Player Matchup

Thoth
Thoth
Gold IV
 
Thoth
Gold IV
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ne Zha
Ne Zha
Gold III
Kryptonic Xeo
Ne Zha
Gold III
Level 125
God Stats
5W - 6L
1,516 SR
Queue Stats
75W - 81L
1,661 MMR
Solo
Rama
Rama
Gold II
McGhoulDR3AM
Rama
Gold II
Level 164
God Stats
7W - 9L
1,599 SR
Queue Stats
583W - 576L
1,665 MMR
Solo
Chaac
Chaac
Gold III
Reaper2529
Chaac
Gold III
Level 128
God Stats
1W - 2L
1,491 SR
Queue Stats
28W - 23L
1,667 MMR
Solo
Sobek
Sobek
Gold I
xSlayer16x
Sobek
Gold I
Level 109
God Stats
10W - 11L
1,485 SR
Queue Stats
170W - 163L
1,665 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 116
1,518 SR
1,631 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 139
1,562 SR
1,612 MMR
Martichoras
Martichoras
Platinum V
 
Martichoras
Platinum V
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Sylvanus
Sylvanus
Gold V
Unloved Orph4n
Sylvanus
Gold V
Level 131
God Stats
1W - 2L
1,540 SR
Queue Stats
6W - 7L
1,692 MMR
Party 1
Ravana
Ravana
Gold II
iiiChuriii
Ravana
Gold II
Level 116
God Stats
8W - 5L
1,776 SR
Queue Stats
110W - 106L
1,583 MMR
Party 2
Artemis
Artemis
Silver I
oTHECHINCHILLAo
Artemis
Silver I
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,625 MMR
Party 1
Mulan
Mulan
Gold I
xxLimePledge
Mulan
Gold I
Level 144
God Stats
17W - 14L
1,494 SR
Queue Stats
102W - 92L
1,659 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
8
0 / 0 / 0
3,872
774
1,275
2,014
488
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
0 / 2 / 0
3,478
696
611
5,100
1,406
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

6
0 / 0 / 0
3,506
701
1,237
2,897
791
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Chaac
5
0 / 2 / 0
3,564
713
1,368
4,794
2,083
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Sobek
6
0 / 1 / 0
3,806
761
1,292
6,191
3,487
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
CthulhuAo KuangThanatosOdin

VS

Bans
ThorAthenaArachneBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
 
Martichoras
7
1 / 0 / 0
3,823
765
959
1,839
606
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Sylvanus
6
1 / 0 / 0
4,070
814
2,986
4,324
2,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ravana
iiiChuriii
Ravana
7
1 / 0 / 1
3,866
773
2,228
2,898
991
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
0 / 0 / 1
3,601
720
2,974
1,745
595
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

8
2 / 0 / 0
4,481
896
2,565
3,822
1,468
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
7
0
Kills
5
5
Deaths
0
0
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
0
0
0
0
W
Martichoras
 
Martichoras
1
0
0
1
L
0
2
0
0
L
0
0
0
0
L
Chaac
0
2
0
0
W
Sylvanus
1
0
0
1
W
Ravana
iiiChuriii
Ravana
1
0
1
1.5
W
0
0
1
0.5
L
Sobek
0
1
0
0
W
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,783
Damage
11,712
20,996
Taken
14,628
8,255
Mitigated
6,513
9,735
Healing
8,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
1,275
35
0
488
2,014
488
0
0
2,014
22,888
398
W
Martichoras
 
Martichoras
959
372
0
422
1,839
606
0
505
1,242
0
22,475
L
611
152
0
2,441
5,100
1,406
0
0
5,100
0
14,339
L
1,237
1,115
0
1,829
2,897
791
0
869
2,028
0
23,392
L
Chaac
1,368
147
0
1,479
4,794
2,083
0
0
4,794
0
16,730
W
Sylvanus
2,986
1,776
345
2,625
4,324
2,853
0
930
3,394
13,821
0
W
Ravana
iiiChuriii
Ravana
2,228
629
0
2,500
2,898
991
0
448
2,292
0
18,944
W
2,974
1,143
0
711
1,745
595
0
304
1,441
0
20,427
L
Sobek
1,292
132
0
3,498
6,191
3,487
0
2,117
4,074
11,380
101
W
2,565
572
0
1,880
3,822
1,468
0
0
3,822
0
26,706

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,226
Gold Earned
19,841
196
Minions Killed
181
0
Camps Cleared
0
567,646
Distance Traveled
572,394
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
3,872
774
58
12
0
118,464
2
W
Martichoras
3,823
765
29
6
0
110,880
0
L
Ne Zha
3,478
696
36
7
0
147,080
0
L
Rama
3,506
701
52
10
0
107,883
2
L
Chaac
3,564
713
35
7
0
81,070
0
W
Sylvanus
4,070
814
19
4
0
116,603
0
W
Ravana
3,866
773
45
9
0
135,224
2
W
Artemis
3,601
720
36
7
0
98,156
0
L
Sobek
3,806
761
15
3
0
113,149
0
W
Mulan
4,481
896
52
10
0
111,531
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role