Player Matchup

Serqet
Serqet
 
Serqet
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Bronzure
Sobek
Level 151
God Stats
11W - 7L
1,774 SR
Queue Stats
134W - 118L
1,521 Elo+
Party 1
Artemis
Artemis
Neleús
Artemis
Level 202
God Stats
0W - 1L
1,802 SR
Queue Stats
2W - 6L
1,368 Elo+
Party 1
Mulan
Mulan
josean11
Mulan
Level 84
God Stats
26W - 44L
1,479 SR
Queue Stats
211W - 186L
1,509 Elo+
Solo
Nu Wa
Nu Wa
temp-60302117
Nu Wa
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 99L
1,515 Elo+
Solo
Team Averages
Level 149
1,611 SR
1,483 Elo+

VS

Team Averages
Level 134
1,599 SR
1,471 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
InfinityGold11
Thoth
Level 149
God Stats
5W - 2L
1,567 SR
Queue Stats
82W - 46L
1,633 Elo+
Solo
Thanatos
Thanatos
LGICoffee
Thanatos
Level 136
God Stats
20W - 16L
1,571 SR
Queue Stats
97W - 93L
1,520 Elo+
Party 2
Sun Wukong
Sun Wukong
Malicious Sins
Sun Wukong
Level 159
God Stats
5W - 0L
1,858 SR
Queue Stats
50W - 39L
1,517 Elo+
Party 2
Anhur
Anhur
TruCang
Anhur
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,187 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
10
0 / 2 / 0
5,207
473
1,670
9,946
2,794
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

Sobek
Bronzure
Sobek
10
0 / 1 / 1
5,578
507
1,451
6,894
3,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Artemis
Neleús
Artemis
10
1 / 0 / 1
5,622
511
4,556
3,135
1,051
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+6%
Physical Lifesteal

Mulan
josean11
Mulan
10
0 / 3 / 0
5,601
509
8,974
14,419
11,012
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

10
1 / 5 / 0
5,454
496
4,351
7,026
1,410
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
11
0 / 1 / 1
5,441
495
4,037
6,216
4,119
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
4 / 0 / 3
8,237
749
8,106
4,745
1,323
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
LGICoffee
Thanatos
12
7 / 0 / 0
6,700
609
5,518
7,584
3,306
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
Malicious Sins
Sun Wukong
11
0 / 0 / 3
6,372
579
6,771
11,456
10,979
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

Anhur
TruCang
Anhur
11
0 / 1 / 0
5,737
522
1,454
6,501
2,082
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
18
2
Kills
11
11
Deaths
2
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
0
2
0
0
W
Cthulhu
 
Cthulhu
0
1
1
0.5
L
Sobek
Bronzure
Sobek
0
1
1
0.5
W
4
0
3
5.5
W
Thanatos
LGICoffee
Thanatos
7
0
0
7
W
Sun Wukong
Malicious Sins
Sun Wukong
0
0
3
1.5
L
Artemis
Neleús
Artemis
1
0
1
1.5
W
Anhur
TruCang
Anhur
0
1
0
0
L
Mulan
josean11
Mulan
0
3
0
0
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,002
Damage
25,886
41,420
Taken
36,502
20,098
Mitigated
21,809
13,365
Healing
20,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
1,670
464
0
4,070
9,946
2,794
0
2,193
7,515
0
39,346
W
Cthulhu
 
Cthulhu
4,037
459
0
2,322
6,216
4,119
0
1,294
4,838
34,623
0
L
Sobek
Bronzure
Sobek
1,451
172
0
2,818
6,894
3,831
0
2,206
4,148
10,574
1,231
W
8,106
582
0
1,348
4,745
1,323
600
1,831
2,182
73,741
2,259
W
Thanatos
LGICoffee
Thanatos
5,518
1,285
0
6,943
7,584
3,306
342
452
6,819
0
38,283
W
Sun Wukong
Malicious Sins
Sun Wukong
6,771
1,519
0
6,439
11,456
10,979
192
391
10,120
0
49,345
L
Artemis
Neleús
Artemis
4,556
1,190
0
689
3,135
1,051
0
290
2,725
0
41,767
W
Anhur
TruCang
Anhur
1,454
1,174
0
3,143
6,501
2,082
0
858
5,527
0
36,888
L
Mulan
josean11
Mulan
8,974
1,198
0
5,490
14,419
11,012
0
644
12,741
0
42,554
L
4,351
712
0
298
7,026
1,410
0
5,135
1,484
33,207
601

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,462
Gold Earned
32,487
317
Minions Killed
427
0
Camps Cleared
0
1,044,888
Distance Traveled
1,133,244
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
5,207
473
77
7
0
259,218
3
W
Cthulhu
5,441
495
71
6
0
242,977
0
L
Sobek
5,578
507
24
2
0
240,480
0
W
Thoth
8,237
749
142
13
0
232,136
2
W
Thanatos
6,700
609
62
6
0
251,611
0
W
Sun Wukong
6,372
579
89
8
0
202,101
0
L
Artemis
5,622
511
74
7
0
185,264
0
W
Anhur
5,737
522
63
6
0
204,419
2
L
Mulan
5,601
509
70
6
0
166,513
0
L
Nu Wa
5,454
496
72
7
0
193,413
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role