Player Matchup

Agni
Agni
Gold III
 
Agni
Gold III
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Atlas
Atlas
Platinum IV
 
Atlas
Platinum IV
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Odin
Odin
Gold III
zeta27
Odin
Gold III
Level 117
God Stats
3W - 3L
1,720 SR
Queue Stats
80W - 77L
1,757 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 123
1,573 SR
1,586 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 152
1,646 SR
1,762 MMR
Ra
Ra
Platinum IV
PK2Elite
Ra
Platinum IV
Level 169
God Stats
162W - 152L
1,643 SR
Queue Stats
305W - 341L
1,729 MMR
Solo
Medusa
Medusa
Platinum III
vT Lopes
Medusa
Platinum III
Level 142
God Stats
57W - 43L
1,712 SR
Queue Stats
490W - 554L
1,752 MMR
Solo
Sobek
Sobek
Diamond V
yojimboFF10
Sobek
Diamond V
Level 145
God Stats
2W - 1L
1,584 SR
Queue Stats
74W - 73L
1,804 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
14
0 / 3 / 1
8,710
670
5,717
8,185
3,093
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Atlas
 
Atlas
11
1 / 1 / 1
8,151
627
5,661
10,346
7,156
Odin
zeta27
Odin
15
2 / 2 / 0
8,952
689
10,246
13,578
11,779
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
AchillesNe ZhaBacchusCharonKuzenbo

VS

Bans
ThothMorgan Le FayHerculesVulcanTyr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 1 / 2
10,414
801
8,087
8,392
4,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Medusa
vT Lopes
Medusa
15
1 / 1 / 3
9,334
718
10,945
11,283
5,564
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
1 / 1 / 4
9,073
698
7,797
13,938
13,539
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
15
3
Kills
6
6
Deaths
3
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
0
3
1
0.17
L
Atlas
 
Atlas
1
1
1
1.5
W
4
1
2
5
W
Medusa
vT Lopes
Medusa
1
1
3
2.5
W
1
1
4
3
L
Odin
zeta27
Odin
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,624
Damage
26,829
32,109
Taken
33,613
22,028
Mitigated
23,171
3,632
Healing
11,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
5,717
358
60
646
8,185
3,093
0
3,439
4,386
40,551
0
L
Atlas
 
Atlas
5,661
1,904
0
2,390
10,346
7,156
0
4,867
5,063
14,686
0
W
8,087
462
3,374
3,005
8,392
4,068
844
3,398
4,799
55,468
1,576
W
Medusa
vT Lopes
Medusa
10,945
3,717
0
1,796
11,283
5,564
2,026
2,579
8,498
0
48,498
W
7,797
701
0
3,684
13,938
13,539
0
4,979
7,085
12,767
2,139
L
Odin
zeta27
Odin
10,246
665
54
482
13,578
11,779
0
4,898
8,028
0
30,529

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,813
Gold Earned
28,821
138
Minions Killed
175
0
Camps Cleared
0
694,329
Distance Traveled
761,013
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
8,710
670
78
6
0
240,157
0
L
Atlas
8,151
627
14
1
0
163,433
0
W
Ra
10,414
801
90
7
0
255,904
2
W
Medusa
9,334
718
62
5
0
249,706
0
W
Sobek
9,073
698
23
2
0
255,403
0
L
Odin
8,952
689
46
4
0
290,739
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role