Player Matchup

Scylla
Scylla
BigPeenMachine
Scylla
Level 69
God Stats
5W - 4L
1,562 SR
Queue Stats
58W - 68L
1,485 Elo+
Party 1
Jing Wei
Jing Wei
CoRdiie
Jing Wei
Level 174
God Stats
2W - 0L
1,500 SR
Queue Stats
50W - 38L
1,583 Elo+
Solo
Xing Tian
Xing Tian
DragMahNutz
Xing Tian
Level 98
God Stats
6W - 5L
1,448 SR
Queue Stats
50W - 77L
1,414 Elo+
Party 1
Horus
Horus
Nuke Yo Mama 12
Horus
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 93L
1,348 Elo+
Party 1
Awilix
Awilix
antman62
Awilix
Level 146
God Stats
10W - 11L
1,407 SR
Queue Stats
125W - 162L
1,434 Elo+
Party 1
Team Averages
Level 121
1,483 SR
1,453 Elo+

VS

Team Averages
Level 128
1,387 SR
1,546 Elo+
Nemesis
Nemesis
DubzTank
Nemesis
Level 159
God Stats
2W - 4L
1,227 SR
Queue Stats
50W - 46L
1,543 Elo+
Solo
Ix Chel
Ix Chel
Franke93
Ix Chel
Level 143
God Stats
3W - 4L
1,524 SR
Queue Stats
143W - 115L
1,596 Elo+
Solo
Neith
Neith
LibraNiner
Neith
Level 146
God Stats
2W - 2L
1,619 SR
Queue Stats
84W - 85L
1,575 Elo+
Party 2
Athena
Athena
My Kamui
Athena
Level 88
God Stats
1W - 2L
1,284 SR
Queue Stats
143W - 141L
1,533 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
its UnkNwn
Ah Muzen Cab
Level 106
God Stats
0W - 2L
1,280 SR
Queue Stats
53W - 52L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 0 / 0
9,057
604
10,665
3,857
1,513
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Jing Wei
CoRdiie
Jing Wei
15
0 / 2 / 0
8,343
556
10,518
9,193
4,332
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Xing Tian
DragMahNutz
Xing Tian
15
3 / 1 / 5
9,175
612
10,610
13,950
14,728
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

14
1 / 1 / 8
7,898
527
5,702
11,961
11,038
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Awilix
antman62
Awilix
16
5 / 0 / 2
8,609
574
11,205
12,074
5,227
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DubzTank
Nemesis
15
3 / 3 / 1
7,759
517
9,215
14,592
5,835
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ix Chel
Franke93
Ix Chel
13
0 / 2 / 0
7,586
506
3,679
8,300
3,060
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
14
0 / 2 / 2
7,536
502
7,818
13,980
7,017
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Athena
My Kamui
Athena
11
0 / 4 / 3
6,857
457
4,173
14,576
13,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ah Muzen Cab
its UnkNwn
Ah Muzen Cab
14
1 / 4 / 0
8,414
561
6,720
12,938
4,812
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
10
15
Kills
4
4
Deaths
15
15
Assists
6
Player
Kills
Deaths
Assists
KDA
W
6
0
0
6
W
Jing Wei
CoRdiie
Jing Wei
0
2
0
0
W
Xing Tian
DragMahNutz
Xing Tian
3
1
5
5.5
L
Nemesis
DubzTank
Nemesis
3
3
1
1.17
L
Ix Chel
Franke93
Ix Chel
0
2
0
0
L
Neith
0
2
2
0.5
L
Athena
My Kamui
Athena
0
4
3
0.38
W
1
1
8
5
W
Awilix
antman62
Awilix
5
0
2
6
L
Ah Muzen Cab
its UnkNwn
Ah Muzen Cab
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,700
Damage
31,605
51,035
Taken
64,386
36,838
Mitigated
33,751
15,617
Healing
17,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,665
841
0
413
3,857
1,513
184
547
3,202
63,454
691
W
Jing Wei
CoRdiie
Jing Wei
10,518
7,193
0
3,531
9,193
4,332
47
978
8,215
0
89,486
W
Xing Tian
DragMahNutz
Xing Tian
10,610
1,086
0
2,500
13,950
14,728
0
759
13,115
58,460
713
L
Nemesis
DubzTank
Nemesis
9,215
3,313
0
4,839
14,592
5,835
0
2,904
11,514
0
57,554
L
Ix Chel
Franke93
Ix Chel
3,679
42
991
2,071
8,300
3,060
0
4,396
3,636
61,163
0
L
Neith
7,818
3,068
0
5,556
13,980
7,017
0
0
13,980
0
79,240
L
Athena
My Kamui
Athena
4,173
1,381
0
2,426
14,576
13,027
0
4,009
10,223
17,996
0
W
5,702
2,342
620
3,187
11,961
11,038
138
2,623
9,160
0
24,568
W
Awilix
antman62
Awilix
11,205
4,621
0
5,366
12,074
5,227
596
2,365
9,491
0
87,401
L
Ah Muzen Cab
its UnkNwn
Ah Muzen Cab
6,720
3,130
0
1,230
12,938
4,812
0
8,335
3,885
0
70,737

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,082
Gold Earned
38,152
534
Minions Killed
522
0
Camps Cleared
0
1,594,889
Distance Traveled
1,477,826
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,057
604
118
8
0
313,105
2
W
Jing Wei
8,343
556
145
10
0
286,550
1
W
Xing Tian
9,175
612
108
7
0
290,274
2
L
Nemesis
7,759
517
98
7
0
359,854
1
L
Ix Chel
7,586
506
145
10
0
295,530
0
L
Neith
7,536
502
122
8
0
233,402
0
L
Athena
6,857
457
30
2
0
304,533
0
W
Horus
7,898
527
35
2
0
318,366
4
W
Awilix
8,609
574
128
9
0
386,594
0
L
Ah Muzen Cab
8,414
561
127
8
0
284,507
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role