Player Matchup

Cthulhu
Cthulhu
Brandewyne99
Cthulhu
Level 93
God Stats
4W - 6L
1,401 SR
Queue Stats
42W - 71L
1,313 Elo+
Party 2
Ao Kuang
Ao Kuang
Fungshwei
Ao Kuang
Level 16
God Stats
2W - 8L
1,500 SR
Queue Stats
21W - 49L
1,213 Elo+
Party 2
Kukulkan
Kukulkan
Whozapy
Kukulkan
Level 7
God Stats
10W - 32L
1,034 SR
Queue Stats
10W - 36L
928 Elo+
Party 2
Team Averages
Level 39
1,312 SR
1,151 Elo+

VS

Team Averages
Level 47
1,334 SR
1,267 Elo+
Bacchus
Bacchus
DaddyDummy
Bacchus
Level 28
God Stats
420W - 504L
1,242 SR
Queue Stats
659W - 840L
1,133 Elo+
Party 1
Zeus
Zeus
Papadonut
Zeus
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Arachne
Arachne
RavenKR
Arachne
Level 66
God Stats
23W - 59L
1,259 SR
Queue Stats
144W - 236L
1,167 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Brandewyne99
Cthulhu
15
4 / 2 / 2
9,923
709
14,543
14,055
7,531
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ao Kuang
Fungshwei
Ao Kuang
14
2 / 3 / 5
9,257
661
3,043
9,294
4,506
Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kukulkan
Whozapy
Kukulkan
15
1 / 2 / 4
9,146
653
12,750
6,545
3,121
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DaddyDummy
Bacchus
15
1 / 1 / 5
9,168
655
6,450
11,165
15,629
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zeus
15
6 / 3 / 0
10,025
716
14,018
9,185
4,212
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
RavenKR
Arachne
14
0 / 3 / 2
8,561
612
2,390
16,081
8,957
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
14
7
Kills
7
7
Deaths
7
11
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Brandewyne99
Cthulhu
4
2
2
2.5
L
Bacchus
DaddyDummy
Bacchus
1
1
5
3.5
W
Ao Kuang
Fungshwei
Ao Kuang
2
3
5
1.5
L
Zeus
6
3
0
2
L
Arachne
RavenKR
Arachne
0
3
2
0.33
W
Kukulkan
Whozapy
Kukulkan
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,336
Damage
22,858
29,894
Taken
36,431
15,158
Mitigated
28,798
3,825
Healing
5,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Brandewyne99
Cthulhu
14,543
341
68
1,849
14,055
7,531
220
10,022
4,033
43,451
131
L
Bacchus
DaddyDummy
Bacchus
6,450
607
0
906
11,165
15,629
0
8,830
2,292
23,143
0
W
Ao Kuang
Fungshwei
Ao Kuang
3,043
1,028
0
1,032
9,294
4,506
64
5,597
3,697
8,230
729
L
Zeus
14,018
1,821
315
556
9,185
4,212
0
7,305
1,880
47,387
1,019
L
Arachne
RavenKR
Arachne
2,390
1,857
272
3,095
16,081
8,957
0
13,879
2,099
0
22,695
W
Kukulkan
Whozapy
Kukulkan
12,750
63
0
876
6,545
3,121
0
4,794
1,751
39,484
673

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,326
Gold Earned
27,754
155
Minions Killed
147
0
Camps Cleared
0
795,839
Distance Traveled
713,967
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,923
709
56
4
0
279,058
0
L
Bacchus
9,168
655
33
2
0
264,948
0
W
Ao Kuang
9,257
661
14
1
0
265,198
0
L
Zeus
10,025
716
61
4
0
186,523
0
L
Arachne
8,561
612
53
4
0
262,496
0
W
Kukulkan
9,146
653
85
6
0
251,583
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role