Player Matchup

Anubis
Anubis
DarkNightray_50c
Anubis
Level 104
God Stats
3W - 1L
1,697 SR
Queue Stats
40W - 45L
1,406 Elo+
Party 1
Bacchus
Bacchus
Juanimave
Bacchus
Level 25
God Stats
8W - 4L
1,660 SR
Queue Stats
23W - 24L
1,447 Elo+
Party 1
Thanatos
Thanatos
RubenPeKiller
Thanatos
Level 29
God Stats
5W - 5L
1,456 SR
Queue Stats
17W - 17L
1,441 Elo+
Party 1
Sun Wukong
Sun Wukong
Zaraki102
Sun Wukong
Level 64
God Stats
12W - 16L
1,433 SR
Queue Stats
150W - 176L
1,427 Elo+
Solo
Ullr
Ullr
Zortza926
Ullr
Level 80
God Stats
9W - 11L
1,385 SR
Queue Stats
208W - 214L
1,370 Elo+
Solo
Team Averages
Level 60
1,526 SR
1,418 Elo+

VS

Team Averages
Level 87
1,506 SR
1,450 Elo+
Hercules
Hercules
 
Hercules
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
Avery182657
Tyr
Level 59
God Stats
20W - 25L
1,481 SR
Queue Stats
163W - 196L
1,389 Elo+
Solo
Fenrir
Fenrir
BGboz
Fenrir
Level 109
God Stats
20W - 22L
1,472 SR
Queue Stats
144W - 148L
1,481 Elo+
Solo
Zeus
Zeus
Dr Arsenic92
Zeus
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
178W - 162L
1,472 Elo+
Solo
Freya
Freya
HammeredOrc5361
Freya
Level 55
God Stats
38W - 32L
1,579 SR
Queue Stats
376W - 363L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 7
8,650
541
11,162
9,829
5,565
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Bacchus
Juanimave
Bacchus
13
5 / 2 / 6
8,348
522
6,679
13,244
14,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thanatos
RubenPeKiller
Thanatos
14
5 / 0 / 4
8,042
503
4,270
11,788
5,692
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Sun Wukong
Zaraki102
Sun Wukong
16
5 / 1 / 3
9,051
566
10,029
15,654
12,719
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Ullr
12
1 / 5 / 3
7,316
457
7,460
10,731
4,386
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
13
1 / 3 / 3
7,623
476
5,575
13,472
8,584
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
1 / 4 / 0
7,712
482
6,732
11,874
5,410
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
BGboz
Fenrir
14
2 / 3 / 2
7,836
490
6,463
14,451
6,414
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
2 / 5 / 2
8,229
514
7,753
8,843
2,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
5 / 5 / 0
8,152
510
8,224
12,373
4,806
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
18
20
Kills
11
11
Deaths
20
23
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
1
3
3
0.83
L
1
4
0
0.25
L
Fenrir
BGboz
Fenrir
2
3
2
1
W
4
3
7
2.5
L
2
5
2
0.6
L
5
5
0
1
W
Bacchus
Juanimave
Bacchus
5
2
6
4
W
Thanatos
RubenPeKiller
Thanatos
5
0
4
7
W
Sun Wukong
Zaraki102
Sun Wukong
5
1
3
6.5
W
Ullr
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,600
Damage
34,747
61,246
Taken
61,013
42,708
Mitigated
27,476
27,645
Healing
12,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
5,575
1,279
261
4,015
13,472
8,584
144
5,042
8,287
0
53,720
L
6,732
690
0
2,685
11,874
5,410
681
467
10,690
0
46,731
L
Fenrir
BGboz
Fenrir
6,463
642
0
2,732
14,451
6,414
141
4,930
9,470
0
51,063
W
11,162
508
0
4,488
9,829
5,565
0
4,112
5,660
70,773
0
L
7,753
1,354
0
522
8,843
2,262
727
3,706
5,085
54,342
1,347
L
8,224
2,451
0
2,782
12,373
4,806
0
3,679
8,675
40,896
0
W
Bacchus
Juanimave
Bacchus
6,679
862
95
4,488
13,244
14,346
0
3,493
9,172
27,897
2,224
W
Thanatos
RubenPeKiller
Thanatos
4,270
351
139
10,415
11,788
5,692
46
1,338
10,298
0
58,917
W
Sun Wukong
Zaraki102
Sun Wukong
10,029
1,865
0
6,269
15,654
12,719
129
1,226
14,383
0
66,919
W
Ullr
7,460
2,545
140
1,611
10,731
4,386
231
4,928
5,252
0
51,564

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,407
Gold Earned
39,552
398
Minions Killed
382
0
Camps Cleared
0
1,439,366
Distance Traveled
1,425,592
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,623
476
76
5
0
299,831
3
L
Tyr
7,712
482
78
5
0
237,529
0
L
Fenrir
7,836
490
70
4
0
334,239
2
W
Anubis
8,650
541
99
6
0
271,072
2
L
Zeus
8,229
514
85
5
0
264,980
0
L
Freya
8,152
510
73
5
0
289,013
0
W
Bacchus
8,348
522
36
2
0
304,587
0
W
Thanatos
8,042
503
79
5
0
269,586
2
W
Sun Wukong
9,051
566
107
7
0
336,832
0
W
Ullr
7,316
457
77
5
0
257,289
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role