Player Matchup

Danzaburou
Danzaburou
Dr3ckSaftBlaS
Danzaburou
Level 26
God Stats
27W - 17L
1,501 SR
Queue Stats
37W - 52L
1,283 Elo+
Party 2
Anubis
Anubis
vinc0010
Anubis
Level 41
God Stats
20W - 14L
1,430 SR
Queue Stats
23W - 33L
1,233 Elo+
Party 2
Ymir
Ymir
xXBunk3r_KlxeTeX
Ymir
Level 41
God Stats
0W - 2L
1,221 SR
Queue Stats
22W - 48L
1,220 Elo+
Party 2
Team Averages
Level 36
1,384 SR
1,245 Elo+

VS

Team Averages
Level 94
1,500 SR
1,724 Elo+
Bacchus
Bacchus
 
Bacchus
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Lodrís
Hun Batz
Level 129
God Stats
3W - 0L
1,500 SR
Queue Stats
93W - 26L
1,967 Elo+
Party 1
Kukulkan
Kukulkan
RebornSummer
Kukulkan
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 2L
1,704 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Dr3ckSaftBlaS
Danzaburou
10
1 / 9 / 1
6,948
695
2,566
11,334
3,035
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
vinc0010
Anubis
10
0 / 10 / 0
6,767
677
3,760
11,197
4,089
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

9
0 / 8 / 0
6,299
630
1,638
13,922
11,586
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
1
0 / 0 / 0
3,906
391
0
0
0
Hun Batz
Lodrís
Hun Batz
15
16 / 1 / 6
10,334
1,033
18,147
10,069
5,095
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Kukulkan
RebornSummer
Kukulkan
16
11 / 1 / 10
10,145
1,015
14,142
6,115
2,659
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
43
1
Kills
27
27
Deaths
2
1
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
0
0
0
0
L
Danzaburou
Dr3ckSaftBlaS
Danzaburou
1
9
1
0.17
W
Hun Batz
Lodrís
Hun Batz
16
1
6
19
W
Kukulkan
RebornSummer
Kukulkan
11
1
10
16
L
Anubis
vinc0010
Anubis
0
10
0
0
L
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,964
Damage
32,289
36,453
Taken
16,184
18,710
Mitigated
7,754
820
Healing
3,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
0
0
0
0
0
0
0
0
0
0
0
L
Danzaburou
Dr3ckSaftBlaS
Danzaburou
2,566
939
0
273
11,334
3,035
0
3,887
6,923
0
10,614
W
Hun Batz
Lodrís
Hun Batz
18,147
6,981
0
3,050
10,069
5,095
662
2,673
7,278
0
51,052
W
Kukulkan
RebornSummer
Kukulkan
14,142
1,906
0
490
6,115
2,659
1,415
2,436
3,477
47,388
883
L
Anubis
vinc0010
Anubis
3,760
228
0
316
11,197
4,089
0
4,225
6,500
25,813
0
L
1,638
263
0
231
13,922
11,586
0
5,078
8,008
8,564
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,014
Gold Earned
24,385
75
Minions Killed
155
0
Camps Cleared
0
311,431
Distance Traveled
360,057
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
3,906
391
0
0
0
0
0
L
Danzaburou
6,948
695
16
2
0
84,947
0
W
Hun Batz
10,334
1,033
67
7
0
196,733
0
W
Kukulkan
10,145
1,015
88
9
0
163,324
0
L
Anubis
6,767
677
41
4
0
112,843
0
L
Ymir
6,299
630
18
2
0
113,641
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role