Player Matchup

Ymir
Ymir
CamioneroVerde
Ymir
Level 33
God Stats
7W - 5L
1,469 SR
Queue Stats
25W - 27L
1,324 Elo+
Solo
Loki
Loki
The Camdinho
Loki
Level 128
God Stats
3W - 2L
1,500 SR
Queue Stats
26W - 22L
1,462 Elo+
Solo
Anubis
Anubis
ZenDG97
Anubis
Level 45
God Stats
54W - 59L
1,513 SR
Queue Stats
185W - 178L
1,487 Elo+
Solo
Neith
Neith
desmoronador51
Neith
Level 144
God Stats
4W - 3L
1,477 SR
Queue Stats
24W - 25L
1,413 Elo+
Solo
Erlang Shen
Erlang Shen
imsleepybro
Erlang Shen
Level 86
God Stats
6W - 2L
1,927 SR
Queue Stats
298W - 295L
1,457 Elo+
Solo
Team Averages
Level 87
1,577 SR
1,429 Elo+

VS

Team Averages
Level 54
1,438 SR
1,336 Elo+
Odin
Odin
Chad Kroeger493
Odin
Level 80
God Stats
0W - 2L
1,314 SR
Queue Stats
68W - 105L
1,300 Elo+
Party 1
Skadi
Skadi
CorvieonSV
Skadi
Level 58
God Stats
65W - 41L
1,580 SR
Queue Stats
232W - 242L
1,435 Elo+
Party 1
He Bo
He Bo
RockyBalboa2416
He Bo
Level 88
God Stats
20W - 7L
1,793 SR
Queue Stats
126W - 138L
1,433 Elo+
Party 1
Ares
Ares
Windjammers79
Ares
Level 7
God Stats
3W - 11L
1,296 SR
Queue Stats
4W - 16L
1,255 Elo+
Party 1
Freya
Freya
Yoda 501
Freya
Level 39
God Stats
0W - 3L
1,204 SR
Queue Stats
15W - 43L
1,258 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 4
5,879
490
3,793
10,609
5,144
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
5 / 1 / 0
8,478
707
7,439
8,672
2,884
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anubis
ZenDG97
Anubis
14
2 / 0 / 3
7,834
653
6,716
5,290
2,818
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

12
6 / 1 / 3
7,002
584
9,234
8,746
3,240
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Erlang Shen
imsleepybro
Erlang Shen
12
2 / 0 / 5
6,822
569
3,809
6,626
3,216
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 5 / 0
5,439
453
3,366
10,791
5,158
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Skadi
11
0 / 3 / 0
5,897
491
3,011
8,356
2,431
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

13
2 / 2 / 0
6,367
531
7,289
9,213
2,903
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
1 / 2 / 3
5,991
499
3,688
9,872
7,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Freya
Yoda 501
Freya
9
1 / 4 / 0
5,040
420
4,307
7,364
2,698
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
8
16
Kills
5
5
Deaths
16
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
1
3
4
1
L
1
5
0
0.2
L
Skadi
0
3
0
0
L
2
2
0
1
W
5
1
0
5
L
1
2
3
1.25
L
Freya
Yoda 501
Freya
1
4
0
0.25
W
Anubis
ZenDG97
Anubis
2
0
3
3.5
W
6
1
3
7.5
W
Erlang Shen
imsleepybro
Erlang Shen
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,991
Damage
21,661
39,943
Taken
45,596
17,302
Mitigated
20,295
14,902
Healing
11,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,793
401
93
2,872
10,609
5,144
196
5,432
5,177
32,841
0
L
3,366
628
0
1,204
10,791
5,158
0
929
9,862
0
28,711
L
Skadi
3,011
644
0
1,500
8,356
2,431
0
5,230
3,126
0
40,730
L
7,289
648
0
4,178
9,213
2,903
0
715
8,498
62,050
551
W
7,439
1,508
0
2,419
8,672
2,884
69
1,906
6,314
0
61,568
L
3,688
177
0
2,365
9,872
7,105
0
2,911
6,961
14,776
1,510
L
Freya
Yoda 501
Freya
4,307
1,520
0
2,062
7,364
2,698
0
487
6,877
23,014
3,687
W
Anubis
ZenDG97
Anubis
6,716
122
0
2,925
5,290
2,818
0
574
4,672
63,398
1,957
W
9,234
3,083
122
3,296
8,746
3,240
438
5,337
3,409
0
44,391
W
Erlang Shen
imsleepybro
Erlang Shen
3,809
1,767
0
3,175
6,626
3,216
0
1,066
5,560
0
52,524

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,015
Gold Earned
28,734
395
Minions Killed
270
0
Camps Cleared
0
1,211,631
Distance Traveled
1,167,239
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,879
490
42
4
0
232,479
0
L
Odin
5,439
453
47
4
0
234,654
0
L
Skadi
5,897
491
71
6
0
204,778
10
L
He Bo
6,367
531
98
8
0
287,216
1
W
Loki
8,478
707
91
8
0
239,181
1
L
Ares
5,991
499
19
2
0
231,262
0
L
Freya
5,040
420
35
3
0
209,329
0
W
Anubis
7,834
653
104
9
0
227,879
4
W
Neith
7,002
584
74
6
0
201,918
0
W
Erlang Shen
6,822
569
84
7
0
310,174
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role