Player Matchup

Neith
Neith
 
Neith
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Susano
Susano
DEEDEE110
Susano
Level 98
God Stats
29W - 38L
1,450 SR
Queue Stats
31W - 43L
1,408 Elo+
Solo
Anubis
Anubis
Ipsofacto78
Anubis
Level 147
God Stats
14W - 12L
1,606 SR
Queue Stats
622W - 696L
1,372 Elo+
Solo
Nu Wa
Nu Wa
ZoNo7_Twitch
Nu Wa
Level 46
God Stats
34W - 37L
1,511 SR
Queue Stats
39W - 41L
1,507 Elo+
Party 1
Ishtar
Ishtar
alejandro-jennif
Ishtar
Level 78
God Stats
17W - 7L
1,583 SR
Queue Stats
39W - 18L
1,554 Elo+
Solo
Team Averages
Level 101
1,530 SR
1,468 Elo+

VS

Team Averages
Level 107
1,478 SR
1,464 Elo+
Hel
Hel
BerZerKer468
Hel
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 59L
1,536 Elo+
Solo
Artio
Artio
ReL1cMb
Artio
Level 158
God Stats
1W - 1L
1,468 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Anubis
Anubis
gibbon0007
Anubis
Level 69
God Stats
13W - 14L
1,494 SR
Queue Stats
47W - 66L
1,401 Elo+
Party 2
Shiva
Shiva
grandeur8590
Shiva
Level 175
God Stats
65W - 70L
1,450 SR
Queue Stats
567W - 632L
1,466 Elo+
Solo
Arachne
Arachne
silentslick123
Arachne
Level 69
God Stats
23W - 25L
1,478 SR
Queue Stats
74W - 89L
1,416 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
2 / 1 / 4
9,225
1,153
12,087
10,562
4,211
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Susano
DEEDEE110
Susano
13
1 / 0 / 1
8,060
1,008
237
623
200
Mace

Mace

+10
Physical Power

Anubis
13
0 / 3 / 4
8,054
1,007
7,479
6,330
2,209
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

15
1 / 0 / 6
9,118
1,140
8,879
6,280
2,315
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
4 / 4 / 4
9,877
1,235
14,510
13,739
4,913
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

267

VS

Team 2 Tickets

288

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 1 / 6
8,787
1,098
2,736
7,966
3,449
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artio
ReL1cMb
Artio
14
2 / 3 / 2
9,744
1,218
6,160
16,142
19,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
gibbon0007
Anubis
14
3 / 1 / 4
9,271
1,159
10,948
4,218
2,124
Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

15
2 / 0 / 4
9,149
1,144
9,858
14,164
12,330
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
1 / 3 / 1
8,863
1,108
6,248
9,882
5,624
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
25
8
Kills
8
8
Deaths
8
19
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
2
1
4
4
W
0
1
6
3
L
Susano
DEEDEE110
Susano
1
0
1
1.5
L
Anubis
0
3
4
0.67
W
Artio
ReL1cMb
Artio
2
3
2
1
L
1
0
6
4
L
4
4
4
1.5
W
Anubis
gibbon0007
Anubis
3
1
4
5
W
2
0
4
4
W
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,192
Damage
35,950
37,534
Taken
52,372
13,848
Mitigated
42,856
4,183
Healing
13,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
12,087
5,282
0
1,931
10,562
4,211
0
5,159
5,403
0
29,200
W
2,736
179
2,832
3,575
7,966
3,449
0
1,993
5,973
18,366
0
L
Susano
DEEDEE110
Susano
237
0
0
0
623
200
0
243
380
0
1,570
L
Anubis
7,479
172
0
767
6,330
2,209
0
4,326
2,004
15,007
796
W
Artio
ReL1cMb
Artio
6,160
174
635
3,982
16,142
19,329
0
4,251
11,891
22,020
73
L
8,879
1,883
0
0
6,280
2,315
0
2,547
3,733
30,543
0
L
14,510
10,569
0
1,485
13,739
4,913
0
7,218
6,521
0
33,400
W
Anubis
gibbon0007
Anubis
10,948
0
0
1,634
4,218
2,124
0
1,659
2,559
29,661
716
W
9,858
1,584
68
632
14,164
12,330
0
5,723
8,441
0
28,946
W
6,248
3,283
0
561
9,882
5,624
0
2,348
7,534
0
20,203

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,334
Gold Earned
45,814
169
Minions Killed
187
3
Camps Cleared
9
600,146
Distance Traveled
851,172
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,225
1,153
45
6
0
152,844
0
W
Hel
8,787
1,098
34
4
1
166,076
0
L
Susano
8,060
1,008
1
0
1
46,079
0
L
Anubis
8,054
1,007
26
3
1
103,484
0
W
Artio
9,744
1,218
33
4
0
189,810
0
L
Nu Wa
9,118
1,140
44
6
1
153,369
0
L
Ishtar
9,877
1,235
53
7
0
144,370
0
W
Anubis
9,271
1,159
47
6
0
155,922
0
W
Shiva
9,149
1,144
33
4
3
169,767
0
W
Arachne
8,863
1,108
40
5
5
169,597
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role