Player Matchup

Sylvanus
Sylvanus
AKxBones
Sylvanus
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 8L
1,562 Elo+
Party 3
Odin
Odin
Bradyr17
Odin
Level 107
God Stats
4W - 1L
1,641 SR
Queue Stats
105W - 98L
1,476 Elo+
Party 4
Surtr
Surtr
DerekMcx
Surtr
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
104W - 97L
1,470 Elo+
Party 4
Chernobog
Chernobog
Frawpz
Chernobog
Level 34
God Stats
1W - 4L
1,129 SR
Queue Stats
180W - 190L
1,521 Elo+
Solo
Hercules
Hercules
getoveritbruh
Hercules
Level 105
God Stats
1W - 1L
1,327 SR
Queue Stats
3W - 4L
1,314 Elo+
Party 3
Team Averages
Level 91
1,420 SR
1,469 Elo+

VS

Team Averages
Level 77
1,540 SR
1,441 Elo+
Kuzenbo
Kuzenbo
FrostedCake420
Kuzenbo
Level 104
God Stats
4W - 7L
1,425 SR
Queue Stats
444W - 431L
1,520 Elo+
Party 2
Lancelot
Lancelot
Saturn08
Lancelot
Level 45
God Stats
0W - 2L
1,335 SR
Queue Stats
36W - 76L
1,375 Elo+
Party 2
Horus
Horus
SkubaaSteve2
Horus
Level 123
God Stats
0W - 1L
1,682 SR
Queue Stats
38W - 37L
1,642 Elo+
Solo
Maman Brigitte
Maman Brigitte
Sorbara25
Maman Brigitte
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 13L
1,269 Elo+
Party 1
Freya
Freya
abillionants
Freya
Level 48
God Stats
0W - 2L
1,759 SR
Queue Stats
17W - 23L
1,398 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AKxBones
Sylvanus
17
2 / 3 / 15
10,545
879
9,815
19,190
22,668
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Odin
17
5 / 2 / 14
9,790
816
9,683
13,020
14,230
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Surtr
DerekMcx
Surtr
15
4 / 5 / 10
9,715
810
11,574
16,170
17,792
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chernobog
Frawpz
Chernobog
17
5 / 2 / 11
10,589
882
18,636
10,386
5,726
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Hercules
getoveritbruh
Hercules
16
9 / 4 / 7
10,550
879
13,023
17,593
21,651
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 5 / 7
8,270
689
10,322
21,663
27,780
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lancelot
Saturn08
Lancelot
1
0 / 1 / 0
2,912
243
0
796
210
16
3 / 5 / 8
8,508
709
9,042
17,951
23,408
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Maman Brigitte
Sorbara25
Maman Brigitte
17
8 / 7 / 4
9,852
821
14,956
15,588
9,216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
1 / 7 / 11
8,177
681
12,180
15,542
7,655
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
45
25
Kills
15
16
Deaths
25
57
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
AKxBones
Sylvanus
2
3
15
3.17
W
Odin
5
2
14
6
W
Surtr
DerekMcx
Surtr
4
5
10
1.8
W
Chernobog
Frawpz
Chernobog
5
2
11
5.25
L
3
5
7
1.3
L
Lancelot
Saturn08
Lancelot
0
1
0
0
L
3
5
8
1.4
L
Maman Brigitte
Sorbara25
Maman Brigitte
8
7
4
1.43
L
1
7
11
0.93
W
Hercules
getoveritbruh
Hercules
9
4
7
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,731
Damage
46,500
76,359
Taken
71,540
82,067
Mitigated
68,269
33,047
Healing
23,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
AKxBones
Sylvanus
9,815
2,138
9,669
7,257
19,190
22,668
380
10,870
8,320
17,805
0
W
Odin
9,683
148
2,517
2,413
13,020
14,230
1,012
6,619
6,401
3,509
15,605
W
Surtr
DerekMcx
Surtr
11,574
2,715
561
2,021
16,170
17,792
120
7,964
7,756
265
20,641
W
Chernobog
Frawpz
Chernobog
18,636
7,632
1,029
2,157
10,386
5,726
4,029
6,265
4,121
0
50,927
L
10,322
3,702
1,546
6,464
21,663
27,780
0
3,157
18,506
16,175
709
L
Lancelot
Saturn08
Lancelot
0
0
0
0
796
210
0
0
796
0
0
L
9,042
2,651
2,760
5,143
17,951
23,408
0
2,323
15,628
7,673
12,003
L
Maman Brigitte
Sorbara25
Maman Brigitte
14,956
740
269
2,441
15,588
9,216
0
3,024
12,564
26,980
413
L
12,180
3,659
181
4,265
15,542
7,655
0
3,482
12,060
17,199
0
W
Hercules
getoveritbruh
Hercules
13,023
4,396
950
4,473
17,593
21,651
1,039
8,363
9,230
0
19,084

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,189
Gold Earned
37,719
132
Minions Killed
83
0
Camps Cleared
0
1,130,113
Distance Traveled
788,758
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
10,545
879
15
1
0
204,533
0
W
Odin
9,790
816
19
2
0
263,266
0
W
Surtr
9,715
810
27
2
0
234,707
0
W
Chernobog
10,589
882
64
5
0
188,449
0
L
Kuzenbo
8,270
689
14
1
0
211,089
0
L
Lancelot
2,912
243
0
0
0
0
0
L
Horus
8,508
709
18
2
0
203,073
0
L
Maman Brigitte
9,852
821
41
3
0
193,892
0
L
Freya
8,177
681
10
1
0
180,704
0
W
Hercules
10,550
879
7
1
0
239,158
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role