Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vamana
Vamana
Foblis
Vamana
Level 83
God Stats
1W - 2L
1,166 SR
Queue Stats
135W - 140L
1,439 Elo+
Solo
Pele
Pele
KatProject
Pele
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 30L
1,579 Elo+
Party 2
Agni
Agni
Xav0k
Agni
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Achilles
Achilles
gmozz
Achilles
Level 89
God Stats
24W - 15L
1,478 SR
Queue Stats
58W - 45L
1,381 Elo+
Solo
Team Averages
Level 77
1,429 SR
1,480 Elo+

VS

Team Averages
Level 67
1,531 SR
1,455 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
S1los
Yemoja
Level 40
God Stats
8W - 6L
1,718 SR
Queue Stats
306W - 302L
1,438 Elo+
Party 1
Izanami
Izanami
XxSxBonniexX
Izanami
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 19L
1,537 Elo+
Party 1
Nemesis
Nemesis
llEMERSONll
Nemesis
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
139W - 129L
1,405 Elo+
Solo
Hel
Hel
twisted janey
Hel
Level 104
God Stats
5W - 11L
1,436 SR
Queue Stats
9W - 15L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
14
1 / 2 / 7
8,305
1,038
6,868
7,370
3,331
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vamana
Foblis
Vamana
14
1 / 0 / 7
8,112
1,014
6,349
4,761
4,459
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
9 / 2 / 4
10,523
1,315
20,963
12,973
5,678
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Agni
Xav0k
Agni
14
0 / 2 / 7
8,281
1,035
9,470
4,360
1,950
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
gmozz
Achilles
14
3 / 0 / 6
8,870
1,109
6,561
6,464
7,363
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Team 1 Tickets

323

VS

Team 2 Tickets

261

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
14
2 / 2 / 3
8,670
1,084
6,878
16,026
17,603
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
S1los
Yemoja
14
1 / 2 / 2
8,716
1,090
5,701
13,781
10,068
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Izanami
XxSxBonniexX
Izanami
14
2 / 7 / 3
8,746
1,093
10,297
16,435
6,755
Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
llEMERSONll
Nemesis
13
1 / 3 / 2
7,928
991
6,769
10,113
4,813
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

3
0 / 0 / 0
6,846
856
0
0
0

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
16
14
Kills
6
6
Deaths
14
31
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
1
2
7
2.25
L
Amaterasu
 
Amaterasu
2
2
3
1.75
W
Vamana
Foblis
Vamana
1
0
7
4.5
W
9
2
4
5.5
L
Yemoja
S1los
Yemoja
1
2
2
1
W
Agni
Xav0k
Agni
0
2
7
1.75
L
Izanami
XxSxBonniexX
Izanami
2
7
3
0.5
W
Achilles
gmozz
Achilles
3
0
6
6
L
Nemesis
llEMERSONll
Nemesis
1
3
2
0.67
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,211
Damage
29,645
35,928
Taken
56,355
22,781
Mitigated
39,239
3,794
Healing
9,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
6,868
4,105
0
0
7,370
3,331
0
686
6,427
0
23,962
L
Amaterasu
 
Amaterasu
6,878
2,691
0
2,379
16,026
17,603
0
2,680
13,346
0
21,369
W
Vamana
Foblis
Vamana
6,349
2,184
0
171
4,761
4,459
0
1,348
3,228
0
12,950
W
20,963
6,660
0
2,956
12,973
5,678
0
2,639
10,035
0
37,540
L
Yemoja
S1los
Yemoja
5,701
2,247
4,086
2,085
13,781
10,068
0
1,649
12,132
12,254
0
W
Agni
Xav0k
Agni
9,470
704
0
480
4,360
1,950
0
290
4,021
19,484
0
L
Izanami
XxSxBonniexX
Izanami
10,297
8,092
0
269
16,435
6,755
0
2,530
13,905
0
33,417
W
Achilles
gmozz
Achilles
6,561
793
0
187
6,464
7,363
0
738
5,259
0
13,925
L
Nemesis
llEMERSONll
Nemesis
6,769
1,523
0
414
10,113
4,813
0
2,611
7,502
0
18,767
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,091
Gold Earned
40,906
135
Minions Killed
141
6
Camps Cleared
6
748,247
Distance Traveled
580,313
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
8,305
1,038
52
7
0
123,884
0
L
Amaterasu
8,670
1,084
33
4
3
165,614
0
W
Vamana
8,112
1,014
8
1
2
163,863
0
W
Pele
10,523
1,315
27
3
3
166,547
0
L
Yemoja
8,716
1,090
14
2
1
141,182
0
W
Agni
8,281
1,035
38
5
0
129,322
0
L
Izanami
8,746
1,093
56
7
2
122,689
0
W
Achilles
8,870
1,109
10
1
1
164,631
0
L
Nemesis
7,928
991
38
5
0
150,828
0
L
Hel
6,846
856
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role