Player Matchup

Charybdis
Charybdis
Alexbatracio
Charybdis
Level 66
God Stats
2W - 2L
1,333 SR
Queue Stats
54W - 31L
1,552 Elo+
Solo
Fenrir
Fenrir
Darkitachi01
Fenrir
Level 62
God Stats
1W - 1L
1,203 SR
Queue Stats
48W - 61L
1,353 Elo+
Solo
Anubis
Anubis
GulkoHD
Anubis
Level 59
God Stats
14W - 13L
1,552 SR
Queue Stats
22W - 23L
1,359 Elo+
Solo
Bake Kujira
Bake Kujira
Nity_ghost
Bake Kujira
Level 66
God Stats
13W - 3L
1,718 SR
Queue Stats
26W - 14L
1,646 Elo+
Solo
Horus
Horus
ladriiiii
Horus
Level 63
God Stats
6W - 4L
1,552 SR
Queue Stats
155W - 148L
1,492 Elo+
Solo
Team Averages
Level 63
1,472 SR
1,481 Elo+

VS

Team Averages
Level 68
1,368 SR
1,451 Elo+
Nu Wa
Nu Wa
Emerald-smoke420
Nu Wa
Level 66
God Stats
5W - 10L
1,358 SR
Queue Stats
194W - 222L
1,474 Elo+
Solo
Arachne
Arachne
SHIROMO
Arachne
Level 68
God Stats
21W - 16L
1,437 SR
Queue Stats
91W - 82L
1,408 Elo+
Party 1
Jing Wei
Jing Wei
Sonnylol
Jing Wei
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 50L
1,442 Elo+
Party 1
Terra
Terra
TeckDrakon
Terra
Level 66
God Stats
3W - 2L
1,275 SR
Queue Stats
185W - 164L
1,515 Elo+
Solo
Odin
Odin
Volkii-_-
Odin
Level 80
God Stats
0W - 2L
1,272 SR
Queue Stats
82W - 76L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Alexbatracio
Charybdis
11
1 / 2 / 4
6,730
421
10,444
10,892
4,060
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fenrir
14
1 / 3 / 6
7,852
491
6,669
13,521
6,795
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anubis
GulkoHD
Anubis
15
7 / 3 / 2
9,452
591
18,543
12,826
6,449
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bake Kujira
Nity_ghost
Bake Kujira
12
1 / 3 / 6
7,741
484
8,656
14,346
14,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Horus
ladriiiii
Horus
14
4 / 2 / 3
8,866
554
10,872
13,162
11,477
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 2 / 2
8,038
502
14,785
13,153
3,918
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
SHIROMO
Arachne
12
5 / 5 / 3
7,632
477
6,370
15,189
5,645
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jing Wei
Sonnylol
Jing Wei
11
1 / 3 / 2
6,346
397
6,327
10,787
4,014
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Terra
11
2 / 1 / 4
7,080
443
5,007
18,649
12,603
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Odin
12
0 / 4 / 3
7,173
448
6,506
14,269
12,179
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
27
14
Kills
13
13
Deaths
15
21
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Alexbatracio
Charybdis
1
2
4
1.5
W
Fenrir
1
3
6
1.33
L
5
2
2
3
W
Anubis
GulkoHD
Anubis
7
3
2
2.67
W
Bake Kujira
Nity_ghost
Bake Kujira
1
3
6
1.33
L
Arachne
SHIROMO
Arachne
5
5
3
1.3
L
Jing Wei
Sonnylol
Jing Wei
1
3
2
0.67
L
Terra
2
1
4
4
L
Odin
0
4
3
0.38
W
Horus
ladriiiii
Horus
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,184
Damage
38,995
64,747
Taken
72,047
42,991
Mitigated
38,359
16,844
Healing
13,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Alexbatracio
Charybdis
10,444
5,571
0
4,344
10,892
4,060
560
2,976
7,829
0
50,770
W
Fenrir
6,669
1,219
0
1,816
13,521
6,795
344
4,001
9,444
0
68,786
L
14,785
3,019
70
3,591
13,153
3,918
0
8,320
4,784
54,588
399
W
Anubis
GulkoHD
Anubis
18,543
468
0
4,665
12,826
6,449
351
6,524
6,302
82,180
1,373
W
Bake Kujira
Nity_ghost
Bake Kujira
8,656
3,154
0
1,716
14,346
14,210
206
3,696
10,420
40,019
0
L
Arachne
SHIROMO
Arachne
6,370
5,122
0
1,098
15,189
5,645
0
5,715
9,255
0
35,812
L
Jing Wei
Sonnylol
Jing Wei
6,327
3,789
0
930
10,787
4,014
99
2,573
8,165
0
41,531
L
Terra
5,007
1,359
2,156
4,366
18,649
12,603
13
6,791
11,858
19,675
0
L
Odin
6,506
1,507
0
1,742
14,269
12,179
0
3,449
10,206
0
51,956
W
Horus
ladriiiii
Horus
10,872
4,121
440
3,863
13,162
11,477
36
2,196
10,966
0
63,996

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,641
Gold Earned
36,269
446
Minions Killed
297
0
Camps Cleared
0
1,454,556
Distance Traveled
1,538,912
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
6,730
421
69
4
0
288,834
0
W
Fenrir
7,852
491
96
6
0
331,738
0
L
Nu Wa
8,038
502
78
5
0
282,586
3
W
Anubis
9,452
591
119
7
0
269,664
0
W
Bake Kujira
7,741
484
54
3
0
299,275
2
L
Arachne
7,632
477
54
3
0
348,361
0
L
Jing Wei
6,346
397
53
3
0
296,721
0
L
Terra
7,080
443
25
2
0
322,103
0
L
Odin
7,173
448
87
5
0
289,141
0
W
Horus
8,866
554
108
7
0
265,045
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role