Player Matchup

Raijin
Raijin
BigDev_703
Raijin
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 31L
1,427 Elo+
Party 2
Surtr
Surtr
Cebei
Surtr
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 19L
1,321 Elo+
Solo
Sylvanus
Sylvanus
JACCUZI_SPLOT
Sylvanus
Level 127
God Stats
4W - 2L
1,875 SR
Queue Stats
97W - 87L
1,488 Elo+
Party 2
Ishtar
Ishtar
KingTrezzy
Ishtar
Level 72
God Stats
10W - 13L
1,338 SR
Queue Stats
114W - 111L
1,398 Elo+
Solo
Bastet
Bastet
Lapisepapel
Bastet
Level 58
God Stats
7W - 3L
1,549 SR
Queue Stats
83W - 97L
1,445 Elo+
Solo
Team Averages
Level 97
1,552 SR
1,416 Elo+

VS

Team Averages
Level 91
1,513 SR
1,375 Elo+
Anubis
Anubis
AfroChef
Anubis
Level 98
God Stats
2W - 4L
1,460 SR
Queue Stats
49W - 41L
1,376 Elo+
Party 1
Aphrodite
Aphrodite
DaBiaschh
Aphrodite
Level 95
God Stats
7W - 5L
1,629 SR
Queue Stats
64W - 50L
1,407 Elo+
Party 1
Nut
Nut
Dayan-_7
Nut
Level 148
God Stats
16W - 13L
1,478 SR
Queue Stats
131W - 134L
1,407 Elo+
Solo
Horus
Horus
PhantomWolf5977
Horus
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,217 Elo+
Party 1
Ymir
Ymir
TarmanganiKing
Ymir
Level 98
God Stats
1W - 3L
1,500 SR
Queue Stats
81W - 89L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
BigDev_703
Raijin
6
2 / 1 / 0
3,884
777
2,048
2,833
609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Surtr
Cebei
Surtr
8
1 / 0 / 1
4,856
971
956
2,923
1,174
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Sylvanus
JACCUZI_SPLOT
Sylvanus
6
0 / 0 / 0
3,295
659
2,795
4,742
2,971
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ishtar
KingTrezzy
Ishtar
6
0 / 1 / 0
3,254
651
3,181
4,548
1,492
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Bastet
6
1 / 0 / 1
3,528
706
949
2,824
763
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
AfroChef
Anubis
5
1 / 2 / 0
3,227
645
1,510
3,416
1,528
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Aphrodite
DaBiaschh
Aphrodite
6
0 / 0 / 0
3,559
712
2,027
3,976
1,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

6
1 / 0 / 0
3,418
684
2,901
4,148
1,329
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

1
0 / 1 / 0
2,595
519
78
886
365
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

3
0 / 1 / 0
2,905
581
816
2,703
1,160
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
2
4
Kills
2
2
Deaths
4
2
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Anubis
AfroChef
Anubis
1
2
0
0.5
W
Raijin
BigDev_703
Raijin
2
1
0
2
W
Surtr
Cebei
Surtr
1
0
1
1.5
L
Aphrodite
DaBiaschh
Aphrodite
0
0
0
0
L
1
0
0
1
W
Sylvanus
JACCUZI_SPLOT
Sylvanus
0
0
0
0
W
Ishtar
KingTrezzy
Ishtar
0
1
0
0
W
Bastet
1
0
1
1.5
L
0
1
0
0
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,929
Damage
7,332
17,870
Taken
15,129
7,009
Mitigated
6,063
8,438
Healing
6,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
AfroChef
Anubis
1,510
133
0
1,030
3,416
1,528
0
1,949
1,467
11,628
0
W
Raijin
BigDev_703
Raijin
2,048
408
0
190
2,833
609
0
1,673
1,160
17,511
1,069
W
Surtr
Cebei
Surtr
956
464
0
1,033
2,923
1,174
65
506
2,385
720
28,808
L
Aphrodite
DaBiaschh
Aphrodite
2,027
570
1,341
2,280
3,976
1,681
0
1,037
2,698
12,340
0
L
2,901
1,577
40
1,091
4,148
1,329
0
1,225
2,746
0
20,379
W
Sylvanus
JACCUZI_SPLOT
Sylvanus
2,795
1,148
1,301
2,864
4,742
2,971
0
1,194
3,548
15,680
1,694
W
Ishtar
KingTrezzy
Ishtar
3,181
1,659
101
1,295
4,548
1,492
0
833
3,715
0
15,475
W
Bastet
949
395
0
1,654
2,824
763
0
116
2,708
0
11,212
L
78
46
0
32
886
365
0
0
886
0
765
L
816
319
0
661
2,703
1,160
0
76
2,627
5,712
1,348

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,817
Gold Earned
15,704
151
Minions Killed
93
0
Camps Cleared
0
507,713
Distance Traveled
414,267
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
3,227
645
22
4
0
79,104
0
W
Raijin
3,884
777
23
5
0
80,886
0
W
Surtr
4,856
971
54
11
0
105,514
0
L
Aphrodite
3,559
712
26
5
0
105,133
0
L
Nut
3,418
684
32
6
0
92,720
1
W
Sylvanus
3,295
659
29
6
0
96,487
0
W
Ishtar
3,254
651
20
4
0
97,381
2
W
Bastet
3,528
706
25
5
0
127,445
2
L
Horus
2,595
519
1
0
0
70,341
0
L
Ymir
2,905
581
12
2
0
66,969
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role