Player Matchup

Susano
Susano
Mr Random590
Susano
Level 149
God Stats
1W - 1L
1,209 SR
Queue Stats
13W - 10L
1,586 Elo+
Party 1
Tsukuyomi
Tsukuyomi
SP0ND
Tsukuyomi
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 15L
1,492 Elo+
Party 1
Hades
Hades
Sheoffaperkk
Hades
Level 12
God Stats
1W - 2L
1,495 SR
Queue Stats
7W - 9L
1,476 Elo+
Party 1
Medusa
Medusa
Skarlet7554
Medusa
Level 61
God Stats
1W - 5L
1,313 SR
Queue Stats
67W - 97L
1,401 Elo+
Party 1
Atlas
Atlas
alanwinner17
Atlas
Level 125
God Stats
9W - 5L
1,731 SR
Queue Stats
343W - 337L
1,526 Elo+
Solo
Team Averages
Level 99
1,450 SR
1,496 Elo+

VS

Team Averages
Level 108
1,421 SR
1,458 Elo+
Terra
Terra
ALiteralTree
Terra
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
336W - 341L
1,188 Elo+
Solo
Medusa
Medusa
Keigokami
Medusa
Level 129
God Stats
40W - 23L
1,272 SR
Queue Stats
363W - 351L
1,507 Elo+
Party 2
Thoth
Thoth
Necro Shroud351
Thoth
Level 141
God Stats
1W - 1L
1,261 SR
Queue Stats
19W - 13L
1,577 Elo+
Solo
Aphrodite
Aphrodite
NoxiousNacht
Aphrodite
Level 100
God Stats
7W - 9L
1,502 SR
Queue Stats
329W - 330L
1,486 Elo+
Party 2
Shiva
Shiva
Spikejaw
Shiva
Level 84
God Stats
130W - 81L
1,570 SR
Queue Stats
284W - 248L
1,535 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
13
2 / 3 / 2
6,991
466
7,087
13,783
4,936
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tsukuyomi
SP0ND
Tsukuyomi
12
0 / 5 / 0
7,057
470
4,349
14,967
5,724
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
2 / 2 / 2
7,976
532
7,682
14,399
6,787
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Medusa
12
2 / 4 / 0
6,868
458
3,938
9,420
3,280
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

8
0 / 1 / 1
5,867
391
2,726
7,565
5,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 6
7,889
526
1,849
11,697
9,639
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Medusa
Keigokami
Medusa
15
6 / 0 / 1
8,817
588
9,160
7,778
3,347
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

14
2 / 4 / 1
8,192
546
9,019
10,000
3,901
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Aphrodite
NoxiousNacht
Aphrodite
15
3 / 1 / 3
8,286
552
6,613
12,772
5,357
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Shiva
Spikejaw
Shiva
16
4 / 0 / 2
10,041
669
12,348
12,861
8,345
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
28
6
Kills
15
15
Deaths
6
5
Assists
13
Player
Kills
Deaths
Assists
KDA
W
0
1
6
3
W
Medusa
Keigokami
Medusa
6
0
1
6.5
L
Susano
2
3
2
1
W
2
4
1
0.63
W
Aphrodite
NoxiousNacht
Aphrodite
3
1
3
4.5
L
Tsukuyomi
SP0ND
Tsukuyomi
0
5
0
0
L
2
2
2
1.5
L
Medusa
2
4
0
0.5
W
Shiva
Spikejaw
Shiva
4
0
2
5
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,782
Damage
38,989
60,134
Taken
55,108
26,015
Mitigated
30,589
18,757
Healing
21,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,849
256
1,665
2,876
11,697
9,639
654
1,050
10,647
24,199
0
W
Medusa
Keigokami
Medusa
9,160
3,510
0
2,102
7,778
3,347
2,454
752
7,026
0
75,636
L
Susano
7,087
1,933
0
5,168
13,783
4,936
0
3,230
10,553
0
58,851
W
9,019
724
0
1,330
10,000
3,901
0
6,315
3,685
55,030
2,003
W
Aphrodite
NoxiousNacht
Aphrodite
6,613
974
1,457
8,214
12,772
5,357
177
2,291
10,481
54,189
0
L
Tsukuyomi
SP0ND
Tsukuyomi
4,349
581
0
3,124
14,967
5,724
0
625
14,342
0
55,977
L
7,682
567
293
7,978
14,399
6,787
0
8,274
5,465
68,020
0
L
Medusa
3,938
1,136
0
0
9,420
3,280
0
1,471
7,929
0
32,034
W
Shiva
Spikejaw
Shiva
12,348
3,278
0
3,975
12,861
8,345
0
0
12,861
0
88,928
L
2,726
1,047
0
2,194
7,565
5,288
0
2,556
4,806
17,481
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,759
Gold Earned
43,225
386
Minions Killed
485
0
Camps Cleared
0
1,287,919
Distance Traveled
1,433,660
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
7,889
526
26
2
0
297,570
5
W
Medusa
8,817
588
123
8
0
271,697
0
L
Susano
6,991
466
97
6
0
320,118
0
W
Thoth
8,192
546
106
7
0
281,448
0
W
Aphrodite
8,286
552
89
6
0
321,828
0
L
Tsukuyomi
7,057
470
105
7
0
252,446
0
L
Hades
7,976
532
113
8
0
283,016
6
L
Medusa
6,868
458
54
4
0
262,945
0
W
Shiva
10,041
669
141
9
0
261,117
4
L
Atlas
5,867
391
17
1
0
169,394
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role