Player Matchup

Olorun
Olorun
 
Olorun
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
BronuzKhaar
Neith
Level 144
God Stats
5W - 8L
1,657 SR
Queue Stats
83W - 107L
1,494 Elo+
Party 2
Awilix
Awilix
Konnus
Awilix
Level 132
God Stats
4W - 4L
1,537 SR
Queue Stats
84W - 114L
1,459 Elo+
Party 2
Fenrir
Fenrir
Velocitee
Fenrir
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 122L
1,482 Elo+
Party 2
Xing Tian
Xing Tian
chaosview
Xing Tian
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,417 Elo+
Party 2
Team Averages
Level 136
1,539 SR
1,470 Elo+

VS

Team Averages
Level 110
1,499 SR
1,529 Elo+
Bacchus
Bacchus
 
Bacchus
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
HeyeLash
Nemesis
Level 143
God Stats
5W - 8L
1,367 SR
Queue Stats
81W - 80L
1,598 Elo+
Solo
Neith
Neith
Logy522
Neith
Level 121
God Stats
4W - 2L
1,620 SR
Queue Stats
162W - 135L
1,466 Elo+
Party 1
Ymir
Ymir
ejemplo
Ymir
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 30L
1,564 Elo+
Solo
Jing Wei
Jing Wei
jack1sAQT
Jing Wei
Level 115
God Stats
7W - 2L
1,510 SR
Queue Stats
111W - 83L
1,519 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
14
3 / 2 / 0
8,537
569
8,404
11,304
4,763
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

13
2 / 5 / 2
7,947
530
4,871
12,629
4,445
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Awilix
Konnus
Awilix
12
2 / 7 / 7
7,376
492
9,689
13,322
5,557
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fenrir
Velocitee
Fenrir
14
2 / 5 / 0
7,592
506
6,414
15,032
10,010
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Xing Tian
chaosview
Xing Tian
11
1 / 2 / 3
6,624
442
4,017
10,916
8,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
16
8 / 1 / 2
9,199
613
9,731
9,912
7,002
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Nemesis
HeyeLash
Nemesis
15
6 / 4 / 8
8,587
572
11,868
14,627
6,408
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Neith
Logy522
Neith
15
3 / 2 / 5
9,602
640
10,510
10,442
4,329
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Ymir
ejemplo
Ymir
13
1 / 1 / 7
7,892
526
3,710
9,995
8,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Jing Wei
jack1sAQT
Jing Wei
15
2 / 2 / 1
8,757
584
6,159
8,588
3,481
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
43
10
Kills
20
21
Deaths
10
12
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
3
2
0
1.5
W
Bacchus
 
Bacchus
8
1
2
9
L
2
5
2
0.6
W
Nemesis
HeyeLash
Nemesis
6
4
8
2.5
L
Awilix
Konnus
Awilix
2
7
7
0.79
W
Neith
Logy522
Neith
3
2
5
2.75
L
Fenrir
Velocitee
Fenrir
2
5
0
0.4
L
Xing Tian
chaosview
Xing Tian
1
2
3
1.25
W
Ymir
ejemplo
Ymir
1
1
7
4.5
W
Jing Wei
jack1sAQT
Jing Wei
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,395
Damage
41,978
63,203
Taken
53,564
33,343
Mitigated
29,547
10,740
Healing
17,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
8,404
5,401
20
3,166
11,304
4,763
0
356
10,948
70,359
0
W
Bacchus
 
Bacchus
9,731
1,129
0
1,753
9,912
7,002
0
801
9,111
52,698
2,984
L
4,871
1,904
0
2,836
12,629
4,445
0
3,311
8,915
0
63,762
W
Nemesis
HeyeLash
Nemesis
11,868
4,877
0
6,025
14,627
6,408
0
2,016
12,611
0
69,303
L
Awilix
Konnus
Awilix
9,689
4,067
0
981
13,322
5,557
0
2,526
10,590
0
45,415
W
Neith
Logy522
Neith
10,510
2,733
0
3,815
10,442
4,329
260
120
10,322
0
78,954
L
Fenrir
Velocitee
Fenrir
6,414
1,367
0
2,513
15,032
10,010
0
2,208
12,596
0
54,663
L
Xing Tian
chaosview
Xing Tian
4,017
522
0
1,224
10,916
8,568
0
3,561
7,217
19,171
0
W
Ymir
ejemplo
Ymir
3,710
1,176
0
2,431
9,995
8,327
0
3,649
6,346
25,490
0
W
Jing Wei
jack1sAQT
Jing Wei
6,159
4,901
0
2,990
8,588
3,481
333
5,835
2,753
0
73,544

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,076
Gold Earned
44,037
385
Minions Killed
480
0
Camps Cleared
0
1,453,162
Distance Traveled
1,469,992
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
8,537
569
121
8
0
276,030
0
W
Bacchus
9,199
613
106
7
0
289,801
2
L
Neith
7,947
530
113
8
0
242,416
6
W
Nemesis
8,587
572
82
5
0
342,832
0
L
Awilix
7,376
492
54
4
0
327,333
0
W
Neith
9,602
640
128
9
0
276,366
0
L
Fenrir
7,592
506
82
5
0
270,345
0
L
Xing Tian
6,624
442
15
1
0
337,038
0
W
Ymir
7,892
526
36
2
0
286,260
1
W
Jing Wei
8,757
584
128
9
0
274,733
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role