Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
AskForHeaven
Odin
Level 86
God Stats
3W - 4L
1,299 SR
Queue Stats
76W - 74L
1,478 Elo+
Solo
Cupid
Cupid
Epherrent
Cupid
Level 144
God Stats
21W - 15L
1,537 SR
Queue Stats
143W - 117L
1,532 Elo+
Solo
Persephone
Persephone
kiLLvarian
Persephone
Level 106
God Stats
5W - 6L
1,524 SR
Queue Stats
58W - 58L
1,547 Elo+
Solo
Ix Chel
Ix Chel
spooky_gelatine5
Ix Chel
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 93L
1,514 Elo+
Solo
Team Averages
Level 119
1,472 SR
1,514 Elo+

VS

Team Averages
Level 124
1,499 SR
1,429 Elo+
Janus
Janus
Djfancha
Janus
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 97L
1,399 Elo+
Party 1
Neith
Neith
Fenyx_wv
Neith
Level 104
God Stats
14W - 20L
1,461 SR
Queue Stats
84W - 96L
1,395 Elo+
Party 1
Yu Huang
Yu Huang
NeverEndingOne
Yu Huang
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,618 Elo+
Solo
Thanatos
Thanatos
Oavatoc
Thanatos
Level 124
God Stats
24W - 17L
1,534 SR
Queue Stats
26W - 21L
1,342 Elo+
Solo
Pele
Pele
Rocker1511TV
Pele
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
9
1 / 2 / 5
5,479
498
6,333
10,658
7,748
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
2 / 0 / 1
6,441
586
3,535
5,732
2,771
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cupid
Epherrent
Cupid
11
4 / 1 / 0
6,044
549
3,680
5,672
1,908
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Persephone
kiLLvarian
Persephone
9
0 / 4 / 0
5,394
490
2,143
6,265
1,547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
4 / 2 / 0
6,933
630
4,645
4,437
1,594
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Djfancha
Janus
8
0 / 4 / 2
4,552
414
5,070
5,412
1,658
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
Fenyx_wv
Neith
8
0 / 3 / 1
4,619
420
2,676
7,263
2,224
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Yu Huang
12
1 / 0 / 2
6,296
572
3,545
4,613
1,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
Oavatoc
Thanatos
11
0 / 4 / 2
6,072
552
1,717
9,704
3,379
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

12
8 / 0 / 0
6,783
617
6,729
6,900
2,826
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
16
11
Kills
9
9
Deaths
11
6
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
1
2
5
1.75
W
2
0
1
2.5
L
Janus
Djfancha
Janus
0
4
2
0.25
W
Cupid
Epherrent
Cupid
4
1
0
4
L
Neith
Fenyx_wv
Neith
0
3
1
0.17
L
Yu Huang
1
0
2
2
L
Thanatos
Oavatoc
Thanatos
0
4
2
0.25
L
8
0
0
8
W
Persephone
kiLLvarian
Persephone
0
4
0
0
W
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,336
Damage
19,737
32,764
Taken
33,892
15,568
Mitigated
11,694
9,218
Healing
9,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
6,333
1,963
559
3,568
10,658
7,748
210
2,784
7,366
25,942
0
W
3,535
1,115
0
500
5,732
2,771
0
1,221
4,475
0
60,841
L
Janus
Djfancha
Janus
5,070
436
0
225
5,412
1,658
0
2,425
2,987
18,333
0
W
Cupid
Epherrent
Cupid
3,680
1,576
1,030
1,882
5,672
1,908
200
1,197
4,235
0
42,785
L
Neith
Fenyx_wv
Neith
2,676
1,153
0
1,118
7,263
2,224
0
3,264
3,999
0
25,866
L
Yu Huang
3,545
536
0
875
4,613
1,607
0
1,873
2,740
51,017
0
L
Thanatos
Oavatoc
Thanatos
1,717
54
0
6,495
9,704
3,379
0
4,171
5,533
0
41,654
L
6,729
1,809
0
1,242
6,900
2,826
0
1,120
5,780
0
43,183
W
Persephone
kiLLvarian
Persephone
2,143
51
0
693
6,265
1,547
0
2,627
3,630
32,527
1,788
W
4,645
664
6
980
4,437
1,594
0
0
4,437
40,173
1,228

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,291
Gold Earned
28,322
329
Minions Killed
311
0
Camps Cleared
0
1,010,042
Distance Traveled
1,068,391
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
5,479
498
45
4
0
181,229
0
W
Odin
6,441
586
105
10
0
272,403
0
L
Janus
4,552
414
30
3
0
216,669
1
W
Cupid
6,044
549
64
6
0
182,030
0
L
Neith
4,619
420
45
4
0
165,213
0
L
Yu Huang
6,296
572
94
9
0
220,069
3
L
Thanatos
6,072
552
73
7
0
223,839
0
L
Pele
6,783
617
69
6
0
242,601
0
W
Persephone
5,394
490
46
4
0
192,370
2
W
Ix Chel
6,933
630
69
6
0
182,010
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role