Player Matchup

Neith
Neith
 
Neith
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Jakspec
Cthulhu
Level 161
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,623 Elo+
Party 2
Tiamat
Tiamat
WLaFF
Tiamat
Level 43
God Stats
11W - 13L
1,611 SR
Queue Stats
102W - 89L
1,495 Elo+
Party 1
Ishtar
Ishtar
Zephyray
Ishtar
Level 126
God Stats
1W - 1L
1,614 SR
Queue Stats
107W - 94L
1,552 Elo+
Party 2
Fafnir
Fafnir
Zukkoku
Fafnir
Level 53
God Stats
4W - 4L
1,562 SR
Queue Stats
37W - 47L
1,433 Elo+
Solo
Team Averages
Level 93
1,557 SR
1,521 Elo+

VS

Team Averages
Level 85
1,508 SR
1,512 Elo+
Poseidon
Poseidon
Aqauticus
Poseidon
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
158W - 155L
1,425 Elo+
Party 3
Cthulhu
Cthulhu
Bailey932
Cthulhu
Level 100
God Stats
9W - 5L
1,541 SR
Queue Stats
134W - 128L
1,418 Elo+
Party 3
Hercules
Hercules
Dratical_
Hercules
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,704 Elo+
Party 3
Awilix
Awilix
KosztaKoffee
Awilix
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
126W - 120L
1,413 Elo+
Party 3
Charybdis
Charybdis
Nimo513
Charybdis
Level 49
God Stats
3W - 2L
1,500 SR
Queue Stats
128W - 97L
1,599 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
9
0 / 4 / 0
4,758
433
3,601
7,561
2,405
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cthulhu
Jakspec
Cthulhu
10
1 / 2 / 0
5,654
514
6,124
7,911
5,706
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tiamat
WLaFF
Tiamat
12
0 / 0 / 0
6,196
563
1,322
2,635
1,721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ishtar
Zephyray
Ishtar
9
0 / 4 / 1
5,188
472
2,996
9,148
3,234
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Fafnir
Zukkoku
Fafnir
8
0 / 1 / 0
5,432
494
1,208
6,630
6,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Aqauticus
Poseidon
12
3 / 0 / 1
7,202
655
2,290
3,898
1,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cthulhu
Bailey932
Cthulhu
10
1 / 1 / 1
5,990
545
3,582
7,187
3,457
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hercules
Dratical_
Hercules
10
1 / 0 / 5
6,518
593
3,641
6,210
3,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Awilix
11
2 / 0 / 2
6,170
561
2,983
5,761
2,593
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Charybdis
Nimo513
Charybdis
12
3 / 0 / 3
6,579
598
6,120
6,263
2,385
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
22
1
Kills
10
11
Deaths
1
1
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
4
0
0
W
Poseidon
Aqauticus
Poseidon
3
0
1
3.5
W
Cthulhu
Bailey932
Cthulhu
1
1
1
1.5
W
Hercules
Dratical_
Hercules
1
0
5
3.5
L
Cthulhu
Jakspec
Cthulhu
1
2
0
0.5
W
Awilix
2
0
2
3
W
Charybdis
Nimo513
Charybdis
3
0
3
4.5
L
Tiamat
WLaFF
Tiamat
0
0
0
0
L
Ishtar
Zephyray
Ishtar
0
4
1
0.13
L
Fafnir
Zukkoku
Fafnir
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,251
Damage
18,616
33,885
Taken
29,319
19,805
Mitigated
13,751
8,682
Healing
9,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
3,601
1,190
0
1,533
7,561
2,405
0
0
7,561
0
31,600
W
Poseidon
Aqauticus
Poseidon
2,290
480
0
1,000
3,898
1,421
0
1,973
1,925
50,575
1,812
W
Cthulhu
Bailey932
Cthulhu
3,582
60
0
684
7,187
3,457
0
4,295
2,892
27,698
0
W
Hercules
Dratical_
Hercules
3,641
921
0
2,433
6,210
3,895
0
1,128
5,082
0
20,270
L
Cthulhu
Jakspec
Cthulhu
6,124
408
0
1,384
7,911
5,706
0
3,424
3,859
28,401
2,599
W
Awilix
2,983
1,405
0
752
5,761
2,593
0
428
5,333
0
45,249
W
Charybdis
Nimo513
Charybdis
6,120
3,604
0
4,818
6,263
2,385
523
478
5,785
0
64,117
L
Tiamat
WLaFF
Tiamat
1,322
36
0
1,504
2,635
1,721
116
201
2,434
50,126
0
L
Ishtar
Zephyray
Ishtar
2,996
1,683
0
1,266
9,148
3,234
0
849
8,279
0
35,512
L
Fafnir
Zukkoku
Fafnir
1,208
228
170
2,825
6,630
6,739
0
675
5,955
11,638
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,228
Gold Earned
32,459
292
Minions Killed
366
0
Camps Cleared
0
1,053,241
Distance Traveled
1,148,046
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,758
433
55
5
0
185,771
0
W
Poseidon
7,202
655
100
9
0
242,087
2
W
Cthulhu
5,990
545
54
5
0
222,409
0
W
Hercules
6,518
593
41
4
0
235,557
2
L
Cthulhu
5,654
514
50
5
0
223,319
0
W
Awilix
6,170
561
78
7
0
259,466
0
W
Charybdis
6,579
598
93
8
0
188,527
0
L
Tiamat
6,196
563
112
10
0
213,175
0
L
Ishtar
5,188
472
58
5
0
198,097
0
L
Fafnir
5,432
494
17
2
0
232,879
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role