
xJaseR
Anhur
15
1 / 1 / 2
9,346
668
9,252
12,401
5,821
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vamana
xNullz
Vamana
14
2 / 4 / 0
9,344
667
8,349
14,332
10,197
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
Morgan Le FayAresThothAthenaGeb

VS

Bans
KuzenboArtemisBellonaAh Muzen CabYemoja
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Dro7
Hachiman
17
5 / 0 / 3
10,642
760
12,508
10,012
4,498
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
Kakarot809
King Arthur
16
3 / 1 / 4
10,013
715
11,351
12,829
10,552
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
1 / 2 / 5
9,706
693
7,766
8,391
2,938
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
21
3
Kills
9
9
Deaths
3
4
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Dro7
Hachiman
5
0
3
6.5
W
King Arthur
Kakarot809
King Arthur
3
1
4
5
W
1
2
5
1.75
L
Kukulkan
xFsnt
Kukulkan
0
4
2
0.25
L
Anhur
xJaseR
Anhur
1
1
2
2
L
Vamana
xNullz
Vamana
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,849
Damage
31,625
35,543
Taken
31,232
19,840
Mitigated
17,988
5,779
Healing
7,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Dro7
Hachiman
12,508
9,020
0
4,151
10,012
4,498
2,035
2,091
7,414
0
51,020
W
King Arthur
Kakarot809
King Arthur
11,351
449
0
1,068
12,829
10,552
161
2,941
9,043
0
34,646
W
7,766
595
0
2,445
8,391
2,938
793
522
7,524
51,572
232
L
Kukulkan
xFsnt
Kukulkan
5,248
613
0
205
8,810
3,822
0
2,059
6,703
37,056
0
L
Anhur
xJaseR
Anhur
9,252
4,926
0
3,828
12,401
5,821
1,138
2,415
9,914
0
36,054
L
Vamana
xNullz
Vamana
8,349
2,757
0
1,746
14,332
10,197
0
3,146
11,098
0
30,283

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,370
Gold Earned
30,361
180
Minions Killed
199
0
Camps Cleared
0
791,075
Distance Traveled
823,454
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
10,642
760
86
6
0
272,619
0
W
King Arthur
10,013
715
45
3
0
307,443
0
W
Zeus
9,706
693
68
5
0
243,392
0
L
Kukulkan
8,680
620
57
4
0
245,497
1
L
Anhur
9,346
668
80
6
0
257,345
0
L
Vamana
9,344
667
43
3
0
288,233
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role