Player Matchup

Cthulhu
Cthulhu
Gold V
ConvertibleBurt4
Cthulhu
Gold V
Level 84
God Stats
90W - 84L
1,622 SR
Queue Stats
197W - 219L
1,425 MMR
Party 1
Thor
Thor
Gold IV
FlacidArmor
Thor
Gold IV
Level 111
God Stats
23W - 21L
1,503 SR
Queue Stats
1,243W - 1,267L
1,505 MMR
Party 1
Discordia
Discordia
Platinum II
OhNoUDied777
Discordia
Platinum II
Level 144
God Stats
21W - 23L
1,494 SR
Queue Stats
303W - 300L
1,765 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 113
1,540 SR
1,565 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 125
1,495 SR
1,554 MMR
Serqet
Serqet
Gold II
Kasutho
Serqet
Gold II
Level 157
God Stats
5W - 6L
1,581 SR
Queue Stats
263W - 296L
1,551 MMR
Solo
Kukulkan
Kukulkan
Gold V
TalkBro
Kukulkan
Gold V
Level 66
God Stats
0W - 2L
1,404 SR
Queue Stats
6W - 5L
1,578 MMR
Solo
Anubis
Anubis
Gold III
Tank Artemis
Anubis
Gold III
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
173W - 200L
1,533 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 6 / 3
9,571
736
8,386
14,644
7,720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
2 / 5 / 6
9,491
730
6,742
11,052
5,127
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Discordia
OhNoUDied777
Discordia
14
4 / 5 / 3
9,913
763
9,453
8,418
2,683
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Bans
AchillesThothNe ZhaKuzenboBacchus

VS

Bans
Ah Muzen CabAresGaneshaCharonAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Kasutho
Serqet
16
6 / 1 / 9
10,201
785
10,189
12,966
14,001
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
TalkBro
Kukulkan
15
9 / 3 / 5
10,866
836
11,816
7,778
3,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anubis
14
0 / 5 / 6
8,547
657
5,418
10,814
10,130
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
35
9
Kills
15
16
Deaths
9
12
Assists
20
Player
Kills
Deaths
Assists
KDA
W
3
6
3
0.75
W
2
5
6
1
L
Serqet
Kasutho
Serqet
6
1
9
10.5
W
Discordia
OhNoUDied777
Discordia
4
5
3
1.1
L
Kukulkan
TalkBro
Kukulkan
9
3
5
3.83
L
Anubis
0
5
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,581
Damage
27,423
34,114
Taken
31,558
15,530
Mitigated
27,392
4,420
Healing
3,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,386
450
121
2,148
14,644
7,720
0
8,003
6,198
37,920
644
W
6,742
782
0
1,724
11,052
5,127
0
4,827
5,246
0
22,234
L
Serqet
Kasutho
Serqet
10,189
2,616
0
1,446
12,966
14,001
19
6,482
5,829
0
18,317
W
Discordia
OhNoUDied777
Discordia
9,453
253
0
427
8,418
2,683
569
3,643
3,822
33,455
255
L
Kukulkan
TalkBro
Kukulkan
11,816
1,497
0
0
7,778
3,261
0
4,944
2,554
37,463
459
L
Anubis
5,418
0
0
1,599
10,814
10,130
0
5,951
4,378
32,119
1,310

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,975
Gold Earned
29,614
155
Minions Killed
134
0
Camps Cleared
0
717,741
Distance Traveled
662,029
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,571
736
63
5
0
254,441
0
W
Thor
9,491
730
37
3
0
241,657
0
L
Serqet
10,201
785
20
2
0
274,433
0
W
Discordia
9,913
763
55
4
0
221,643
2
L
Kukulkan
10,866
836
65
5
0
167,765
2
L
Anubis
8,547
657
49
4
0
219,831
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role