Player Matchup

Cthulhu
Cthulhu
AkoProto
Cthulhu
Level 89
God Stats
2W - 0L
1,722 SR
Queue Stats
101W - 127L
1,448 Elo+
Party 2
Ra
Ra
Solarcide
Ra
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 22L
1,742 Elo+
Solo
Athena
Athena
X_ShadowMagnum_X
Athena
Level 107
God Stats
2W - 5L
1,199 SR
Queue Stats
41W - 58L
1,430 Elo+
Party 2
Nut
Nut
huricanez_01
Nut
Level 128
God Stats
3W - 1L
1,505 SR
Queue Stats
82W - 105L
1,420 Elo+
Party 2
Bastet
Bastet
l3ORG_18
Bastet
Level 107
God Stats
6W - 8L
1,123 SR
Queue Stats
103W - 130L
1,449 Elo+
Party 2
Team Averages
Level 115
1,410 SR
1,498 Elo+

VS

Team Averages
Level 95
1,584 SR
1,454 Elo+
Bacchus
Bacchus
JayJayZ
Bacchus
Level 27
God Stats
0W - 3L
1,634 SR
Queue Stats
0W - 4L
1,273 Elo+
Party 3
Sun Wukong
Sun Wukong
M4lestar0
Sun Wukong
Level 67
God Stats
7W - 9L
1,464 SR
Queue Stats
50W - 48L
1,494 Elo+
Party 1
Xbalanque
Xbalanque
OnePieceFan
Xbalanque
Level 129
God Stats
1W - 1L
1,461 SR
Queue Stats
1W - 4L
1,480 Elo+
Party 3
Hera
Hera
Vegas_Beast01
Hera
Level 106
God Stats
5W - 3L
1,662 SR
Queue Stats
107W - 101L
1,504 Elo+
Party 1
Ne Zha
Ne Zha
eric_45_
Ne Zha
Level 145
God Stats
30W - 29L
1,701 SR
Queue Stats
181W - 162L
1,518 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AkoProto
Cthulhu
15
2 / 0 / 0
9,218
658
5,944
4,662
4,510
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

13
4 / 4 / 3
8,335
595
8,629
10,005
4,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 1 / 2
7,323
523
2,380
10,155
8,535
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
0 / 1 / 3
6,920
494
6,518
7,063
2,932
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bastet
l3ORG_18
Bastet
15
5 / 0 / 2
8,378
598
7,277
13,454
5,336
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
JayJayZ
Bacchus
10
0 / 1 / 1
6,401
457
3,124
8,046
8,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sun Wukong
M4lestar0
Sun Wukong
13
0 / 2 / 0
7,365
526
1,941
10,888
6,302
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mace

Mace

+10
Physical Power

Xbalanque
OnePieceFan
Xbalanque
12
1 / 1 / 1
6,225
445
4,271
8,199
2,905
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
2 / 6 / 4
7,571
541
8,604
8,640
3,714
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ne Zha
eric_45_
Ne Zha
15
3 / 2 / 2
7,854
561
9,136
13,276
6,887
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
14
12
Kills
6
6
Deaths
12
10
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
AkoProto
Cthulhu
2
0
0
2
L
Bacchus
JayJayZ
Bacchus
0
1
1
0.5
L
Sun Wukong
M4lestar0
Sun Wukong
0
2
0
0
L
Xbalanque
OnePieceFan
Xbalanque
1
1
1
1.5
W
4
4
3
1.38
L
2
6
4
0.67
W
1
1
2
2
L
Ne Zha
eric_45_
Ne Zha
3
2
2
2
W
0
1
3
1.5
W
Bastet
l3ORG_18
Bastet
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,748
Damage
27,076
45,339
Taken
49,049
25,616
Mitigated
28,322
16,949
Healing
14,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
AkoProto
Cthulhu
5,944
785
0
500
4,662
4,510
0
0
4,662
61,268
3,420
L
Bacchus
JayJayZ
Bacchus
3,124
280
0
2,292
8,046
8,514
232
1,578
6,468
17,517
1,115
L
Sun Wukong
M4lestar0
Sun Wukong
1,941
92
0
3,451
10,888
6,302
0
4,788
5,378
0
55,334
L
Xbalanque
OnePieceFan
Xbalanque
4,271
1,405
0
1,290
8,199
2,905
710
1,288
6,911
0
33,258
W
8,629
608
595
1,533
10,005
4,303
0
5,508
4,151
60,170
1,457
L
8,604
2,132
0
750
8,640
3,714
0
4,377
4,263
47,856
1,077
W
2,380
623
397
3,072
10,155
8,535
224
3,024
7,051
17,664
0
L
Ne Zha
eric_45_
Ne Zha
9,136
2,317
0
6,698
13,276
6,887
0
3,630
9,608
0
69,587
W
6,518
2,686
0
657
7,063
2,932
1,207
1,647
5,376
0
59,953
W
Bastet
l3ORG_18
Bastet
7,277
1,856
0
10,195
13,454
5,336
0
681
12,659
0
70,698

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,174
Gold Earned
35,416
447
Minions Killed
423
0
Camps Cleared
0
1,332,764
Distance Traveled
1,366,063
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,218
658
113
8
0
229,241
3
L
Bacchus
6,401
457
32
2
0
263,766
0
L
Sun Wukong
7,365
526
118
8
0
276,472
2
L
Xbalanque
6,225
445
54
4
0
273,675
0
W
Ra
8,335
595
105
8
0
274,043
0
L
Hera
7,571
541
111
8
0
243,112
0
W
Athena
7,323
523
21
2
0
269,360
2
L
Ne Zha
7,854
561
108
8
0
309,038
0
W
Nut
6,920
494
106
8
0
250,329
2
W
Bastet
8,378
598
102
7
0
309,791
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role