Player Matchup

Martichoras
Martichoras
BAMF-Cosmic
Martichoras
Level 43
God Stats
1W - 0L
1,393 SR
Queue Stats
5W - 12L
1,210 Elo+
Party 4
Bakasura
Bakasura
BigJuicyNoobs
Bakasura
Level 86
God Stats
3W - 4L
1,434 SR
Queue Stats
60W - 69L
1,363 Elo+
Party 3
Sun Wukong
Sun Wukong
GucciHammer
Sun Wukong
Level 39
God Stats
5W - 7L
1,450 SR
Queue Stats
121W - 124L
1,323 Elo+
Party 3
Janus
Janus
LER1C1085-_-
Janus
Level 49
God Stats
7W - 9L
1,489 SR
Queue Stats
107W - 114L
1,364 Elo+
Solo
Cerberus
Cerberus
MajestikPenguino
Cerberus
Level 27
God Stats
1W - 1L
1,260 SR
Queue Stats
3W - 9L
1,121 Elo+
Party 4
Team Averages
Level 49
1,405 SR
1,276 Elo+

VS

Team Averages
Level 41
1,455 SR
1,383 Elo+
Bellona
Bellona
C0LD Warz
Bellona
Level 48
God Stats
23W - 19L
1,283 SR
Queue Stats
265W - 277L
1,450 Elo+
Solo
Charybdis
Charybdis
DaWagonThatCould
Charybdis
Level 7
God Stats
2W - 7L
1,322 SR
Queue Stats
9W - 12L
1,363 Elo+
Party 1
Kukulkan
Kukulkan
Gettinbuuck
Kukulkan
Level 18
God Stats
3W - 5L
1,507 SR
Queue Stats
33W - 39L
1,369 Elo+
Party 2
Hun Batz
Hun Batz
JustNemesis1
Hun Batz
Level 39
God Stats
2W - 1L
1,727 SR
Queue Stats
9W - 13L
1,363 Elo+
Party 1
Yemoja
Yemoja
Lighthatcher
Yemoja
Level 95
God Stats
9W - 10L
1,438 SR
Queue Stats
32W - 37L
1,369 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
BAMF-Cosmic
Martichoras
10
0 / 1 / 1
5,536
554
3,059
4,706
1,919
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bakasura
BigJuicyNoobs
Bakasura
11
2 / 1 / 2
5,707
571
1,986
7,335
3,037
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
GucciHammer
Sun Wukong
10
1 / 2 / 3
5,923
592
5,624
11,016
7,296
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
4 / 2 / 1
6,589
659
5,181
4,224
1,491
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 0 / 0
5,309
531
2,060
4,718
3,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
C0LD Warz
Bellona
10
4 / 3 / 0
6,427
643
9,591
10,353
6,904
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Charybdis
1
0 / 0 / 0
3,369
337
0
0
0
Kukulkan
Gettinbuuck
Kukulkan
8
1 / 4 / 1
4,837
484
3,523
7,155
2,333
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
JustNemesis1
Hun Batz
8
0 / 2 / 2
4,508
451
4,794
8,591
4,960
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
9
1 / 0 / 1
5,054
505
1,398
5,551
3,188
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
10
7
Kills
6
6
Deaths
9
7
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Martichoras
BAMF-Cosmic
Martichoras
0
1
1
0.5
W
Bakasura
BigJuicyNoobs
Bakasura
2
1
2
3
L
Bellona
C0LD Warz
Bellona
4
3
0
1.33
L
Charybdis
0
0
0
0
L
Kukulkan
Gettinbuuck
Kukulkan
1
4
1
0.38
W
Sun Wukong
GucciHammer
Sun Wukong
1
2
3
1.25
L
Hun Batz
JustNemesis1
Hun Batz
0
2
2
0.5
W
4
2
1
2.25
L
Yemoja
1
0
1
1.5
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,910
Damage
19,306
31,999
Taken
31,650
16,785
Mitigated
17,385
7,331
Healing
6,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Martichoras
BAMF-Cosmic
Martichoras
3,059
842
0
648
4,706
1,919
583
521
4,185
0
49,951
W
Bakasura
BigJuicyNoobs
Bakasura
1,986
1,583
0
1,059
7,335
3,037
0
411
6,848
0
28,816
L
Bellona
C0LD Warz
Bellona
9,591
3,724
0
3,902
10,353
6,904
0
215
9,392
0
40,050
L
Charybdis
0
0
0
0
0
0
0
0
0
0
0
L
Kukulkan
Gettinbuuck
Kukulkan
3,523
614
0
250
7,155
2,333
240
2,720
4,106
20,681
966
W
Sun Wukong
GucciHammer
Sun Wukong
5,624
1,513
0
3,600
11,016
7,296
0
0
11,016
0
35,981
L
Hun Batz
JustNemesis1
Hun Batz
4,794
2,431
0
263
8,591
4,960
288
2,698
5,670
0
22,156
W
5,181
463
0
429
4,224
1,491
164
2,285
1,743
37,401
1,627
L
Yemoja
1,398
638
1,058
755
5,551
3,188
0
673
4,846
16,086
0
W
2,060
319
0
1,595
4,718
3,042
28
1,388
3,286
12,973
760

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,064
Gold Earned
24,195
303
Minions Killed
137
0
Camps Cleared
0
1,013,874
Distance Traveled
789,267
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Martichoras
5,536
554
71
7
0
179,742
0
W
Bakasura
5,707
571
59
6
0
255,258
0
L
Bellona
6,427
643
54
5
0
193,892
2
L
Charybdis
3,369
337
0
0
0
0
0
L
Kukulkan
4,837
484
38
4
0
192,216
0
W
Sun Wukong
5,923
592
55
6
0
191,805
0
L
Hun Batz
4,508
451
30
3
0
197,987
0
W
Janus
6,589
659
75
8
0
198,676
2
L
Yemoja
5,054
505
15
2
0
205,172
0
W
Cerberus
5,309
531
43
4
0
188,393
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role