Player Matchup

Ares
Ares
Bronze V
F-Ciscoo
Ares
Bronze V
Level 59
God Stats
0W - 2L
1,282 SR
Queue Stats
3W - 22L
1,096 MMR
Party 2
Janus
Janus
Silver III
FavizyDSukehiro
Janus
Silver III
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 107L
1,150 MMR
Party 2
Chaac
Chaac
Silver II
chris6i023
Chaac
Silver II
Level 107
God Stats
27W - 35L
1,341 SR
Queue Stats
283W - 370L
1,161 MMR
Party 2
Team Averages
Silver V
Silver V
Average Tier
Level 94
1,374 SR
1,136 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 135
1,669 SR
1,394 MMR
Olorun
Olorun
Gold IV
EliJang_H
Olorun
Gold IV
Level 154
God Stats
9W - 2L
1,788 SR
Queue Stats
39W - 32L
1,394 MMR
Party 1
Cthulhu
Cthulhu
Gold IV
Raccaille
Cthulhu
Gold IV
Level 144
God Stats
17W - 12L
1,575 SR
Queue Stats
39W - 32L
1,394 MMR
Party 1
Horus
Horus
Gold IV
X__Alper94
Horus
Gold IV
Level 107
God Stats
10W - 3L
1,643 SR
Queue Stats
39W - 32L
1,394 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
13
0 / 2 / 2
8,486
566
4,498
16,885
17,585
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
1 / 4 / 1
9,377
625
5,729
10,518
4,647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chaac
15
1 / 2 / 0
9,195
613
10,930
15,914
17,757
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
AchillesThothKuzenboBacchusXbalanque

VS

Bans
Ne ZhaAgniHou YiHachimanAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
EliJang_H
Olorun
15
1 / 2 / 4
10,146
676
8,630
10,602
4,727
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
Raccaille
Cthulhu
17
3 / 0 / 5
11,155
744
18,648
15,728
16,915
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Horus
16
4 / 0 / 3
10,873
725
11,999
16,110
17,804
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
20
2
Kills
8
8
Deaths
2
3
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Olorun
EliJang_H
Olorun
1
2
4
1.5
L
Ares
0
2
2
0.5
L
1
4
1
0.38
W
Cthulhu
Raccaille
Cthulhu
3
0
5
5.5
W
Horus
4
0
3
5.5
L
Chaac
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,157
Damage
39,277
43,317
Taken
42,440
39,989
Mitigated
39,446
5,006
Healing
14,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
EliJang_H
Olorun
8,630
2,828
918
2,962
10,602
4,727
2,285
2,393
7,912
55,983
0
L
Ares
4,498
693
0
93
16,885
17,585
0
8,629
6,791
10,250
0
L
5,729
142
0
363
10,518
4,647
0
5,988
3,763
47,003
0
W
Cthulhu
Raccaille
Cthulhu
18,648
1,004
795
1,540
15,728
16,915
248
4,452
10,920
55,355
7,271
W
Horus
11,999
4,996
1,524
6,983
16,110
17,804
162
3,870
11,731
0
29,470
L
Chaac
10,930
1,106
0
4,550
15,914
17,757
0
8,476
6,207
0
41,363

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,058
Gold Earned
32,174
143
Minions Killed
212
0
Camps Cleared
0
816,417
Distance Traveled
887,008
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
10,146
676
86
6
0
267,645
0
L
Ares
8,486
566
10
1
0
261,739
0
L
Janus
9,377
625
85
6
0
252,765
6
W
Cthulhu
11,155
744
83
6
0
297,175
5
W
Horus
10,873
725
43
3
0
322,188
0
L
Chaac
9,195
613
48
3
0
301,913
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role