Player Matchup

Bastet
Bastet
 
Bastet
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Agni
Agni
ITZsaxageIG
Agni
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 63L
1,580 Elo+
Party 1
Chiron
Chiron
LongLiveDank
Chiron
Level 60
God Stats
2W - 1L
1,566 SR
Queue Stats
7W - 9L
1,482 Elo+
Party 1
Sobek
Sobek
bababoosh248
Sobek
Level 124
God Stats
2W - 1L
1,505 SR
Queue Stats
156W - 160L
1,416 Elo+
Party 1
Loki
Loki
lopezinho2001
Loki
Level 58
God Stats
2W - 2L
1,403 SR
Queue Stats
21W - 29L
1,409 Elo+
Solo
Team Averages
Level 108
1,495 SR
1,477 Elo+

VS

Team Averages
Level 110
1,702 SR
1,477 Elo+
Odin
Odin
MortonKoops
Odin
Level 140
God Stats
3W - 2L
1,862 SR
Queue Stats
215W - 195L
1,557 Elo+
Solo
Ra
Ra
Ohio_CIe
Ra
Level 120
God Stats
8W - 10L
1,500 SR
Queue Stats
707W - 691L
1,491 Elo+
Party 2
Medusa
Medusa
SwiftTG
Medusa
Level 87
God Stats
46W - 47L
1,500 SR
Queue Stats
59W - 71L
1,280 Elo+
Solo
Ravana
Ravana
X_HesiMan_X
Ravana
Level 108
God Stats
1W - 1L
1,723 SR
Queue Stats
184W - 178L
1,553 Elo+
Party 2
Kumbhakarna
Kumbhakarna
laylay101
Kumbhakarna
Level 94
God Stats
2W - 1L
1,927 SR
Queue Stats
19W - 21L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
13
2 / 0 / 0
7,284
560
4,058
10,054
3,785
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
0 / 1 / 1
6,643
511
3,504
7,208
2,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
11
0 / 3 / 0
6,287
484
4,796
9,277
3,447
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 1 / 2
6,232
479
1,693
9,965
8,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
0 / 0 / 0
6,330
487
2,303
9,064
3,127
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 0 / 0
7,726
594
4,680
5,930
5,494
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
1 / 1 / 0
7,351
565
4,728
6,027
2,350
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
SwiftTG
Medusa
1
0 / 0 / 0
2,444
188
0
0
0
Ravana
13
0 / 0 / 0
6,406
493
1,176
4,621
2,183
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kumbhakarna
laylay101
Kumbhakarna
12
3 / 1 / 0
6,923
533
4,841
10,174
7,594
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
4
2
Kills
4
5
Deaths
2
3
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
2
0
0
2
W
0
1
1
0.5
W
Chiron
0
3
0
0
L
0
0
0
0
L
1
1
0
1
L
Medusa
SwiftTG
Medusa
0
0
0
0
L
Ravana
0
0
0
0
W
0
1
2
1
L
Kumbhakarna
laylay101
Kumbhakarna
3
1
0
3
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,354
Damage
15,425
45,568
Taken
26,752
20,985
Mitigated
17,621
19,934
Healing
9,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
4,058
901
0
7,780
10,054
3,785
0
335
9,567
0
61,393
W
3,504
36
0
1,250
7,208
2,433
0
2,511
4,327
54,902
0
W
Chiron
4,796
2,352
283
2,760
9,277
3,447
348
3,569
5,708
0
51,726
L
4,680
782
0
1,782
5,930
5,494
0
0
5,930
0
54,301
L
4,728
97
12
3,070
6,027
2,350
0
3,493
2,534
56,937
1,281
L
Medusa
SwiftTG
Medusa
0
0
0
0
0
0
0
0
0
0
0
L
Ravana
1,176
221
0
1,344
4,621
2,183
0
508
4,113
0
64,952
W
1,693
245
0
4,354
9,965
8,193
52
2,053
7,680
17,653
0
L
Kumbhakarna
laylay101
Kumbhakarna
4,841
973
0
3,496
10,174
7,594
0
1,196
8,978
32,842
1,681
W
2,303
198
0
3,507
9,064
3,127
0
0
8,481
0
46,222

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,776
Gold Earned
30,850
378
Minions Killed
386
0
Camps Cleared
0
1,274,290
Distance Traveled
1,065,368
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
7,284
560
108
8
0
305,931
2
W
Agni
6,643
511
104
8
0
268,135
2
W
Chiron
6,287
484
79
6
0
207,788
0
L
Odin
7,726
594
127
10
0
224,087
4
L
Ra
7,351
565
112
9
0
275,574
0
L
Medusa
2,444
188
0
0
0
0
0
L
Ravana
6,406
493
101
8
0
305,462
0
W
Sobek
6,232
479
23
2
0
235,689
1
L
Kumbhakarna
6,923
533
46
4
0
260,245
2
W
Loki
6,330
487
64
5
0
256,747
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role