Player Matchup

Chronos
Chronos
 
Chronos
Level 234
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
Bac0nBacon
Charybdis
Level 139
God Stats
1W - 0L
1,486 SR
Queue Stats
60W - 44L
1,569 Elo+
Party 1
Skadi
Skadi
CthulhuRises440
Skadi
Level 140
God Stats
2W - 1L
1,589 SR
Queue Stats
56W - 57L
1,519 Elo+
Party 1
Sol
Sol
Rëshiram
Sol
Level 160
God Stats
1W - 0L
1,267 SR
Queue Stats
59W - 41L
1,557 Elo+
Party 1
Anhur
Anhur
jordale
Anhur
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 5L
1,645 Elo+
Party 1
Team Averages
Level 139
1,468 SR
1,558 Elo+

VS

Team Averages
Level 26
1,515 SR
1,464 Elo+
Sobek
Sobek
CyberPut0
Sobek
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,695 Elo+
Party 2
Skadi
Skadi
Fullwar001
Skadi
Level 49
God Stats
2W - 3L
1,500 SR
Queue Stats
62W - 66L
1,465 Elo+
Solo
Cthulhu
Cthulhu
GankMeZaddy
Cthulhu
Level 18
God Stats
50W - 32L
1,622 SR
Queue Stats
230W - 205L
1,468 Elo+
Solo
Ishtar
Ishtar
SHIROtheKID
Ishtar
Level 18
God Stats
0W - 2L
1,286 SR
Queue Stats
0W - 3L
1,189 Elo+
Party 2
Osiris
Osiris
Silvester S4227
Osiris
Level 29
God Stats
2W - 2L
1,667 SR
Queue Stats
10W - 12L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
10
0 / 1 / 6
5,381
1,076
3,168
6,740
4,612
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Charybdis
Bac0nBacon
Charybdis
10
1 / 1 / 4
5,342
1,068
3,013
4,074
1,415
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 1 / 5
5,564
1,113
3,908
4,384
1,551
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
7 / 0 / 0
6,883
1,377
7,389
5,033
1,943
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anhur
jordale
Anhur
10
1 / 1 / 5
5,279
1,056
3,308
3,346
1,164
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
CyberPut0
Sobek
9
0 / 4 / 0
4,644
929
1,352
6,020
4,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Skadi
11
0 / 2 / 1
5,263
1,053
5,193
5,537
2,003
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
GankMeZaddy
Cthulhu
11
3 / 2 / 0
5,485
1,097
7,083
8,265
6,098
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ishtar
7
0 / 0 / 0
4,380
876
0
0
0
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 2 / 1
4,868
974
2,691
5,307
3,958
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
6
10
Kills
4
4
Deaths
10
20
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
0
1
6
3
W
Charybdis
Bac0nBacon
Charybdis
1
1
4
3
W
1
1
5
3.5
L
Sobek
CyberPut0
Sobek
0
4
0
0
L
Skadi
0
2
1
0.25
L
Cthulhu
GankMeZaddy
Cthulhu
3
2
0
1.5
W
7
0
0
7
L
Ishtar
0
0
0
0
L
1
2
1
0.75
W
Anhur
jordale
Anhur
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,786
Damage
16,319
23,577
Taken
25,129
10,685
Mitigated
16,687
4,557
Healing
1,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
3,168
1,163
0
904
6,740
4,612
177
1,664
4,847
10,887
0
W
Charybdis
Bac0nBacon
Charybdis
3,013
1,952
0
1,379
4,074
1,415
550
1,608
2,182
0
12,113
W
3,908
1,564
0
480
4,384
1,551
239
1,455
2,699
0
15,806
L
Sobek
CyberPut0
Sobek
1,352
35
0
350
6,020
4,628
0
1,815
4,020
3,461
0
L
Skadi
5,193
1,464
0
500
5,537
2,003
0
2,766
2,567
0
20,519
L
Cthulhu
GankMeZaddy
Cthulhu
7,083
224
114
500
8,265
6,098
0
2,526
5,633
16,414
0
W
7,389
2,750
0
1,298
5,033
1,943
0
1,786
3,149
18,061
700
L
Ishtar
0
0
0
0
0
0
0
0
0
0
0
L
2,691
733
0
53
5,307
3,958
0
2,851
2,378
0
4,395
W
Anhur
jordale
Anhur
3,308
1,880
0
496
3,346
1,164
555
969
2,265
0
7,059

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,449
Gold Earned
24,640
128
Minions Killed
80
0
Camps Cleared
0
618,623
Distance Traveled
455,856
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
5,381
1,076
14
3
0
134,681
0
W
Charybdis
5,342
1,068
29
6
0
107,074
0
W
Skadi
5,564
1,113
32
6
0
131,494
0
L
Sobek
4,644
929
7
1
0
90,718
0
L
Skadi
5,263
1,053
41
8
0
121,561
0
L
Cthulhu
5,485
1,097
31
6
0
136,884
0
W
Sol
6,883
1,377
41
8
0
131,428
0
L
Ishtar
4,380
876
0
0
0
4,464
0
L
Osiris
4,868
974
1
0
0
102,229
0
W
Anhur
5,279
1,056
12
2
0
113,946
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role