Player Matchup

Agni
Agni
Platinum V
CloudVicter
Agni
Platinum V
Level 156
God Stats
19W - 13L
1,687 SR
Queue Stats
78W - 57L
1,918 MMR
Solo
Nut
Nut
Platinum II
GranmasGotGame
Nut
Platinum II
Level 147
God Stats
21W - 11L
1,838 SR
Queue Stats
66W - 58L
2,074 MMR
Party 2
Zhong Kui
Zhong Kui
Platinum I
McDish
Zhong Kui
Platinum I
Level 96
God Stats
3W - 2L
1,740 SR
Queue Stats
337W - 325L
1,913 MMR
Solo
Fenrir
Fenrir
Platinum III
Whatchaa
Fenrir
Platinum III
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 25L
1,915 MMR
Solo
Ne Zha
Ne Zha
Gold I
xkoolaidman87x
Ne Zha
Gold I
Level 153
God Stats
19W - 12L
1,722 SR
Queue Stats
65W - 64L
1,840 MMR
Party 2
Team Averages
Platinum III
Platinum III
Average Tier
Level 128
1,697 SR
1,932 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 141
1,578 SR
1,932 MMR
Zeus
Zeus
Platinum I
CharMeat
Zeus
Platinum I
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
143W - 130L
1,920 MMR
Party 1
Kuzenbo
Kuzenbo
Diamond V
Eonized
Kuzenbo
Diamond V
Level 206
God Stats
5W - 7L
1,368 SR
Queue Stats
138W - 97L
1,956 MMR
Party 1
Thor
Thor
Platinum I
NotFamaz
Thor
Platinum I
Level 158
God Stats
140W - 125L
1,724 SR
Queue Stats
783W - 784L
1,969 MMR
Solo
Odin
Odin
Platinum I
Priаpus
Odin
Platinum I
Level 115
God Stats
2W - 3L
1,622 SR
Queue Stats
157W - 141L
1,892 MMR
Solo
Loki
Loki
Platinum I
x2DECOYx
Loki
Platinum I
Level 67
God Stats
108W - 82L
1,675 SR
Queue Stats
216W - 207L
1,921 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 2
6,847
685
2,628
3,721
1,287
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
1 / 0 / 4
6,169
617
5,010
3,596
1,146
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Zhong Kui
McDish
Zhong Kui
10
1 / 4 / 0
5,745
575
5,699
7,903
5,603
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Fenrir
Whatchaa
Fenrir
13
5 / 0 / 2
6,379
638
5,379
5,929
2,552
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

11
2 / 1 / 3
6,018
602
3,518
5,106
2,028
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Bans
SusanoThanatosKukulkanThoth

VS

Bans
JanusAh Muzen CabUllrCharon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
11
0 / 2 / 0
5,575
558
2,072
3,884
1,204
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
Eonized
Kuzenbo
10
1 / 2 / 3
5,768
577
4,467
9,878
9,303
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thor
8
0 / 4 / 2
4,526
453
1,306
7,612
2,339
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Odin
9
1 / 2 / 0
5,246
525
1,161
7,005
4,683
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Loki
10
3 / 2 / 1
5,506
551
4,465
7,626
2,300
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
11
12
Kills
5
5
Deaths
12
11
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Zeus
0
2
0
0
W
3
0
2
4
L
Kuzenbo
Eonized
Kuzenbo
1
2
3
1.25
W
1
0
4
3
W
Zhong Kui
McDish
Zhong Kui
1
4
0
0.25
L
Thor
0
4
2
0.25
L
Odin
1
2
0
0.5
W
Fenrir
Whatchaa
Fenrir
5
0
2
6
L
Loki
3
2
1
1.75
W
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,234
Damage
13,471
26,255
Taken
36,005
12,616
Mitigated
19,829
11,548
Healing
9,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
2,072
161
0
226
3,884
1,204
0
1,475
2,251
43,992
0
W
2,628
47
0
750
3,721
1,287
0
1,259
2,462
50,001
683
L
Kuzenbo
Eonized
Kuzenbo
4,467
1,073
0
3,700
9,878
9,303
0
4,393
5,485
31,770
0
W
5,010
3,445
0
1,844
3,596
1,146
0
0
3,596
0
50,848
W
Zhong Kui
McDish
Zhong Kui
5,699
2,393
0
2,126
7,903
5,603
0
3,379
4,124
38,072
8,232
L
Thor
1,306
321
0
2,195
7,612
2,339
0
810
6,700
0
23,272
L
Odin
1,161
337
0
1,624
7,005
4,683
0
0
7,005
0
21,339
W
Fenrir
Whatchaa
Fenrir
5,379
1,577
0
4,650
5,929
2,552
0
1,443
4,428
0
51,251
L
Loki
4,465
930
0
1,517
7,626
2,300
0
471
7,121
0
30,578
W
3,518
1,042
0
2,178
5,106
2,028
0
0
5,106
0
28,337

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,158
Gold Earned
26,621
409
Minions Killed
313
0
Camps Cleared
0
1,021,708
Distance Traveled
990,631
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
5,575
558
102
10
0
196,169
0
W
Agni
6,847
685
118
12
0
207,748
2
L
Kuzenbo
5,768
577
75
8
0
189,226
3
W
Nut
6,169
617
97
10
0
185,877
5
W
Zhong Kui
5,745
575
70
7
0
154,604
1
L
Thor
4,526
453
37
4
0
212,247
0
L
Odin
5,246
525
45
5
0
194,889
0
W
Fenrir
6,379
638
96
10
0
242,164
0
L
Loki
5,506
551
54
5
0
198,100
0
W
Ne Zha
6,018
602
28
3
0
231,315
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role