Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
 
Amaterasu
Level 214
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
DIeGoRyA-n
Tyr
Level 156
God Stats
13W - 10L
1,479 SR
Queue Stats
907W - 979L
1,429 Elo+
Solo
Hades
Hades
LhuvI
Hades
Level 128
God Stats
14W - 11L
1,485 SR
Queue Stats
435W - 444L
1,419 Elo+
Solo
Horus
Horus
fabioedluz
Horus
Level 123
God Stats
1W - 2L
1,511 SR
Queue Stats
99W - 88L
1,521 Elo+
Solo
Team Averages
Level 155
1,495 SR
1,474 Elo+

VS

Team Averages
Level 149
1,437 SR
1,502 Elo+
Ix Chel
Ix Chel
Caledhor
Ix Chel
Level 132
God Stats
2W - 8L
1,186 SR
Queue Stats
208W - 294L
1,522 Elo+
Party 1
Tyr
Tyr
Carlitros1981
Tyr
Level 252
God Stats
11W - 5L
1,715 SR
Queue Stats
1,726W - 1,729L
1,498 Elo+
Solo
Janus
Janus
Lightrossh
Janus
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 19L
1,478 Elo+
Party 1
Lancelot
Lancelot
Malcovia
Lancelot
Level 125
God Stats
2W - 0L
1,500 SR
Queue Stats
243W - 327L
1,514 Elo+
Party 1
Artemis
Artemis
Vitorwz
Artemis
Level 180
God Stats
1W - 1L
1,285 SR
Queue Stats
30W - 27L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
9
0 / 1 / 1
4,850
970
3,008
2,992
1,397
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Amaterasu
 
Amaterasu
9
0 / 1 / 2
4,850
970
3,374
6,432
6,673
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
0 / 1 / 1
4,770
954
2,469
4,270
3,666
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hades
LhuvI
Hades
10
2 / 2 / 0
5,344
1,069
4,533
6,392
4,149
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Horus
9
0 / 1 / 1
4,692
938
633
6,745
5,211
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Caledhor
Ix Chel
11
3 / 0 / 3
6,251
1,250
2,041
1,917
1,579
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

10
2 / 1 / 4
5,539
1,108
8,101
5,057
4,879
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Janus
9
0 / 0 / 6
5,147
1,029
4,543
2,445
934
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lancelot
Malcovia
Lancelot
9
1 / 1 / 4
5,126
1,025
2,439
4,876
2,459
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Artemis
Vitorwz
Artemis
10
0 / 0 / 6
5,187
1,037
7,080
4,008
3,216
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
29
2
Kills
6
6
Deaths
2
5
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
0
1
1
0.5
L
Amaterasu
 
Amaterasu
0
1
2
1
W
Ix Chel
Caledhor
Ix Chel
3
0
3
4.5
W
2
1
4
4
L
0
1
1
0.5
L
Hades
LhuvI
Hades
2
2
0
1
W
Janus
0
0
6
3
W
Lancelot
Malcovia
Lancelot
1
1
4
3
W
Artemis
Vitorwz
Artemis
0
0
6
3
L
Horus
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,017
Damage
24,204
26,831
Taken
18,303
21,096
Mitigated
13,067
12,851
Healing
10,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
3,008
1,309
85
815
2,992
1,397
0
743
2,208
0
10,274
L
Amaterasu
 
Amaterasu
3,374
464
106
1,181
6,432
6,673
0
1,986
4,370
0
5,880
W
Ix Chel
Caledhor
Ix Chel
2,041
314
3,203
951
1,917
1,579
120
317
1,561
6,662
0
W
8,101
517
292
1,660
5,057
4,879
0
1,568
3,409
1,077
9,484
L
2,469
141
1,126
1,241
4,270
3,666
0
953
3,238
0
5,403
L
Hades
LhuvI
Hades
4,533
511
552
2,548
6,392
4,149
0
1,269
4,949
9,206
291
W
Janus
4,543
318
245
149
2,445
934
160
299
2,108
10,119
0
W
Lancelot
Malcovia
Lancelot
2,439
886
854
1,050
4,876
2,459
0
1,480
3,310
0
3,469
W
Artemis
Vitorwz
Artemis
7,080
2,178
623
1,070
4,008
3,216
297
777
3,110
0
13,771
L
Horus
633
303
2,400
2,797
6,745
5,211
0
2,314
4,351
0
987

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,506
Gold Earned
27,250
41
Minions Killed
53
0
Camps Cleared
0
492,292
Distance Traveled
559,593
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
4,850
970
12
2
0
70,473
0
L
Amaterasu
4,850
970
8
2
0
110,641
0
W
Ix Chel
6,251
1,250
13
3
0
116,334
0
W
Tyr
5,539
1,108
11
2
0
124,782
0
L
Tyr
4,770
954
4
1
0
103,865
0
L
Hades
5,344
1,069
17
3
0
101,181
0
W
Janus
5,147
1,029
15
3
0
115,035
0
W
Lancelot
5,126
1,025
0
0
0
112,257
0
W
Artemis
5,187
1,037
14
3
0
91,185
0
L
Horus
4,692
938
0
0
0
106,132
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role