Player Matchup

Hades
Hades
KaozControI
Hades
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 50L
1,575 Elo+
Party 1
Cthulhu
Cthulhu
KucasTheGreat
Cthulhu
Level 157
God Stats
1W - 3L
1,321 SR
Queue Stats
188W - 159L
1,596 Elo+
Party 3
Loki
Loki
Nobleknightdark
Loki
Level 154
God Stats
8W - 7L
1,464 SR
Queue Stats
139W - 126L
1,531 Elo+
Solo
Medusa
Medusa
TheMeetStranglr
Medusa
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 67L
1,493 Elo+
Party 1
Xing Tian
Xing Tian
delardp
Xing Tian
Level 148
God Stats
0W - 3L
1,321 SR
Queue Stats
197W - 182L
1,597 Elo+
Party 3
Team Averages
Level 138
1,421 SR
1,558 Elo+

VS

Team Averages
Level 154
1,453 SR
1,581 Elo+
Hercules
Hercules
Lamepollas300
Hercules
Level 159
God Stats
18W - 13L
1,362 SR
Queue Stats
214W - 180L
1,489 Elo+
Solo
Olorun
Olorun
PyriteDreams
Olorun
Level 177
God Stats
5W - 3L
1,415 SR
Queue Stats
139W - 117L
1,558 Elo+
Party 2
Sobek
Sobek
Redhorn70
Sobek
Level 124
God Stats
3W - 3L
1,380 SR
Queue Stats
111W - 86L
1,575 Elo+
Party 2
Nut
Nut
jaysigg20
Nut
Level 185
God Stats
43W - 38L
1,359 SR
Queue Stats
264W - 265L
1,512 Elo+
Solo
Loki
Loki
sixfigures58
Loki
Level 127
God Stats
4W - 1L
1,750 SR
Queue Stats
51W - 29L
1,770 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 2
7,542
503
5,208
14,387
7,162
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Cthulhu
15
2 / 2 / 0
9,020
601
11,295
12,628
10,233
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

15
5 / 0 / 2
8,608
574
8,573
10,496
4,470
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

14
1 / 8 / 3
8,015
534
10,564
16,686
6,491
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xing Tian
delardp
Xing Tian
12
2 / 1 / 3
7,529
502
5,575
12,375
10,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Lamepollas300
Hercules
14
1 / 2 / 1
8,053
537
7,482
17,388
14,814
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Olorun
14
2 / 2 / 3
8,415
561
11,904
10,230
4,855
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sobek
Redhorn70
Sobek
12
1 / 2 / 7
7,559
504
7,568
15,304
14,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
4 / 3 / 3
8,580
572
11,569
13,003
5,367
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
7 / 1 / 2
8,684
579
6,927
9,946
4,143
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
31
10
Kills
15
15
Deaths
10
10
Assists
16
Player
Kills
Deaths
Assists
KDA
L
0
4
2
0.25
L
Cthulhu
2
2
0
1
W
Hercules
Lamepollas300
Hercules
1
2
1
0.75
L
5
0
2
6
W
Olorun
2
2
3
1.75
W
Sobek
Redhorn70
Sobek
1
2
7
2.25
L
1
8
3
0.31
L
Xing Tian
delardp
Xing Tian
2
1
3
3.5
W
4
3
3
1.83
W
7
1
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,215
Damage
45,450
66,572
Taken
65,871
38,975
Mitigated
43,633
21,032
Healing
28,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,208
545
530
5,947
14,387
7,162
0
9,655
4,732
50,663
0
L
Cthulhu
11,295
2,100
0
4,604
12,628
10,233
0
0
11,804
75,700
3,022
W
Hercules
Lamepollas300
Hercules
7,482
3,101
0
9,092
17,388
14,814
0
9,305
6,729
0
57,581
L
8,573
2,964
0
5,342
10,496
4,470
0
1,531
8,965
0
72,288
W
Olorun
11,904
5,993
240
3,139
10,230
4,855
0
4,561
5,669
73,325
2,709
W
Sobek
Redhorn70
Sobek
7,568
1,147
0
5,922
15,304
14,454
0
4,662
10,642
26,171
2,077
L
10,564
5,380
0
2,783
16,686
6,491
388
2,325
14,361
0
64,236
L
Xing Tian
delardp
Xing Tian
5,575
765
0
1,826
12,375
10,619
0
4,804
7,571
23,154
506
W
11,569
8,557
0
4,492
13,003
5,367
1,603
999
12,004
0
74,262
W
6,927
2,334
0
5,988
9,946
4,143
0
864
9,035
0
76,007

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,714
Gold Earned
41,291
452
Minions Killed
494
0
Camps Cleared
0
1,481,435
Distance Traveled
1,491,131
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
7,542
503
110
7
0
264,649
5
L
Cthulhu
9,020
601
127
8
0
283,347
0
W
Hercules
8,053
537
100
7
0
287,637
1
L
Loki
8,608
574
104
7
0
377,734
0
W
Olorun
8,415
561
123
8
0
272,872
4
W
Sobek
7,559
504
22
1
0
306,471
6
L
Medusa
8,015
534
90
6
0
257,592
0
L
Xing Tian
7,529
502
21
1
0
298,113
0
W
Nut
8,580
572
132
9
0
249,262
0
W
Loki
8,684
579
117
8
0
374,889
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role