Player Matchup

Cthulhu
Cthulhu
Pokeycat Gaming
Cthulhu
Level 60
God Stats
198W - 168L
1,461 SR
Queue Stats
369W - 342L
1,529 Elo+
Party 1
Awilix
Awilix
SupernovaCB
Awilix
Level 107
God Stats
39W - 30L
1,569 SR
Queue Stats
388W - 334L
1,567 Elo+
Party 1
Horus
Horus
TeaKiller1767
Horus
Level 89
God Stats
17W - 7L
1,731 SR
Queue Stats
170W - 162L
1,483 Elo+
Solo
Nut
Nut
baphomets-bae
Nut
Level 154
God Stats
13W - 18L
1,457 SR
Queue Stats
187W - 181L
1,417 Elo+
Solo
Merlin
Merlin
n0tkilla
Merlin
Level 82
God Stats
26W - 15L
1,625 SR
Queue Stats
381W - 359L
1,525 Elo+
Party 1
Team Averages
Level 98
1,568 SR
1,504 Elo+

VS

Team Averages
Level 54
1,374 SR
1,345 Elo+
Odin
Odin
Chad Kroeger493
Odin
Level 80
God Stats
0W - 2L
1,500 SR
Queue Stats
68W - 105L
1,306 Elo+
Party 2
Skadi
Skadi
CorvieonSV
Skadi
Level 58
God Stats
65W - 41L
1,594 SR
Queue Stats
232W - 242L
1,444 Elo+
Party 2
Thanatos
Thanatos
RockyBalboa2416
Thanatos
Level 88
God Stats
1W - 5L
1,294 SR
Queue Stats
126W - 138L
1,442 Elo+
Party 2
Ares
Ares
Windjammers79
Ares
Level 7
God Stats
3W - 11L
1,316 SR
Queue Stats
4W - 16L
1,268 Elo+
Party 2
He Bo
He Bo
Yoda 501
He Bo
Level 38
God Stats
2W - 9L
1,167 SR
Queue Stats
15W - 43L
1,265 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 1
7,005
701
3,824
3,664
2,778
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Awilix
11
3 / 0 / 1
6,013
601
4,230
6,323
2,162
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 4 / 4
5,583
558
4,524
12,599
7,509
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
5 / 1 / 1
6,660
666
7,112
5,994
2,267
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
n0tkilla
Merlin
11
0 / 0 / 2
6,200
620
1,296
3,749
1,182
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 0
4,599
460
974
6,996
3,275
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Skadi
9
2 / 2 / 1
4,949
495
6,316
6,579
1,965
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Thanatos
9
1 / 4 / 1
5,140
514
4,863
10,879
3,641
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
1 / 0 / 2
5,455
546
3,291
6,827
4,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

He Bo
Yoda 501
He Bo
9
1 / 1 / 0
5,092
509
1,449
4,471
1,120
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
9
9
Kills
5
5
Deaths
9
9
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
L
Skadi
2
2
1
1.25
W
1
0
1
1.5
L
Thanatos
1
4
1
0.38
W
Awilix
3
0
1
3.5
W
0
4
4
0.5
L
1
0
2
2
L
He Bo
Yoda 501
He Bo
1
1
0
1
W
5
1
1
5.5
W
Merlin
n0tkilla
Merlin
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,986
Damage
16,893
32,329
Taken
35,752
15,898
Mitigated
14,356
12,673
Healing
13,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
974
102
0
1,016
6,996
3,275
0
3,121
3,545
0
24,478
L
Skadi
6,316
2,386
0
1,272
6,579
1,965
0
97
6,478
0
34,138
W
3,824
71
0
663
3,664
2,778
0
0
3,414
38,680
2,680
L
Thanatos
4,863
656
0
7,385
10,879
3,641
0
65
10,774
0
37,896
W
Awilix
4,230
1,201
0
3,107
6,323
2,162
0
301
5,982
0
37,605
W
4,524
1,999
1,149
3,852
12,599
7,509
34
2,223
10,296
0
20,346
L
3,291
87
0
2,196
6,827
4,355
0
322
6,461
17,822
0
L
He Bo
Yoda 501
He Bo
1,449
0
0
1,750
4,471
1,120
0
333
3,878
21,994
0
W
7,112
4,959
0
1,595
5,994
2,267
162
1,173
4,781
0
44,864
W
Merlin
n0tkilla
Merlin
1,296
0
0
2,307
3,749
1,182
584
621
2,866
38,024
1,682

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,461
Gold Earned
25,235
358
Minions Killed
234
0
Camps Cleared
0
1,047,176
Distance Traveled
993,457
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
4,599
460
41
4
0
191,463
0
L
Skadi
4,949
495
46
5
0
172,674
3
W
Cthulhu
7,005
701
105
11
0
175,069
0
L
Thanatos
5,140
514
71
7
0
225,686
0
W
Awilix
6,013
601
64
6
0
250,347
0
W
Horus
5,583
558
17
2
0
224,893
5
L
Ares
5,455
546
27
3
0
206,180
0
L
He Bo
5,092
509
49
5
0
197,454
3
W
Nut
6,660
666
86
9
0
191,742
2
W
Merlin
6,200
620
86
9
0
205,125
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role